B

This medal is awarded to games that have received a calculated grade of B for their multi-monitor support. All of these games are without major flaws, but have at least one blemish that prevents a perfect score.

Screencheat

Screencheat is an online and offline split-screen multiplayer FPS where everyone is invisible and you have to cheat to win. Remember when looking at your friends’ screen in Goldeneye was frowned upon? Well those days are gone and in Screencheat, it's encouraged!

(Source: Steam page)

The Crew

The Crew is an open-world racing game set across a simplified-yet-extensive map of the United States. Players can drive freely or teleport to discovered areas, and pick any activity between story missions, exploration, faction races and the many on- and offroad challenges scattered around the land. The always-online game blends solo and multiplayer seamlessly and borrows some of its progression mechanics to MMOs. Victory means money but more importantly access to better car parts, while XP and Crew Credits award perk points to improve various cars and driver stats.

Octodad: Dadliest Catch

Octodad is a third-person adventure game about destruction, deception, and fatherhood. The player controls Octodad, a dapper octopus masquerading as a human, as he goes about a day of his life. Octodad can slip through tight spaces, grab objects with his suckers, and knock things around with tremendous strength. But if the player does things too out-of-the-ordinary, Octodad's family will grow suspicious and realize what he really is. If they do, it's game over for Octodad! (from official site)

Daylight

Warning: this game is cursed. Developed by now-defunct Zombie Studios, the technically clunky first-person adventure struggles to turn its repetitiveness and randomly-assembled corridors into an engrossing experience. The first title built with Unreal Engine 4 to be released, Daylight is also the ominous sign that a new era of UE-powered Tunnel Vision might be upon us...

The Sims 4

The Sims 4 is a life simulation video game developed by Maxis and The Sims Studio and published by Electronic Arts. The game has the same concept as its predecessor, The Sims 3. Players control their Sims in various activities and form relationships. The game, like the rest of the series, does not have a defined final goal; gameplay is nonlinear. The Create-a-Sim and Build Mode tools have been redesigned to allow more versatility when creating game content.

The Talos Principle

You awaken, a synthetic creature at odds with this decrepit place. The voice of your maker urges you to find Sigils, the geometric artefacts locked behind seemingly impenetrable mechanisms in rooms and passageways opening all around you. There will be devices to jam, laser beams to redirect, contraptions to activate or put to sleep. You now have a purpose. What more could you want ?

Fez

Fez is a semi-open two-dimensional puzzle-platformer. In a peaceful world of pixelated shapes and bright colors, Gomez' only foes are dead ends, hidden doors and impassable gaps. His schtick : rotating the view by quadrants, thus re-aligning objects in the 3D world to use in his 2D endeavors. Sounds simple enough - but at the heart of the game lies a cubic ton of areas, collectibles, code-cracking challenges and obscure references that will wake you up at night like a kawaii dream of cerebral torture. Perspective, right ?

Defense Grid 2

It sure looks familiar, but the sequel to 2008's tower defense classic dares to do things a bit differently.

Goat Simulator

W(h)ether you call it GOATY or just another sheepish hype train, here's as a rare example of an indie project going viral and hitting its release window without turning to crowdfunding.