Search found 96 matches

by Destroy
29 Nov 2011, 02:53
Forum: Multi-Monitor Gaming
Topic: Duke Nukem Forever
Replies: 50
Views: 18915

With the latest Gearbox

With the latest Gearbox patch, is there no more anyway to go over 90 with the FOV?
by Destroy
26 Jan 2011, 19:19
Forum: Multi-Monitor Gaming
Topic: Is this possible - 2 monitor res put on 1 screen?
Replies: 6
Views: 3219

Re: Is this possible - 2 monitor res put on 1 screen?

So no one has tried this?

There is no way to fake Eyenfinity to run on 1 monitor for example?
by Destroy
17 Jan 2011, 21:05
Forum: Request/Discuss Game Solutions
Topic: Change FOV in Singularity
Replies: 44
Views: 24954

Re: Change FOV in Singularity

Was there ever a FOV fix finally found for this game or is it another dead console port? :hide
by Destroy
13 Jan 2011, 21:22
Forum: Multi-Monitor Gaming
Topic: Is this possible - 2 monitor res put on 1 screen?
Replies: 6
Views: 3219

Re: Is this possible - 2 monitor res put on 1 screen?

Hmm...well I was wanting a way to force high res on all games, not just a few.
by Destroy
13 Jan 2011, 20:44
Forum: Multi-Monitor Gaming
Topic: Is this possible - 2 monitor res put on 1 screen?
Replies: 6
Views: 3219

Is this possible - 2 monitor res put on 1 screen?

I have a 1920x1080 native res monitor.

Is is somehow possible to force an ultrawide res(like 3840 x 1080) on my monitor?

I know it won't be actually showing the 3840 width res but I would expect it to scale to 1920 width and the height would scale accordingly to 1920x540(?) or so, having ...
by Destroy
13 Jan 2011, 19:26
Forum: Multi-Monitor Gaming
Topic: Dead Space in TripleHead ..
Replies: 49
Views: 16022

Re: Dead Space in TripleHead ..

This is I think the first game that makes me dizzy and ill because of the FOV.

No one has a solution or fix?
by Destroy
04 Oct 2010, 16:25
Forum: Multi-Monitor Gaming
Topic: Alpha Protocol - Not Multi monitor
Replies: 75
Views: 30690

Re: Alpha Protocol - Not Multi monitor

Knowing SEGA, this game is dead. Minimum patch that it has already gotten is all we will probably get. :(
by Destroy
02 Aug 2010, 02:05
Forum: Request/Discuss Game Solutions
Topic: Change FOV in Singularity
Replies: 44
Views: 24954

Re: Change FOV in Singularity

any news on this one?


Sadly seems this game will die without a FOV fix.
by Destroy
28 Jul 2010, 03:11
Forum: Request/Discuss Game Solutions
Topic: Mass Effect 2 FOV Request
Replies: 8
Views: 7536

Re: Mass Effect 2 FOV Request



If some genious found a way to fix cutscenes aswell, it would be a perfectly good fix =)
..and even better, fix hud for Eyefinity res

Yeah, the fov level during cutscenes is not proper and drastically reduces the cinematic feel of the conversations/game.

Partial fix is I've bound ...
by Destroy
01 Jul 2010, 15:52
Forum: Request/Discuss Game Solutions
Topic: Alpha Protocol
Replies: 7
Views: 3560

Re: Alpha Protocol

It was obviously based around 16:9, so widescreen users shouldn't worry, only eyefinity and such.


Vert- is Vert-, so yes we should worry about this no matter what screen one runs.
by Destroy
27 Jun 2010, 19:12
Forum: Multi-Monitor Gaming
Topic: Alpha Protocol - Not Multi monitor
Replies: 75
Views: 30690

Re: Alpha Protocol - Not Multi monitor

No vert- fix, eh? :(
by Destroy
27 Jun 2010, 19:05
Forum: Request/Discuss Game Solutions
Topic: Alpha Protocol
Replies: 7
Views: 3560

Re: Alpha Protocol

Alpha Protocol is Vert- for me anyway... with cut-off menus and everything :|


Arg. Another game done wrong?!! What is wrong with these game developers. Hope someone finds a work around cause I would eventually like to buy and play this game.
by Destroy
27 Jun 2010, 19:00
Forum: General Gaming Discussions
Topic: Sniper: Ghost Warrior Demo
Replies: 12
Views: 5575

Re: Sniper: Ghost Warrior Demo

Anyone find a way to change the FOV?
by Destroy
15 Jun 2010, 17:50
Forum: Request/Discuss Game Solutions
Topic: Mass Effect 2 FOV Request
Replies: 8
Views: 7536

Re: Mass Effect 2 FOV Request

Tried the demo, like the game but FOV is indeed not good. Any word on a better fix. Racer_S not interested in doing a fix for this game?
by Destroy
14 May 2010, 15:53
Forum: Multi-Monitor Gaming
Topic: Dead Space in TripleHead ..
Replies: 49
Views: 16022

Re: Dead Space in TripleHead ..

No FOV change was needed,


For those that get dizzy or nauseous, a FOV hack is definitely needed. Hence, me asking.
by Destroy
09 May 2010, 00:55
Forum: Multi-Monitor Gaming
Topic: The Saboteur - any triple head impressions?
Replies: 38
Views: 15700

Re: The Saboteur - any triple head impressions?

Guess ATI users are out of luck since the hack only works with 1.0 and no sign of Racer_S updating the hack to work with 1.03. :(
by Destroy
30 Apr 2010, 05:21
Forum: Multi-Monitor Gaming
Topic: Dead Space in TripleHead ..
Replies: 49
Views: 16022

Re: Dead Space in TripleHead ..

Anyone know if there was ever a FOV edit or hack made for this game? My searches come up empty.
by Destroy
06 Mar 2010, 15:27
Forum: Multi-Monitor Gaming
Topic: Just Cause 2 to have Multi Screen support out of the box
Replies: 106
Views: 40416

Re: Just Cause 2 to have Multi Screen support out of the box

Sorted it, lauch game 3840x1024 on windowed mode, then use Sizer or similar software to resize the window to 5040x1050, all HUD moves to the right place then. :cheers



Nice that its wider but the FOV is just way off, looks so cropped. :doh
by Destroy
06 Mar 2010, 15:20
Forum: Request/Discuss Game Solutions
Topic: Just Cause 2 FOV poor
Replies: 0
Views: 1183

Just Cause 2 FOV poor

Any way to change or edit this? Why must all console game makers assume what is good on a TV is good for someone sitting up close on a PC setup.

I find gameplay hindered, especially when using parachute, with the default close FOV. Not to mention I get dizzy and slightly ill feeling. Bleh.
by Destroy
29 Jan 2010, 05:36
Forum: Multi-Monitor Gaming
Topic: Mass Effect 2
Replies: 69
Views: 22960

Re: Mass Effect 2

Here's hoping a patch resolves the FOV and ui issues.