Fantasy

Fantasy-themed games are games where the plot, theme, and setting involve magic, monsters, and/or other supernatural elements.

Dungeons & Dragons: Dragonshard

Developed by Liquid Entertainment, Dragonshard is an RTS set in the Dungeons & Dragons universe.
Players can choose one of three factions and compete against the AI or online against other opponents. This game has campaigns and single-map skirmishes available.
Players compete concurrently on dual maps consisting of the overworld Eberron and the underworld Khyber.
The story for the campaigns was written by Keith Baker, creator of the Eberron universe.

Warhammer: Mark of Chaos

Developed by Black Hole Entertainment, Warhammer: Mark of Chaos is an RTS set in the "Old World" of the Warhammer universe.The focus is on the battles with minimal resource management. The battles are large with multiple units comprised of up to sixty characters that have many tactical formations. As units battle they will gain experience and grow more deadly.

The Witcher

Set in a world created by best-selling Polish author Andrzej Sapkowski, The Witcher combines spectacular action and an intriguing storyline. You are aWitcher, a warrior who has been trained to fight since childhood, subjected to mutations and trials that have transformed you. You earn a living killing monsters, and are a member of a brotherhood founded long ago to protect people from werewolves, the undead, and a host of other beasts.

The Elder Scrolls III: Morrowind

Morrowind is the third installment of the Elder Scrolls series by Bethesda. Players select a character from an array of races and seek their destiny on the harsh landscape of the island Morrowind. This is an expansive RPG with a large world for characters to explore at their whim. Character development is based on developing skills and their corresponding attributes. This is the first Elder Scrolls game to utilize the plugin system which allows community created content to be added to the game.

Gothic II

The second game of the Gothic series continues the third-person RPG goodness. Gothic II was developed by Piranha Bytes. The Night of the Raven expansion is integrated into the original Gothic II game. This expansion adds additional game content and features. Players choose different character specializations which will determine how their character develops. Training points are earned through gaining experience which can be spent to increase character stats or learn new abilities. This game is focused towards hardcore, experienced gamers.

Ultima VII

Ultima 7 is an RPG from Origin Systems. You play as the Avatar, and are once again summoned to the world of Britannia. 200 years have passed in Britannia since your previous adventures, and the land is plagued by troubles occuring all at once. A bizzarre series of ritualistic murders have been committed, magic is crumbling, mages are going insane, and a zealous cult called "The Fellowship" is becoming widely accepted to the point where it holds much political power.

The Lord of the Rings: The Battle for Middle-earth

Players control characters that appear throughout the books as hero units and enact many of the scenes from the movies. There are additional standard units that make up the traditional RTS ranks. A good and evil campaign are both available allowing players to control the "Free Peoples" or the "Forces of Darkness". Flow of events in the game can be altered from the movie scenes to add some twists to the gameplay. Characters gain special abilities as they grow in strength which allow them to perform deeds of heroism and summon powerful allies.

Sudeki

Players control a party of up to four characters. Battles can be fought with melee combat in third-person perspective or a ranged first-person perspective. As characters gain experience they can increase their stats and learn additional abilities. Weapons and armors can be customized with additional attributes that can further tailor characters. Escort the princess and keep her from busting out of her garb.

Grandia II

Grandia II is a role-playing video game developed by Game Arts originally for the Dreamcast console as part of their Grandia series. It was developed by many of the same staff members who worked on the original Grandia, including music composer Noriyuki Iwadare but was designed around the idea of creating a more "mature" product than the previous title, as well as the first in the series to feature fully three-dimensional graphics.