Kane & Lynch 2: Dog Days

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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TBZ
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Kane & Lynch 2: Dog Days

Post by TBZ »



Widescreen Grade: A
Multi-monitor Grade: C

Read Full Detailed Report - Kane & Lynch 2: Dog Days

Kane & Lynch 2 is the follow-up to the third-person shooter Kane & Lynch.





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TBZ
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Kane & Lynch 2: Dog Days

Post by TBZ »



Widescreen Grade: A
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: C
4k Grade: Incomplete

Read Full Detailed Report - Kane & Lynch 2: Dog Days

Kane & Lynch 2 is the follow-up to the third-person shooter Kane & Lynch.


4:3


16:10


16:9


3x1

Last edited by TBZ on 16 Jan 2018, 13:00, edited 2 times in total.
Reason: Edit
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GeneralAdmission
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Re: Kane & Lynch 2: Dog Days demo: 4:3, 16:9

Post by GeneralAdmission »

There is an AR value in the registry here:
HKEY_USERSS-1-5-21-854245398-1078081533-839522115-1003SoftwareIO InteractiveKane & Lynch 2: Dog Days DemoGraphicsAspectRatio

Anyone tried manually setting it for surround? I did, but the demo seems to be crash-happy on my system. I can't even load a 4:3 res/AR successfully.
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thales100
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Re: Kane & Lynch 2: Dog Days demo: 4:3, 16:9

Post by thales100 »

There is an AR value in the registry here:
HKEY_USERSS-1-5-21-854245398-1078081533-839522115-1003SoftwareIO InteractiveKane & Lynch 2: Dog Days DemoGraphicsAspectRatio

Anyone tried manually setting it for surround? I did, but the demo seems to be crash-happy on my system. I can't even load a 4:3 res/AR successfully.


Yes, i have, still stretched plus the menus become "cut", dont know if its possible to fix and make the game Hor+ but if you wanna help please post here too :

http://forums.eidosgames.com/showthread.php?t=111774
bahnzii
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Re: Kane & Lynch 2: Dog Days demo: 4:3, 16:9

Post by bahnzii »

^ What values did you try?

I checked out the "canned" settings in the game when at 1920x1200 res and all 4 options of 16:10, 16:9, 5:4 and 4:3.

The registry values for each setting at the same resolution are:
16:10 = 1600
16:9 = 1777
5:4 = 1250
4:3 = 1333

I'm trying to figure out how they determine that value.
I tried setting the resolution to a 16:9 resolution (1920x1080) and then set the in-game aspect ration to 16:10; the ratio is still 1600 in the registry.

I will do some googling/tweaking and see if I can figure out how they are coming up with that number. I can only assume it might have something to do with the default FOV, though it is not referenced in the registry.
bahnzii
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Re: Kane & Lynch 2: Dog Days demo: 4:3, 16:9

Post by bahnzii »

Duh... what was I thinking??

It's the decimal value multiplied by 1000.
e.g.
16:10 equals 1.6 * 1000 = 1600
4:3 equals 1.333 * 1000 = 1333

So my new resolution 6080 x 1200 = 76:15 = 5.066 * 1000 = 5066
Time to give that a try...
bahnzii
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Re: Kane & Lynch 2: Dog Days demo: 4:3, 16:9

Post by bahnzii »

That didn't work well... It comes out looking like Kane and Lynch re-enacted by the munchkins. I'm trying to experiment with different values but it looks like the stretched rendering is going to make it a bit of a deal breaker.
bahnzii
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Re: Kane & Lynch 2: Dog Days demo: 4:3, 16:9

Post by bahnzii »

Well my consensus is that Kane and Lynch 2 is not much fun stretched out. I went back to a 1920x1200/16:10 resolution/aspect ratio. The characters and FOV look much better now. There is some weird vertical light rays but that is either part of the game "look" or an issue in the ati 10.7 driver...a minor annoyance at best.

I will try to post up some screen captures and registry settings for others to give it try and see what they think.
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thales100
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Re: Kane & Lynch 2: Dog Days demo: 4:3, 16:9

Post by thales100 »

Well my consensus is that Kane and Lynch 2 is not much fun stretched out.


K, but you and more ppl that enjoy K&L could heve helped the lobby we tried at eidos forums . :wink:

http://www.widescreengamingforum.com/
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