Hor+

Hor+, or horizontal plus, refers to expanding the horizontal component of the FOV while keeping the vertical component roughly or exactly the same. This is often considered the ideal solution for widescreen games, as it grants widescreen users a wider picture compared to 4:3.

Warhammer 40,000: Dawn of War II

It is the distant future and the Imperium of Man has spread across the entire galaxy. But our days of expansion are long past. Where once we fought to conquer, now we fight simply to survive. Savage and bloodthirsty aliens ravage our worlds. Our defenders die by the billions in endless wars of attrition. Devious enemies lure us into traps and snares. Advanced alien technology claims millions of lives in mere moments.

Now, from beyond the galaxy's edge comes the greatest threat yet to our survival.

The Suffering: Ties That Bind

The Suffering: Ties That Bind is the sequel to The Suffering, and picks up after the ending of that game. Players who have a game save of the different endings of The Suffering can decide with which morality to start with, starting with a different morality changes the dialogue and intro of the game. Ties That Bind features a number of gameplay changes from the original The Suffering.

The Suffering

The player controls Torque, a man who has been sent to Abbott State Penitentiary on Carnate Island, Maryland. He has been convicted and sentenced to death for murdering his ex-wife and two children, although he claims to have blacked out at the time this happened and cannot remember anything.
The night Torque arrives, there is a powerful earthquake, which releases an army of monsters upon the facility. Torque's cell door breaks and he is freed from captivity. Starting from his cell, Torque traverses the prison in an attempt to escape Carnate Island alive.

Serious Sam HD: The Second Encounter

The Second Encounter starts where the previous game left off, with Sam travelling to Sirius on the "SSS Centerprise". Unfortunately the starship is accidentally hit by the "Croteam crate-bus" and plummets down to Earth's surface. As the starship falls, Sam reads the coordinates and frets about crash-landing into Egypt again, but instead he crashes into Central America in the Mayan age, with the starship now heavily damaged upon impact.

Garshasp: The Monster Slayer

Slasher/platformer played through a "security camera" view. The persian warrior can instant-execute lesser enemies with his wrist blade, but will need to bring bigger foes to exhaustion then finish'em off with a simple QTE. He can also fall from great heights by using his dagger to control his course down certain mighty high walls and cliffs. With more checkpoints and a normal third-person view, this would've been ace.

Edge

The gameplay involves guiding a cube around 46 levels collecting coloured cubes by dragging the finger across a touch screen, taking care not to fall off the paths. By dragging hard enough, the player can make the cube climb over steps. By balancing the cube along the edge of a wall or space, players can hang across certain edges in order to cross large gaps.

Rochard

Crates, ragdolls, gravity switch and top-notch art direction: this physics-enriched platform shooter has it all. Including a demo !

Star Wars: The Old Republic

Play Star Wars™: The Old Republic™ and be the hero of your own Star Wars™ saga in a story-driven massively-multiplayer online game from BioWare and LucasArts.
Explore an age thousands of years before the rise of Darth Vader when war between the Galactic Republic and the Sith Empire divides the galaxy.
Developed by BioWare & LucasArts.

Killing Floor

Killing Floor is a Co-op Survival Horror FPS set in the devastated cities and countryside of England after a series of cloning experiments for the military goes horribly wrong. You and your friends are members of the military dropped into these locations with a simple mission: Survive long enough to cleanse the area of the failed experiments!

Max & The Magic Marker

Platformer/physics puzzler for all ages. Help Max get through a dangerous paper and ink dreamworld by drawing bridgy-stairy objects or dropping squiggles to crush baddies and power swings. Cute, clever and cheap as only indies can be, apparently.