News

AMD 7000 Series Confirmed for Q1 2012

If the information is correct posted over at Lenzfire we may not have too much longer to wait until we see the next generation AMD 7000 series. It's looking to be capable of a 50% increase in performance power as compared to what we have now.

Wonder what kind of great things the next generation may bring to the table in not just terms of processing power but in features. Will they had advances in the multi-monitor eyefinity technology? Will profiles finally start to save your scaling preference? (joke but i'm serious lol)

Nvidia Releases GeForce 285.27 Beta Driver

New in Release 285.27:

Performance

Increases performance for GeForce 400 and 500-series GPUs in several PC games vs. v280.26 WHQL drivers. The following are some examples of improvements measured on Windows 7. Results will vary depending on your GPU and system configuration:

GeForce GTX 580 Performance Improvements

Up to 5% in Call Of Duty: Black Ops
Up to 7% in Civilization V with SLI
Up to 5% in Crysis 2 DX11 with SLI
Up to 7% in F1 2010 with SLI
Up to 5% in Lost Planet 2 with SLI
Up to 5% in Mafia 2 with SLI

Guild Wars Guild Relaunch

Based on the results of our recent poll regarding a WSGF MMO Guild, we are relaunching the Guild Wars Guild. Hopefully folks will jump in with the first game, so that we can get some play time in before Guild Wars 2 launches. We will also look into setting up a private WSGF Guild Wars 2 PVP server, when the sequel launches.

Red Orchestra 2 - A Step Back from Beta

Widescreen 16:10 users may be experiencing a Vert- (zoomed in) gameplay in this just released title. This Vert- behavior could be changed in the Beta to desirable Hor+ (horizontal component of the FOV expands, while the vertical component keeps exactly or roughtly the same) by increasing the FOV by 10 degrees to 80, when comparing to a 4:3 resolution at default FOV 70, but since this FOV adjustment can't be achieved in the final version using the in game menu, these users must manually edit a .ini file.

Also, multi-monitor users still have to "force" the resolution using the console or by .ini editing.
Please dont miss the game's Detailed Report for all information.

Dead Island - Multi-monitor HUD and Menus fix is available

Thanks to new forum user Garden for this solution, now you can finally play Dead Island at multi-monitor resolutions without the scaled HUD and crosshair, and all the menus will be accessible using the mouse cursor ! All that is needed is to download a small file, please check the game's Detailed Report for all information, under Multi-Monitor Specific Solution.
You can discuss this fix in this thread at our forums.

Update: ViciousXUSMC has posted a gameplay video showing Gardens fix in action.
--> Check it out on YouTube <--

Skid Challenges You To Need for Speed: Shift 2

Yello, WSGF is setting up a race / tournament in Need for Speed: Shift 2 on the weekend starting the 24th of September, and Ibrin is offering a free steam copy of Driver: San Francisco to the person able to keep the competition in there rear view mirror.

To read the rules and how to register, please visit this thread: [#16984]
You can discuses the race / event here: [#16874]

Guild Wars 2 Will Allow Private PVP Servers

It was announced this week that ArenaNet will be allowing private PVP server for Guild Wars 2. This is a ground-breaking move from the company that introduced the first free-to-play to North American audiences. I will be looking to host a GW2 PVP server here at the WSGF when the game launches.