None

A game whose multi-monitor method is "None" is a game with no multi-monitor support. Members of the forum have researched options for adding multi-monitor support (registry keys, .ini, console, hack, etc.), and nothing has been found.

Police Quest 3: The Kindred

Police Quest 3: The Kindred is the third game in the epic Police Quest series of games by Sierra. The game was released in 1991.

In this game, the player is recast as police officer Sonny Bonds, set after the Police Quest 2 storyline, and takes the player on an adventure fighting crime in the fictional city of Lytton.

A new change for this third installment is a point and click interface, replacing the text based commands from the second game, and the annoying DRM of the second game has been dropped also.

Police Quest 2: The Vengeance

Police Quest 2: The Venegeance is the second game in the epic Police Quest series of games by Sierra. The game was released in 1988.

In this game, the player is recast as police officer Sonny Bonds, set after the Police Quest 1 storyline, and takes the player on an adventure fighting crime in the fictional city of Lytton.

This game is available on Good Old Games as part of the Police Quest 1-4 pack, and utilizes DOSBox to play on modern systems. In addition to the games, the buyer also gets the game manuals, maps, and reference cards in PDF format.

Super Meat Boy

Super Meat Boy is a tough as nails platformer where you play as an animated cube of meat who's trying to save his girlfriend (who happens to be made of bandages) from an evil fetus in a jar wearing a tux.

Police Quest: In Pursuit of the Death Angel

The first in the epic Police Quest series of games by Sierra. This game was originally made in 1987 but remade with 256 graphics in 1992.

Police Quest: In Pursuit of the Death Angel casts the player as police officer Sonny Bonds, and takes the player on an adventure fighting crime in the fictional city of Lytton.

An extremely strict adherence to police procedures is required; failure to do so will often result in failure or death of the player.

Urban Chaos

The game is a third person action-adventure game set in largely free-roaming maps. It also utilized a rather complex fighting system incorporating kicks, punches, throws and sliding tackles as well as two melee weapons; knives and baseball bats. However, the player can also arrest enemies, which will make the populace more friendly towards them. There are 24 main levels and 4 bonus levels.

The Lord of the Rings: War of the Ring

The Lord of the Rings: War of the Ring is a 2003 real-time strategy game developed by Liquid Entertainment. It plays much like Warcraft III with added features, some previously used in Battle Realms. A similar layout and control system is used, and the player gets to control hero units with special abilities. Most regular units also have abilities of their own. The game also follows certain RTS conventions such as having rally points and controlling unit creation and purchase of upgrades at designated buildings.

Commandos: Beyond the Call of Duty

Commandos: Beyond the Call of Duty is a stand-alone expansion pack for Commandos: Behind Enemy Lines. It is developed by Pyro Studios and published by Eidos Interactive.

The original game is unneeded to play. The game features new skills and equipment, such as the ability to throw rocks and knock out enemy soldiers. Also two new allies are present with the game, a Yugoslavian military commander and a member of the Dutch Resistance. There are a total of eight missions available focusing on the push to Berlin. The game also features a higher resolution.

Commandos 3: Destination Berlin

Commandos 3: Destination Berlin is the fourth game of the Commandos series, developed by Pyro Studios and published by Eidos Interactive.

The game is the first in the series to use a true 3D engine, albeit with very similar gameplay to the previous titles, with the similar 'point and click' approach. However, this game has a time limit on most missions, unlike previous Commandos games.

Currently this game plays in a fixed resolution with no widescreen capability at all.

Garshasp: The Monster Slayer

Slasher/platformer played through a "security camera" view. The persian warrior can instant-execute lesser enemies with his wrist blade, but will need to bring bigger foes to exhaustion then finish'em off with a simple QTE. He can also fall from great heights by using his dagger to control his course down certain mighty high walls and cliffs. With more checkpoints and a normal third-person view, this would've been ace.

Max & The Magic Marker

Platformer/physics puzzler for all ages. Help Max get through a dangerous paper and ink dreamworld by drawing bridgy-stairy objects or dropping squiggles to crush baddies and power swings. Cute, clever and cheap as only indies can be, apparently.