News

NVIDIA Releases 258.96 WHQL-Candidate Drivers for 3DVS

NVIDIA has released their WHQL-Candidate driver (v. 258.96) for 3D Vision Surround. You can grab all the details at NVIDIA's blog. Along with WHQL candidacy, the drivers also bring performance increases to a number of games and support for the new GTX460. Update: Corrected post to indicate WHQL candidacy, not WHQL certification.

WSGF Source Engine HUD Editor Updated

Delphium has updated the Source HUD Editor. The FOV calculation section now provides an overlay of the HUD, so that you can see how the game will look with the updated HUD. Additionally, he has added options to support proper HUD placement on Portrait monitor configurations

Another million thanks to Delphium for his hard work on this, and for bringing this tool to the WSGF audience.

AMD Releases Catalyst 10.6 Driver Update

Overall the 10.6 had minimal new features or fixes for Eyefinity users. This continues to be a trend as the overall Eyefinity ecosystem and experience reaches maturity:

Video Acceleration in Flash - GPU acceleration of H.264 video content in Flash 10.1

OpenGL 4.0 and 3.3 - Official support of OpenGL 4.0 and 3.3

WSGF Source Engine HUD Editor

Delphium has updated the FOV Calc to include a HUD editor for games based on the Source engine. The editor pulls your FOV and bezel information from the FOV Calculator. It then allows you to upload game-specifc HUD files, automatically applies the changes to the unique fields in the configuration file, and then allows you to download the updated file.

AMD Releases Catalyst 10.5 Driver Update

Overall the 10.5 had minimal new features or fixes for Eyefinity users:

ATI Overdrive - Enhanced to deliver full support for over-clocking functionality on supported ATI Radeon HD graphics accelerators connected to multiple display configurations

Catalyst Control Center - Fixed issue where the CCC now remembers the position of the fourth monitor in the Eyefinity group5

Battlefield 2: Bad Company - Fixed issue with map load time.

Mass Effect 2 - Alt-Tabbing to the desktop no longer causes the display to go blank.

WSGF Launches Weekly Lobbying Efforts for Eyefinity & Surround Support

The WSGF is working to formalize our lobbying efforts, to encourage support for Eyefinity and Surround Gaming. Even if you aren't an Eyefinity or Surround user, proper support of these environments will ensure proper support for widescreen users.

I am hoping to coordinate a lobbying effort for a new game each week. If you'd like to be informed of the lobbying efforts each week, please sign up for the Lobbying User Group in the forum.