Master of Orion II: Battle at Antares

Master of Orion II: Battle at Antares is a 4X turn-based strategy game set in space, designed by Steve Barcia and Ken Burd and developed by Simtex, who developed its predecessor Master of Orion.

* Note: this game Will only Run in 640x480 , if you tab out of game and re open it it will be in window mode . practical but you can go to full screen again by pushing alt + enter if so wished *

Master of Orion

Master of Orion is a turn-based, 4X science fiction computer strategy game released by MicroProse on the MS-DOS and Mac OS operating systems. The purpose of the game is to lead one of ten races to dominate the galaxy through a combination of diplomacy and conquest while developing technology, exploring and colonizing star systems.

* Note: this game Will only Run in 640x480 , if you tab out of game and re open it it will be in window mode . practical but you can go to full screen again by pushing alt + enter if so wished *

Kingdoms of Amalur: Reckoning

Kingdoms of Amalur: Reckoning is a single-player action role-playing game for Microsoft Windows, PlayStation 3 and Xbox 360. Ken Rolston acts as the game's executive designer, R. A. Salvatore created the game universe and lore, with Todd McFarlane working on the artwork, and Grant Kirkhope creating the musical score. It wais developed by 38 Studios and Big Huge Games. The game was released on February 7, 2012 in North America and on February 9, 2012 in Europe. The first public demonstration was at the Penny Arcade Expo East 2011 on March 11, 2011.

2011 WSGF Awards

This year was a big year for game releases, with major titles such as Battlefield 3, Modern Warfare 3, and The Elder Scrolls V: Skyrim all released, along with loads of other excellent titles in all genres. But how did the games stack up when it came to widescreen and multi-monitor support? Which developers are supporting the WSGF community?

Four separate awards are being presented: Three "Field of Vision" awards for excellence in widescreen and surround gaming support, and one "Narrow Minded Award" for shunning our community.

View the full article for a look at the physical awards the WSGF had made, the site Founder/Editor-In-Chief featured on NewEgg TV, and the press release the WSGF sent out...

Mass Effect 3

Mass Effect 3 is a Role-playing Game (RPG) / Third-Person Shooter hybrid set in a Science Fiction universe. Mass Effect 3 is the third game in the popular Mass Effect series, and is rumored to be the final installment. In it players continue the adventures of Commander Shepard utilizing extreme character customization which is the hallmark feature of the series. Additional features include: the ability to import decisions from both of the previous games into the new game, ownership/play of previous games not required, customizable weapons, improved mobility and melee combat, many returning characters (if they were not killed off in previous imported games), an improved cover system that allows for more action and more.

Dear Esther

“A deserted island…a lost man…memories of a fatal crash…a book written by a dying explorer.”

Two years in the making, the highly anticipated Indie remake of the cult mod Dear Esther arrives on PC. Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: "Dear Esther..." - and so begins a journey through one of the most original first-person games of recent years. Abandoning traditional gameplay for a pure story-driven experience, Dear Esther fuses it’s beautiful environments with a breathtaking soundtrack to tell a powerful story of love, loss, guilt and redemption.

Force Custom Resolutions with AMD GPUs

NVIDIA makes it easy (relatively speaking) to do custom resolutions. AMD, not so much. Haldi has figured out how to use the AMD Driver Library (ADL) SDK to force a custom res. Why would you want to do this? Not sure. You could test "FauxEF" on a single screen, and maybe you could get a TH2Go to work on a laptop. However, it's cool to know someone has figured this out.

4k Eyefinity

Somehow I missed this article about AMD's booth at CES, that showed off an AMD Radeon 7970 hooked up to a 4k monitor. The article outlines that a 4k monitor requires two DP inputs to support the full resolution and bandwidth. This got me thinking...

skipclarke on

Saw

SAW centers on Detective David Tapp who awakens in a decrepit, abandoned asylum. He has been captured by his longtime nemesis, Jigsaw. Obsessed with catching this serial killer, Tapp’s mission has consumed him and ruined his family, resulting in divorce, mental imbalance, and abandonment. Worse yet, this frantic hunt destroyed Tapp’s career while he watched his long-time friend and partner get killed by one of Jigsaw’s traps. Now Jigsaw has the upper hand and has captured the detective. Tapp must play a deadly game—the likes of which he has been investigating for years—to escape, and in order to do so he must survive the lethal traps and puzzles that Jigsaw has put in place for him and others. But each victim has a dark connection to Tapp. Will Tapp save them? Can he survive his obsession to find the Jigsaw killer?