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Kingdoms of Amalur: Reckoning

Kingdoms of Amalur: Reckoning is a single-player action role-playing game for Microsoft Windows, PlayStation 3 and Xbox 360. Ken Rolston acts as the game's executive designer, R. A. Salvatore created the game universe and lore, with Todd McFarlane working on the artwork, and Grant Kirkhope creating the musical score. It wais developed by 38 Studios and Big Huge Games. The game was released on February 7, 2012 in North America and on February 9, 2012 in Europe. The first public demonstration was at the Penny Arcade Expo East 2011 on March 11, 2011.

Dear Esther

“A deserted island…a lost man…memories of a fatal crash…a book written by a dying explorer.”

Two years in the making, the highly anticipated Indie remake of the cult mod Dear Esther arrives on PC. Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: "Dear Esther..." - and so begins a journey through one of the most original first-person games of recent years. Abandoning traditional gameplay for a pure story-driven experience, Dear Esther fuses it’s beautiful environments with a breathtaking soundtrack to tell a powerful story of love, loss, guilt and redemption.

Serious Sam: Double D

It's only a 2.5D side-scrolling platform shooter, but somehow Double D managed to capture the intensity and wackiness of the Serious Sam FPSs. Hordes of well-known monsters from the 3D games and new baddies of all sizes, power-ups, secrets, it has it all. And lo and behold, the Gun Stacker system lets you combine and use multiple weapons as one massively insane superkillertool.

A demo is available on Steam.

Age of Wonders

Welcome to the Age of Wonders, once a time of magic and peace. An age swept into the ravaging gale of chaos by the arrival of a single, uninvited race: the Humans. The fragile balance that existed between the ancient races, Elves, Dwarves, Orcs and others, has changed into a struggle for power and survival in the wake of the turmoil the Humans have brought to the land. Prepare for an adventure where you will uncover wondrous ancient artifacts, awesome magical power, and the secrets of a shattered empire. Ally with the forces of light or darkness to determine the fate of the earth in the Age of Wonders!

The Darkness II

Two hands to hold guns plus a pair of piranha-headed tentacles: use all the deadly tools at your disposal to kill with gruesome variety, and score big to unlock new skills and bonuses.

The Suffering: Ties That Bind

The Suffering: Ties That Bind is the sequel to The Suffering, and picks up after the ending of that game. Players who have a game save of the different endings of The Suffering can decide with which morality to start with, starting with a different morality changes the dialogue and intro of the game. Ties That Bind features a number of gameplay changes from the original The Suffering.

The Suffering

The player controls Torque, a man who has been sent to Abbott State Penitentiary on Carnate Island, Maryland. He has been convicted and sentenced to death for murdering his ex-wife and two children, although he claims to have blacked out at the time this happened and cannot remember anything.
The night Torque arrives, there is a powerful earthquake, which releases an army of monsters upon the facility. Torque's cell door breaks and he is freed from captivity. Starting from his cell, Torque traverses the prison in an attempt to escape Carnate Island alive.

Hunted: The Demon's Forge

Third-person slasher with basic loot, XP and auto-cover systems. You play as either Elara the elven archer or Caddoc the barbarian, both of which must cooperate to open certain doors, trigger story-related events and revive each other. Hunted also features a level editor and Gamespy-powered LAN and online multiplayer, but sadly no local co-op. It's a mediocre game at best, but at least it's easy to fix.

The Haunted: Hell's Reach

Massacre meets machismo in this third-person co-op survival shooter. Repel demonic hordes with firearms, melee and hand-to-hand moves in various solo and multiplayer modes over eight open maps plus an Inferno boss stage. And for a change of pace, why not play as a trap-setting, minion-spawning demon yourself ?

Depth Hunter

It's like breaking in a tropical aquarium screensaver with a speargun in hand. Take a deep breath, aim, shoot and reel'em in. Misleading title should be Shallow Water Spearfishing, unless players are actually enticed to hunt for depth in what looks at first glance like a pretty unambitious game ?