Search found 58 matches

by TBZ
13 Jul 2011, 04:36
Forum: Multi-Monitor Gaming
Topic: Outer/side displays stretching
Replies: 4
Views: 2620

As Skid said, this is normal,

As Skid said, this is normal, and it happens in "regular" Aspect Ratios as well, there's some information about it in this thread should you have the time:

http://widescreengamingforum.com/forum/7185/bars-between-screens-and-side-screen-distortion-please-read
by TBZ
11 Jul 2011, 16:22
Forum: General Gaming Discussions
Topic: Steam Summer Sales
Replies: 45
Views: 18496

sixshot wrote:I don't

I don't understand why they didn't include Q4 into the pack. It's Quake. Shouldn't it be inclusive?.

I know this is kinda late, but anyway:

It's because Quake 4 is not available on Steam, it's only available digitally on one store (and it's only for NA), I can't remember which one though ...
by TBZ
13 Feb 2011, 17:08
Forum: Detailed Widescreen Reports
Topic: F.E.A.R. Extraction Point
Replies: 8
Views: 3961

Re: F.E.A.R Extraction Point: Detailed report

I think FEAR v1.08 was the version with native support in the in-game menus, but I think Extraction Point was based on v1.07 and it never got patched.
by TBZ
26 Jan 2011, 13:09
Forum: Detailed Widescreen Reports
Topic: The Chronicles of Riddick: Assault on Dark Athena
Replies: 52
Views: 26737

Re: Chronicles of Riddick: Assault on Dark Athena

Dark Athena is Anamorphic, so unless you play on a 16:9 monitor, you're always gonna have the letterbox (the black bars), just like if you watch a movie in widescreen on a regular TV.
by TBZ
19 Dec 2010, 13:09
Forum: Detailed Widescreen Reports
Topic: Star Wars: Knights of the Old Republic
Replies: 319
Views: 146205

Re: Knights of the Old Republic

I'm glad my HUD files worked for you! :D
by TBZ
24 Nov 2010, 09:41
Forum: Detailed Widescreen Reports
Topic: Assassin's Creed II
Replies: 21
Views: 9343

Re: Assassin's Creed 2

Anamorphic widescreen is considered as a valid way of doing widescreen, or at least preferable to vert- I think, since you're not losing part of the image.
Personally I don't mind the letterboxing you get on 16:10, since I used to play 16:9 letterboxed on my old 16:10 monitor anyway, but that's a ...
by TBZ
30 Oct 2010, 11:40
Forum: Multi-Monitor Gaming
Topic: Fallout New Vegas: Problems
Replies: 159
Views: 96941

Re: Fallout New Vegas: Problems

The first part of this solution worked great for me, didn't even notice it wasn't bugging me until I got out of the game and thought 'hey yeah, that fix worked great!'.

So thanks. I owe you one. :cheers
No problem! If it's one thing I can't stand in games, it's things like this! Glad I could ...
by TBZ
28 Oct 2010, 00:22
Forum: Detailed Widescreen Reports
Topic: Star Wars: Knights of the Old Republic
Replies: 319
Views: 146205

Re: Knights of the Old Republic

I edited the HUD/background images for 1680x945 and uploaded the files to MegaUpload about a year ago, thought I'd post the link again, since the interest for this game seems to be unlimited, and I'd hate for anyone to miss this if there are people other than myself that use 1680x945 (although I've ...
by TBZ
26 Oct 2010, 21:51
Forum: Multi-Monitor Gaming
Topic: Fallout New Vegas: Problems
Replies: 159
Views: 96941

Re: Fallout New Vegas: Problems

My biggest complaint is that the mouse sensitivity change from the game to the speech interaction is frustrating. It feels super heavy in game and ultra fast in the speech/similar menus.
Could be a problem with the mouse acceleration, the sensitivity was VERY different for me as well in-game ...
by TBZ
13 Sep 2010, 21:35
Forum: Detailed Widescreen Reports
Topic: Amnesia: The Dark Descent
Replies: 37
Views: 18805

Re: Amnesia: The Dark Descent Detailed Report

If possible, have you tried deactivating SLI mode when running the game?

If you can't do that with SLI, then just ignore this post, I don't have any experience with SLI/CrossFire. :oops:
by TBZ
11 Sep 2010, 21:03
Forum: Detailed Widescreen Reports
Topic: Amnesia: The Dark Descent
Replies: 37
Views: 18805

Re: Amnesia: The Dark Descent Detailed Report

And the demo is free, so if anyone has 1920 x 1080, please test it, I have no reason to think it wouldn't work though.

I have the full game and I'm playing it at 1920x1080, so it definitely works. :D

by TBZ
22 Aug 2010, 02:33
Forum: Multi-Monitor Gaming
Topic: Kane & Lynch 2 in Triplewide
Replies: 24
Views: 12449

Re: Kane & Lynch 2 in Triplewide

Wait, Kane & Lynch 2 uses SteamWorks, so you HAVE to use Steam to play it, even the retail version, since it needs to be activated on Steam.. :?:
by TBZ
19 Aug 2010, 02:10
Forum: Detailed Widescreen Reports
Topic: Return to Castle Wolfenstein
Replies: 34
Views: 28094

Re: Return to Castle Wolfenstein - WSGF version WIP

With the old CFG edit, the game would crash when loading the map after you escape from the Castle (the level with the tram), but it worked like a charm now, loading the next level in the village, and starting it, without issue.

Great job, Cranky! :onethumb
by TBZ
28 Jul 2010, 12:50
Forum: Detailed Widescreen Reports
Topic: Kane & Lynch 2: Dog Days
Replies: 8
Views: 5748

Kane & Lynch 2: Dog Days

<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/1468/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen ...
by TBZ
28 Jul 2010, 07:00
Forum: Detailed Widescreen Reports
Topic: Kane & Lynch 2: Dog Days
Replies: 8
Views: 5748

Kane & Lynch 2: Dog Days

<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/1468/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen ...
by TBZ
02 May 2010, 10:21
Forum: Request/Discuss Game Solutions
Topic: No One Lives Forever and other Lithtech games
Replies: 19
Views: 16459

Re: No One Lives Forever and other Lithtech games

The news about the Killer App mod made me realise that I never did manage to get my hand on Tron 2.0, and I started looking hoping to get lucky and find a copy somewhere.
Guess what?



Thank you, redrain85, your work made me go out and finally hunt down a copy of the game! So thank you ...
by TBZ
23 Apr 2010, 17:27
Forum: Multi-Monitor Gaming
Topic: Serious Sam HD: Second Encounter comming soon
Replies: 2
Views: 1689

Re: Serious Sam HD: Second Encounter comming soon

That wikipage only lists the different versions of the First and Second Encounter, Serious Sam 2 was a whole new game, built on their new engine.
And yes, The Second Encounter wasn't a proper sequel, it was more of a Serious Sam: Part 2 kind of thing.

http://en.wikipedia.org/wiki/Serious_Sam_2
by TBZ
31 Jan 2010, 22:52
Forum: General Gaming Discussions
Topic: Mass Effect 2
Replies: 77
Views: 24790

Re: Mass Effect 2

I just finished up ME1, so I have a finished save ready for ME2, which I'm STILL waiting for, along with most other European gamers who also ordered the Collector's Edition. :(

You guys should stop having fun with ME2, it's not fair! :cry:
by TBZ
24 Jan 2010, 17:43
Forum: General Gaming Discussions
Topic: Mass Effect 2
Replies: 77
Views: 24790

Re: Mass Effect 2

I can't wait for ME2, hopefully I will have a new computer by the time I get the game.
I pre-ordered the CE, but apparently that version is delayed in a whole bunch of European countries, due to a production problem with the artbook or something.

Have to wait until Feb 4 now, which is kinda ...
by TBZ
19 Jan 2010, 18:52
Forum: Detailed Widescreen Reports
Topic: Aliens versus Predator Gold Edition - Detailed Report
Replies: 17
Views: 7663

Re: Aliens versus Predator Gold Edition - Detailed Report

The Steam version got an update today, and one of the things they fixed was this:
Proper widescreen support. Previously the game allowed non-4:3 video modes (e.g. 1920x1080) but just rendered a stretched 4:3 image. Now the game renders at the correct aspect ratio (e.g. 5:4, 16:9, 16:10), with the ...