Blogs

Hunted The Demon's Forge 2011 Manual PLP Instructions

Submitted by imusrt on 16 May, 2015 - 05:36

Game renders all well, hor+ & FOV looks proper. But minor issues (none a problem): A. Zoomed text on loading screens. B. Rendered video is mostly single-screen that requires key-press for proper FOV. C. When heavy damage is taken, the bloody red overlay which appears starts as shrunken square, then fills center screen properly (but not sides).


(PLP screenshot with bezel effect)

Homefront 2011 Manual PLP Instructions

Submitted by imusrt on 16 May, 2015 - 05:14

Game looks good, hor+ & FOV looks proper. But some things stretched (none a problem): HUD & text messages; occasionally "scope overlay" elements & loading/lobby screens.


(PLP screenshot with bezel effect)

Dear Esther 2012 Manual PLP Instructions

Submitted by imusrt on 9 May, 2015 - 06:08

SoftTH (fullscreen, DX9 x86) in (path-to-game)\bin. In-game select fullscreen & massive resolution.


(PLP screenshot with bezel effect)

X-Plane 10 2011 Manual PLP Instructions

Submitted by imusrt on 9 May, 2015 - 05:53

In-game (x64 or x86 version), windowed. ShiftWindow (+ border = borderless). FOV Fix: Hover at window top-left for menu; Settings, Rendering Options, change "lateral field of view" to 93.4, press Esc to close (FOV is approximate, change as needed; default was 60).


(PLP screenshot with bezel effect. HUD view via Shift+W)

SoftTH (fullscreen, DX9 x86). Do Cursor Lock Fix *. In-game select massive resolution (every time). When done playing, revert to your single-screen resolution before quitting (every time **).


(PLP screenshot with bezel effect)

Game spreads all perfectly, except lighting maybe hint different (no worse/better) & multiplayer remains single-screen. Even rendered cutscenes are hor+ (unlike native LLL; so SoftTH is better).


(PLP screenshot with bezel effect)

Sonic Generations 2011 Manual PLP Instructions

Submitted by imusrt on 4 May, 2015 - 21:23

Bit complex setup. Game renders hor+ & proper FOV. But HUD, text, scoreboard & FMV video are stretched. None a problem; LLL suffers same.


(PLP screenshot with bezel effect)

Test Drive Unlimited 2 2011 Manual PLP Instructions

Submitted by imusrt on 4 May, 2015 - 21:13

Game & video renders well; hor+ & FOV in all views looks proper (including house). But HUD & menu are stretched, not a problem.


(PLP screenshot with bezel effect)

Alien Isolation 2014 Manual PLP Instructions

Submitted by imusrt on 27 April, 2015 - 22:51

Edit (path-to-game)\DATA\ENGINE_SETTINGS.XML. Search for resolutionX & copy the whole line. Paste above it, changing for your resolution (4 nums, , no border *) & incriment precedence #. In-game, select windowed & your PLP resolution. ShiftWindow (+ border = borderless).


(PLP screenshot with bezel effect)

Assetto Corsa 2014 Manual PLP Instructions

Submitted by imusrt on 27 April, 2015 - 22:49

In-game: windowed. ShiftWindow (+ border = borderless)


(PLP screenshot with bezel effect)

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