Dual TripleHead2Go Tutorial
Tyinsar posted a quick tutorial on how he set up his Dual TH2Go Rig.
Tyinsar posted a quick tutorial on how he set up his Dual TH2Go Rig.
Over the past couple of weeks there have been some intense discussions going on within the Insider forum regarding Anamorphic widescreen implementation. There appears to be a growing discontent with anamorphic implementation, and the Insiders were attempting to address concern.
In the end we came to the decision that a purely Anamorphic game would not be Certified by the WSGF, and that proper TripleHead2Go support would now be a requirement. We will be revising our Certification pages in the Wiki, and are now going through to review existing Certifications.
Keeping up with the front page RSS feed has been a pain. While I will try to get it back updated, I thought I'd try Twitter to post updates to the site and link to interesting forum posts. You can find us at http://www.twitter.com/wsgf
New forum member Derrick wrote a custom resolution tool that allows you to play the episode adventures by Tell Tale Games in custom resolutions, including Sam & Max Season One which does not support widescreen natively. You can hit the Wiki Page for more info, and to download the tool. You can also hit this discussion thread to show your thanks and post any feedback. Thanks to Derrick from all of us at the WSGF.
I'm pleased to announce we have added two new Moderators to the forum - scavvenjahh and eZ`. Please help me in welcoming them to the ranks, and thank them for taking on the responsibility.
I've uploaded Surround Comparison videos of the benchmarking runs on my new GTX 295. They are in YouTube in 720p HD. You can see them in the WSGF Video gallery. The videos are of: Half Life 2: Episode 2, Crysis Warhead and Far Cry 2.
Dopefish had made another version for his widescreen fixer. The list of changes you can find in the forum. If you'd like to donate as a thank you to Dopefish, hit up the donation link at his site.
With the recent WOW updates, it now properly supports Hor+. To showcase the proper FOV, I've uploaded a Surround Comparison video for each of the opening cinematics. There are 13 individual cinematics showing the difference between 1680x1050 and 3x1680x1050. Additionally, I have created a montage for all of the Alliance cinematics, and for all of the Horde cinematics.
A while ago we made a guide for enabling widescreen on Id's old games available in Steam's Id Super Pack, but one major disappointment of that pack that we could not fix was that Quake's most excellent music was disabled in the first two games. So I made a patch that re-enables the music. Instructions for using it are integrated into our guide, as most of the things you need to do in order to make widescreen work are also things you need to do to make the music patch work.