Puzzle

Games in which the primary objective is to solve physical and logic puzzles.

Portal 2

Portal 2 is a puzzle game presented from the first-person perspective. Normally, the player, as either Chell in the single-player campaign or as one of two robots, Atlas or P-body, in the co-operative campaign, can move, look, and carry and drop objects. The goal is to maneuver the characters through a number of test chambers in the Aperture Science facility, traversing the chamber from the start to the exit.

The Ball

A puzzle game in FPS perspective. Your weapon: an artefact that can attract and shoot a humongous ball. Your goal: to reach the exit of each map by activating contraptions. Faithful ol' Ball will help you break walls and push buttons, and maybe smash some baddies here and there. The game features a story-driven campaign and a survival mode.

Zen Bound 2

The goal of the game is to paint various objects. In each level the player is given an object along with a rope which varies in length depending on the level. Using a mouse or touch screen and tilt controls, players attempt to cover the object with the rope. Each time the rope is laid down on the object the area gets covered by bits of paint. The challenge comes in getting the required percentage of objects painted with only a finite length of rope. There are three targets in each level - minimum, medium and maximum coverage.

Puzzle Dimension

The rules for gravity and movement are easy to grasp. The objective "Pick all the sunflowers and exit through the portal" is simple - within minutes you will move in 3D structures and solve puzzles never seen before.

Find solutions to the puzzles and experience the satisfaction of "Aha" moments. With 100 unique puzzles there will always be many to choose from and hours of gameplay to look forward to.

The Misadventures of P.B. Winterbottom

A fine example of the recent tradition of cleverly designed, highly stylized, more-or-less indie 2D games, Winterbottom is a puzzle platformer relying on clone abuse and pie stealing.

Braid

Braid is a platformer puzzle game, produced independently. Gameplay is centered on time manipulation - time can always be rewound or frozen, and throughout the game you gain new time shifting abilities which you must use to progress through the game.

Osmos

Enter the ambient world of Osmos: elegant, physics-based gameplay, dreamlike visuals, and a minimalist, electronic soundtrack.

Your objective is to grow by absorbing other motes. Propel yourself by ejecting matter behind you. But be wise: ejecting matter also shrinks you. Relax… good things come to those who wait.

Progress from serenely ambient levels into varied and challenging worlds. Confront attractors, repulsors and intelligent motes with similar abilities and goals as you.

Blueberry Garden

Blueberry Garden is a surreal platformer game independently developed and produced by Erik Svedäng, and distributed exclusively through Steam. There's not much that can be said about the game, other than that the whole point of the game is to figure out what it's about.

Trine

Platform/puzzle game by Frozenbyte. Reminds a lot of The Lost Vikings.

Plants vs. Zombies

Armed with an alien nursery-worth of zombie-zapping plants like peashooters and cherry bombs, you'll need to think fast and plant faster to stop dozens of types of zombies dead in their tracks.