




Alabaster Dawn is a retro-style action RPG developed and published by Radical Fish Games, previously known for the game CrossCode.
Support Summary
Game Information
- In Development
- Released
Screenshots Comparison
Solutions & Issues
For 16:10, use the script provided under Ultra/Super-Wide Support.
- Go to terra in the game folder.
- Open index.html in any text editor.
After
<script src="dist/bundle.js" ></script>, add the following:<script>const sys = window.manifest?.system;if (sys) {const screenAspect = screen.width / screen.height;const sysAspect = sys.size.x / sys.size.y;let gameWidth, gameHeight;if (screenAspect > sysAspect) {gameHeight = sys.size.y;gameWidth = Math.round(gameHeight * screenAspect);}else {gameWidth = sys.size.x;gameHeight = Math.round(gameWidth / screenAspect);}sys.resize(gameWidth, gameHeight, sys.scale);}</script>- Save the file.
After adding this script from Rose, some backgrounds are shifted to one side and some objects' limited width becomes exposed by the horizontal view expansion (see Additional Screenshots).
See the script above to make the game hor+ in multi-monitor. In addition to the issues of ultrawide, the width limitations of vignettes in dialogue are even more obvious here. The edges of the map become easier to see as well.














