imusrt's blog

Tony Hawk's Pro Skater HD 2012 Manual PLP Instructions

Game looks quite good. Hor+ & FOV looks proper. HUD & all text perfect. But black margin on side monitors' inner bezel. Backgrounds on menu/loading-type screens are often vert- or graphic anomalies on sides (not a problem).


(PLP screenshot, player stationary)
imusrt on

WildStar 2014 Manual PLP Instructions

Game spreads perfect. Hor+, FOV looks proper. Loading screens, menus, HUD & text all perfect. Cutscenes render single-screen, fine.


(PLP screenshot with bezel effect, my preferred camera distance)
imusrt on

Dead Space 2 2011 Manual PLP Instructions

Fullscreen (best choice *): SoftTH (DX9 x86). In-game select massive resolution.
OR Borderless: In-game windowed, quit. Edit %LOCALAPPDATA%\EA Games\Dead Space 2\system.txt. Window.Height & Width = your PLP resolution (no border **). ShiftWindow (+ border = borderless).


(PLP screenshot with bezel effect)
imusrt on

Hunted The Demon's Forge 2011 Manual PLP Instructions

Game renders all well, hor+ & FOV looks proper. But minor issues (none a problem): A. Zoomed text on loading screens. B. Rendered video is mostly single-screen that requires key-press for proper FOV. C. When heavy damage is taken, the bloody red overlay which appears starts as shrunken square, then fills center screen properly (but not sides).


(PLP screenshot with bezel effect)
imusrt on

Homefront 2011 Manual PLP Instructions

Game looks good, hor+ & FOV looks proper. But some things stretched (none a problem): HUD & text messages; occasionally "scope overlay" elements & loading/lobby screens.


(PLP screenshot with bezel effect)
imusrt on