Search found 22 matches

by Omnimus
06 Jul 2011, 13:38
Forum: Request/Discuss Game Solutions
Topic: Mass Effect.
Replies: 151
Views: 53214

Re: Mass Effect.

Are you just working on HUD, or cutscenes and non-rendered stuff at high FoV aswell ?
by Omnimus
11 Jun 2011, 22:40
Forum: Multi-Monitor Gaming
Topic: Witcher 2 - letter box
Replies: 529
Views: 185911

Re: Witcher 2 - letter box

[quote]Could anyone upload the 1.06 version?.. i missed it and would like to try the custom FoV mods

https://www.flawlesswidescreen.org/


Thank you :-)

And thanks Hayden for the Fov add-in
by Omnimus
11 Jun 2011, 11:19
Forum: Multi-Monitor Gaming
Topic: Witcher 2 - letter box
Replies: 529
Views: 185911

Re: Witcher 2 - letter box

Could anyone upload the 1.06 version?.. i missed it and would like to try the custom FoV mods
by Omnimus
31 May 2011, 20:20
Forum: Request/Discuss Game Solutions
Topic: The Witcher 2 FoV
Replies: 27
Views: 21995

Re: The Witcher 2 FoV

OK - so what that dude asked for is actually already in the game - there are like 10 different "combat mode" cameras....



The dude thanks you for giving the topic your attention HaYDeN.

/edit
Misread.
It looks like they left some of them in from testing.. Some of them resemble ...
by Omnimus
30 May 2011, 07:17
Forum: Request/Discuss Game Solutions
Topic: The Witcher 2 FoV
Replies: 27
Views: 21995

Re: The Witcher 2 FoV

I was having an idea yesterday about a nice compromise.

If one were to alter the FoV for out-of-combat, but keep the rest intact. (so that when you entered combat or any other "focus enviroment" it would zoom in as it is now)

This would give developers the freedom in restricting gameplay ...
by Omnimus
28 May 2011, 17:20
Forum: Request/Discuss Game Solutions
Topic: The Witcher 2 FoV
Replies: 27
Views: 21995

The Witcher 2 FoV

Is there a way to increase it?
Tried the Flawless widescreen tool, but alas my computer is not strong enough for Eyefintiy.
by Omnimus
06 May 2011, 09:07
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Using FOV to turn Games into Simulators
Replies: 26
Views: 22268

Re: Using FOV to turn Games into Simulators

Tripling the amount of screen real estate you have shouldn't simply add on to the "normal" distorted single monitor view you are use to. It should completely change and your gaming experience along with it.


//Lots of text.

Thanks for reading.


Hello.
First, nice post. I ...
by Omnimus
15 Aug 2010, 11:26
Forum: Multi-Monitor Gaming
Topic: Angle compensation ?
Replies: 3
Views: 1579

Re: Angle compensation ?

[quote]Hello

Does this exist in any game / application?



There is a race sim that features this - http://www.widescreengamingforum.com/forum/viewtopic.php?f=64&t=17793 .

Thanks, dont own a steering wheel, but maby there is a mod or something for it..
by Omnimus
15 Aug 2010, 10:22
Forum: Multi-Monitor Gaming
Topic: Angle compensation ?
Replies: 3
Views: 1579

Angle compensation ?

Hello

Does this exist in any game / application?

Normally when i play in eyefinity, i place my monitors in a straight line, however the more comfortable alternative of placing them in an angle, also angles the game in a pretty unnatural way.

it would be awesomely cool!
by Omnimus
14 Aug 2010, 21:25
Forum: Multi-Monitor Gaming
Topic: Thin bezel monitors
Replies: 11
Views: 6419

Re: Thin bezel monitors

Modded the bezels between screens (1 on right and left, and 2 on middle), made it thin and nice, only the aluminium band that holds monitor layers together between =)
by Omnimus
01 Jul 2010, 17:35
Forum: Multi-Monitor Gaming
Topic: Neverwinter nights 2 UI
Replies: 0
Views: 831

Neverwinter nights 2 UI

Anyone know of a mod that (is able to ? ) centers the ui elements on middle screen?
by Omnimus
19 May 2010, 11:31
Forum: Multi-Monitor Gaming
Topic: Mass Effect 2
Replies: 69
Views: 22915

Re: Mass Effect 2

It has been some time since this game was reviewed in wide-screen support, and I know Eyefinity was not working correctly.

Can someone please tell me if there has been any updates regarding proper Eyefinity support? I would greatly appreciate it.

Thanks in advance.

No new changes ...
by Omnimus
10 May 2010, 01:44
Forum: Multi-Monitor Gaming
Topic: Mass Effect 2
Replies: 69
Views: 22915

Re: Mass Effect 2

Just going to continue to wait for the game and all of its glory to enjoy this game.
=) let it age like wine
by Omnimus
09 May 2010, 00:19
Forum: Multi-Monitor Gaming
Topic: Mass Effect 2
Replies: 69
Views: 22915

Re: Mass Effect 2

Any hope of somebody around here to take a look at this game for a fov fix ?
Im kinda holding of playing it until im fairly sure that i won't/will be able to alter the fov :(
by Omnimus
09 May 2010, 00:07
Forum: AMD Eyefinity Discussions
Topic: Official statement on eyefinity in Mass Effect 2
Replies: 30
Views: 10021

Re: Official statement on eyefinity in Mass Effect 2

A quick fix that takes care of the key issues of FoV and UI position doesnt seem like something that a Big company would do - rather, if they'd decide to patch it, it would be wholeheartedly, with the whole package of reworked backgrounds, menus and all....stuff that would need fixing.
by Omnimus
05 May 2010, 17:08
Forum: NVIDIA Surround Gaming
Topic: Has anyone here tried the 3D thing?
Replies: 27
Views: 13225

Re: Has anyone here tried the 3D thing?

Hmm imagine that.
Proves how little i know perhaps :P
Now i GOT to try these out!
by Omnimus
05 May 2010, 13:24
Forum: NVIDIA Surround Gaming
Topic: Has anyone here tried the 3D thing?
Replies: 27
Views: 13225

Re: Has anyone here tried the 3D thing?

I beleive what he may be trying to explain is that with our own eyes we see objects from 2 different view points, 1 from each eye, that are of cause a small distence apart.

When using the shutter glasses the eyes are alternatively blocked, while the other views an image, this image is from the ...
by Omnimus
04 May 2010, 23:23
Forum: NVIDIA Surround Gaming
Topic: Has anyone here tried the 3D thing?
Replies: 27
Views: 13225

Re: Has anyone here tried the 3D thing?

it is "real" 3D if that is your definition. you see one angel with right eye and another with the left.

Well i think i lack the knowledge of programming and inner workings of games to explain any better..
Perhaps someone else abit more qualified could?
by Omnimus
02 May 2010, 23:26
Forum: NVIDIA Surround Gaming
Topic: Has anyone here tried the 3D thing?
Replies: 27
Views: 13225

Re: Has anyone here tried the 3D thing?

Im pretty sure these things cant give real 3d, only "simulated" 3d... since you actually would need 2 different viewports in a game (different angles from 2 eyes) for the mind to properly percieve real 3d vision.
Its probably cool tho, havent tried.