Arma 3 is an open world tactical shooter video game being developed by Bohemia Interactive. It is expected to be released in Q3 2013. Arma 3's storyline takes place in the mid-2030s during the fictional Operation Magnitude, a military operation launched by NATO forces fighting in Europe against "Eastern armies" led by a resurgent Iran.
With the release of Tomb Raider, AMD announced a released a new DX11 feature - TressFX. In case you haven't seen the results, I've put together this comparison using the Tomb Raider benchmark feature.
Eleusis is a 3d first-person adventure game for Windows developed by Nocturnal Works using the technology of the unreal engine. It takes place in a seemingly abandoned village in Greece where the player character, while trying to seek refuge, finds himself in the center of a whirlwind of mysterious events.As the plot unfolds he finds clues that indicate that the village is a nest of a cult which plans to revive a dark force through an ancient ritual and harness its power.
SimCity is a city building / city management game from Maxis, it has native multi-monitor support, it's horizontal plus and the HUD is correctly scaled. While the UI is spanned, in a game like this it is often preferable to have it that way as it allows you to view your city without the UI being in the way. However the game has always online DRM which is currently causing a lot of people problems, most notable of which is the login queues, and the worst of which is losing hours worth of gameplay because the game failed to sync. They are trying to fix these issues but as the game have moved all the cities onto there servers it's something you need to be aware of first.
The video itself is part analysis, part walkthough and part waffle, feel free to like or dislike my video and comment are always welcome too.
While this video can be watched on any screen it has been encoded to look best on a multi-monitor system, so if your running such a system, then select original quality from the drop down box and watch in fullscreen.
Players take on the role of Dante as he uses his powers and weaponry to fight against enemies and navigate the treacherous Limbo. Like previous games in the series, Dante can perform combos by attacking with his sword, Rebellion, and shooting with his twin pistols, Ebony and Ivory.
Investigating a petty theft, solving a gruesome murder case, forestalling a sinister plot to overthrow the government: it's all in a day's work for London's most famous clue-sniffing eccentric.
“Skyjacker” is a 3D space simulation game based on original IP from the “Abyss Lights” book series.
Advanced physics and extended spaceship customization enhance innovations during gameplay. Immersive space saga weaves compelling storyline, next-gen graphics, and epic sound score reminiscent of “Lord of the Rings”, following the player in his space adventures. The player controls a space pirate who is roaming around the galaxy, robbering solitary ships or trade caravan, and capturing new devices and technologies, which can use then to improve his own spacecraft.
Star Conflict is an action-packed, massively multiplayer space simulation game that puts players in the role of elite pilots engaging in a widespread interplanetary skirmish. Three thousand years have passed since the first colonists left Earth. Now the galaxy is divided between the militant star empires and independent mercenary groups.
(Source: Steam)
The game is free to play, with the option to purchase new ships and equipment with cash or by earning them in game. The game is mostly instanced dogfights in different game modes.
Crysis 3 is a first person shooter that should be the final episode in the trilogy, even if it's not the final game in the franchise, and it's a return to its GPU burning ways, while not quiet as graphically intense as the original, it is definitely more intense then the last game. As for the games multi-monitor support is a mixed bag, but it's mostly good, the game renders horizontal plus but HUD in the single player is spanned and stretched, however in multi-player it's fine, some cutscreens are 16:9 while others are stretched. There is an option to adjust the HUD area but it doesn't go as low as it needs to, and it squashes the HUD as well as just repositioning it.
The ingame FoV might be a little low for some peoples tastes and unfortunately there isn't an option to change it in game. However the developers have released an official configurations editor which you can use to tweak the FoV among other things, the videos below were recorded with a base horizontal FoV of 90 (base horizontal FoV meaning the horizontal FoV @ a 4:3 aspect ratio, think it was about 70 vertical). A link to the tool can be found below / in the full blog post.
The video itself is part analysis, part walkthough and part waffle, feel free to like or dislike my video and comment are always welcome too.
While this video can be watched on any screen it has been encoded to look best on a multi-monitor system, so if your running such a system, then select original quality from the drop down box and watch in fullscreen.