As Skid said, this is normal, and it happens in "regular" Aspect Ratios as well, there's some information about it in this thread should you have the time:
http://widescreengamingforum.com/forum/7185/bars-between-screens-and-side-screen-distortion-please-read
Search found 58 matches
- 13 Jul 2011, 04:36
- Forum: Multi-Monitor Gaming
- Topic: Outer/side displays stretching
- Replies: 4
- Views: 2620
- 11 Jul 2011, 16:22
- Forum: General Gaming Discussions
- Topic: Steam Summer Sales
- Replies: 45
- Views: 18496
sixshot wrote:I don't
I don't understand why they didn't include Q4 into the pack. It's Quake. Shouldn't it be inclusive?.
I know this is kinda late, but anyway:
It's because Quake 4 is not available on Steam, it's only available digitally on one store (and it's only for NA), I can't remember which one though ...
I know this is kinda late, but anyway:
It's because Quake 4 is not available on Steam, it's only available digitally on one store (and it's only for NA), I can't remember which one though ...
- 13 Feb 2011, 17:08
- Forum: Detailed Widescreen Reports
- Topic: F.E.A.R. Extraction Point
- Replies: 8
- Views: 3961
Re: F.E.A.R Extraction Point: Detailed report
I think FEAR v1.08 was the version with native support in the in-game menus, but I think Extraction Point was based on v1.07 and it never got patched.
- 26 Jan 2011, 13:09
- Forum: Detailed Widescreen Reports
- Topic: The Chronicles of Riddick: Assault on Dark Athena
- Replies: 52
- Views: 26737
Re: Chronicles of Riddick: Assault on Dark Athena
Dark Athena is Anamorphic, so unless you play on a 16:9 monitor, you're always gonna have the letterbox (the black bars), just like if you watch a movie in widescreen on a regular TV.
- 19 Dec 2010, 13:09
- Forum: Detailed Widescreen Reports
- Topic: Star Wars: Knights of the Old Republic
- Replies: 319
- Views: 146205
Re: Knights of the Old Republic
I'm glad my HUD files worked for you! :D
- 24 Nov 2010, 09:41
- Forum: Detailed Widescreen Reports
- Topic: Assassin's Creed II
- Replies: 21
- Views: 9343
Re: Assassin's Creed 2
Anamorphic widescreen is considered as a valid way of doing widescreen, or at least preferable to vert- I think, since you're not losing part of the image.
Personally I don't mind the letterboxing you get on 16:10, since I used to play 16:9 letterboxed on my old 16:10 monitor anyway, but that's a ...
Personally I don't mind the letterboxing you get on 16:10, since I used to play 16:9 letterboxed on my old 16:10 monitor anyway, but that's a ...
- 30 Oct 2010, 11:40
- Forum: Multi-Monitor Gaming
- Topic: Fallout New Vegas: Problems
- Replies: 159
- Views: 96941
Re: Fallout New Vegas: Problems
The first part of this solution worked great for me, didn't even notice it wasn't bugging me until I got out of the game and thought 'hey yeah, that fix worked great!'.
So thanks. I owe you one. :cheers
No problem! If it's one thing I can't stand in games, it's things like this! Glad I could ...
So thanks. I owe you one. :cheers
No problem! If it's one thing I can't stand in games, it's things like this! Glad I could ...
- 28 Oct 2010, 00:22
- Forum: Detailed Widescreen Reports
- Topic: Star Wars: Knights of the Old Republic
- Replies: 319
- Views: 146205
Re: Knights of the Old Republic
I edited the HUD/background images for 1680x945 and uploaded the files to MegaUpload about a year ago, thought I'd post the link again, since the interest for this game seems to be unlimited, and I'd hate for anyone to miss this if there are people other than myself that use 1680x945 (although I've ...
- 26 Oct 2010, 21:51
- Forum: Multi-Monitor Gaming
- Topic: Fallout New Vegas: Problems
- Replies: 159
- Views: 96941
Re: Fallout New Vegas: Problems
My biggest complaint is that the mouse sensitivity change from the game to the speech interaction is frustrating. It feels super heavy in game and ultra fast in the speech/similar menus.
Could be a problem with the mouse acceleration, the sensitivity was VERY different for me as well in-game ...
Could be a problem with the mouse acceleration, the sensitivity was VERY different for me as well in-game ...
- 13 Sep 2010, 21:35
- Forum: Detailed Widescreen Reports
- Topic: Amnesia: The Dark Descent
- Replies: 37
- Views: 18805
Re: Amnesia: The Dark Descent Detailed Report
If possible, have you tried deactivating SLI mode when running the game?
If you can't do that with SLI, then just ignore this post, I don't have any experience with SLI/CrossFire. :oops:
If you can't do that with SLI, then just ignore this post, I don't have any experience with SLI/CrossFire. :oops:
- 11 Sep 2010, 21:03
- Forum: Detailed Widescreen Reports
- Topic: Amnesia: The Dark Descent
- Replies: 37
- Views: 18805
- 22 Aug 2010, 02:33
- Forum: Multi-Monitor Gaming
- Topic: Kane & Lynch 2 in Triplewide
- Replies: 24
- Views: 12449
Re: Kane & Lynch 2 in Triplewide
Wait, Kane & Lynch 2 uses SteamWorks, so you HAVE to use Steam to play it, even the retail version, since it needs to be activated on Steam.. :?:
- 19 Aug 2010, 02:10
- Forum: Detailed Widescreen Reports
- Topic: Return to Castle Wolfenstein
- Replies: 34
- Views: 28094
Re: Return to Castle Wolfenstein - WSGF version WIP
With the old CFG edit, the game would crash when loading the map after you escape from the Castle (the level with the tram), but it worked like a charm now, loading the next level in the village, and starting it, without issue.
Great job, Cranky! :onethumb
Great job, Cranky! :onethumb
- 28 Jul 2010, 12:50
- Forum: Detailed Widescreen Reports
- Topic: Kane & Lynch 2: Dog Days
- Replies: 8
- Views: 5748
Kane & Lynch 2: Dog Days
<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/1468/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen ...
- 28 Jul 2010, 07:00
- Forum: Detailed Widescreen Reports
- Topic: Kane & Lynch 2: Dog Days
- Replies: 8
- Views: 5748
Kane & Lynch 2: Dog Days
<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/1468/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen ...
- 02 May 2010, 10:21
- Forum: Request/Discuss Game Solutions
- Topic: No One Lives Forever and other Lithtech games
- Replies: 19
- Views: 16459
Re: No One Lives Forever and other Lithtech games
The news about the Killer App mod made me realise that I never did manage to get my hand on Tron 2.0, and I started looking hoping to get lucky and find a copy somewhere.
Guess what?
Thank you, redrain85, your work made me go out and finally hunt down a copy of the game! So thank you ...
Guess what?
Thank you, redrain85, your work made me go out and finally hunt down a copy of the game! So thank you ...
- 23 Apr 2010, 17:27
- Forum: Multi-Monitor Gaming
- Topic: Serious Sam HD: Second Encounter comming soon
- Replies: 2
- Views: 1689
Re: Serious Sam HD: Second Encounter comming soon
That wikipage only lists the different versions of the First and Second Encounter, Serious Sam 2 was a whole new game, built on their new engine.
And yes, The Second Encounter wasn't a proper sequel, it was more of a Serious Sam: Part 2 kind of thing.
http://en.wikipedia.org/wiki/Serious_Sam_2
And yes, The Second Encounter wasn't a proper sequel, it was more of a Serious Sam: Part 2 kind of thing.
http://en.wikipedia.org/wiki/Serious_Sam_2
- 31 Jan 2010, 22:52
- Forum: General Gaming Discussions
- Topic: Mass Effect 2
- Replies: 77
- Views: 24790
Re: Mass Effect 2
I just finished up ME1, so I have a finished save ready for ME2, which I'm STILL waiting for, along with most other European gamers who also ordered the Collector's Edition. :(
You guys should stop having fun with ME2, it's not fair! :cry:
You guys should stop having fun with ME2, it's not fair! :cry:
- 24 Jan 2010, 17:43
- Forum: General Gaming Discussions
- Topic: Mass Effect 2
- Replies: 77
- Views: 24790
Re: Mass Effect 2
I can't wait for ME2, hopefully I will have a new computer by the time I get the game.
I pre-ordered the CE, but apparently that version is delayed in a whole bunch of European countries, due to a production problem with the artbook or something.
Have to wait until Feb 4 now, which is kinda ...
I pre-ordered the CE, but apparently that version is delayed in a whole bunch of European countries, due to a production problem with the artbook or something.
Have to wait until Feb 4 now, which is kinda ...
- 19 Jan 2010, 18:52
- Forum: Detailed Widescreen Reports
- Topic: Aliens versus Predator Gold Edition - Detailed Report
- Replies: 17
- Views: 7663
Re: Aliens versus Predator Gold Edition - Detailed Report
The Steam version got an update today, and one of the things they fixed was this:
Proper widescreen support. Previously the game allowed non-4:3 video modes (e.g. 1920x1080) but just rendered a stretched 4:3 image. Now the game renders at the correct aspect ratio (e.g. 5:4, 16:9, 16:10), with the ...
Proper widescreen support. Previously the game allowed non-4:3 video modes (e.g. 1920x1080) but just rendered a stretched 4:3 image. Now the game renders at the correct aspect ratio (e.g. 5:4, 16:9, 16:10), with the ...


