imusrt's blog

Dragon Age II 2011 Manual PLP Instructions

Game spreads perfect, except background imagery on main menu & loading screens are ~ vert-. FOV proper; all text, character/map/store screens & HUD are proper (latter's element-positions spanning full width). Dialog screens & both rendered & FMV cutscenes are pillarboxed.


(PLP screenshot with bezel effect. Dual-dagger rogue)
imusrt on

Spec Ops The Line 2012 Manual PLP Instructions

Game looks basically perfect. FOV looks proper; weapons, aim & reticles proper (latter nearly always *). Menu, text, HUD look proper (latter's element-positions spanning full width). Rendered cutscenes full hor+, FMV & loading screens pillarboxed.


(PLP screenshot with bezel effect. 2H common aim view)
imusrt on

The Evil Within & DLC Manual PLP Instructions 2014

Game spreads well, FOV looks proper. Weapons look & aim proper (details **). HUD, menu & text proper. Rendered cutscenes full hor+; FMV (rare) pillarboxed to center & letterboxed (usually ***).


(PLP screenshot with bezel effect, sneak view)
imusrt on

Far Cry 3 Blood Dragon 2013 Manual PLP Instructions

Game spreads decent; gameplay looks quite good. Enviros either proper or tiny bit FOV+ (negligible, looks great). Guns all look & aim proper size. Vehicle & swim views look proper. Rendered videos full hor+. Pop-up messages look proper. Minor issues *.


(PLP screenshot with bezel effect, murderous 4-barrel shotgun upgrade)
imusrt on