Alabaster Dawn

Profile picture for user Rose

Alabaster Dawn is a retro-style action RPG developed and published by Radical Fish Games, previously known for the game CrossCode.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:
  • In Development
  • Released
Release Date:
Tested Version:Steam
Play Styles:Single-Player

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

For 16:10, use the script provided under Ultra/Super-Wide Support.

Ultra/Super-Wide Specific Solution & Issues:
  1. Go to terra in the game folder.
  2. Open index.html in any text editor.
  3. After <script src="dist/bundle.js" ></script>, add the following:

    <script>
    const sys = window.manifest?.system;
    if (sys) {
       const screenAspect = screen.width / screen.height;
       const sysAspect = sys.size.x / sys.size.y;
       let gameWidth, gameHeight;
       if (screenAspect > sysAspect) {
           gameHeight = sys.size.y;
           gameWidth = Math.round(gameHeight * screenAspect);
       }
        else {
           gameWidth = sys.size.x;
           gameHeight = Math.round(gameWidth / screenAspect);
       }
       sys.resize(gameWidth, gameHeight, sys.scale);
    }
    </script>

  4. Save the file.

After adding this script from Rose, some backgrounds are shifted to one side and some objects' limited width becomes exposed by the horizontal view expansion (see Additional Screenshots).

Eyefinity / Surround Specific Solution & Issues:

See the script above to make the game hor+ in multi-monitor. In addition to the issues of ultrawide, the width limitations of vignettes in dialogue are even more obvious here. The edges of the map become easier to see as well.

4:3 Screenshot
Using Rose's script
16:10 Screenshot
Using Rose's script
16:9 Screenshot
21:9 Screenshot
Using Rose's script
32:9 Screenshot
Using Rose's script
Eyefinity / Surround Screenshot
Using Rose's script
4:3 Menu
Using Rose's script
16:10 Menu
Using Rose's script
16:9 Menu
21:9 Menu
Using Rose's script
32:9 Menu
Using Rose's script
Eyefinity / Surround Menu
Using Rose's script
Some in-game cutscenes look like this due to their background width limitations.
Character image placement and vignette limitation in 48:9
16:10 Resolutions:1920x1200
Ultra/Super-Wide (21:9/32:9) Resolutions:
Eyefinity / Surround Resolutions:5760x1080