Search found 75 matches
- 13 Mar 2018, 17:25
- Forum: Multi-Monitor Gaming
- Topic: Final Fantasy 15 Demo, nvidia surround = low FPS?
- Replies: 11
- Views: 16675
Re: Final Fantasy 15 Demo, nvidia surround = low FPS?
None of you are having that obscene lod issue with the grass in Surround? If I stand in one place and move the mouse left and right; so many static meshes are popping in and out of existence the world changes topography like a DMT trip.
- 12 Nov 2017, 13:48
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Assassin's Creed Origins has Native Ultra-Widescreen 21:9
- Replies: 18
- Views: 22381
Re: Assassin's Creed Origins has Native Ultra-Widescreen 21:
Great game, glad I bought it. I don't even remember Assassin's Creed any more, and that's a good thing.
So some HUD elements are not centered to the middle display. Hope Ubisoft can correct this mistake, and if not someone from the WSGF.
How awesome, I actually can't wait to play it. I had been ...
So some HUD elements are not centered to the middle display. Hope Ubisoft can correct this mistake, and if not someone from the WSGF.
How awesome, I actually can't wait to play it. I had been ...
- 27 Oct 2017, 06:22
- Forum: Multi-Monitor Gaming
- Topic: Wolfenstein II: The New Colossus
- Replies: 7
- Views: 10376
Wolfenstein II: The New Colossus
Unsurprisingly this game mirrors Doom's Vert- problems. So unplayable @ any 16:3 resolutions. A true shame, it looks like it turned out to be a decent sequel.
- 13 Jul 2017, 12:09
- Forum: Detailed Widescreen Reports
- Topic: Tom Clancy's Splinter Cell: Blacklist
- Replies: 7
- Views: 7713
Re: Tom Clancy's Splinter Cell: Blacklist
jackfuste wrote:Peer_Review wrote:edits to expand the viewport to 16:3 or 21:9 respectively in said modes
This.
Aspect ratio override; centred HUD; centred FMV; FOV recalculation; LOD recalculation; menu reaction recalculation; markers recalculation.
Grazie, signore
- 11 Jul 2017, 22:56
- Forum: Detailed Widescreen Reports
- Topic: Tom Clancy's Splinter Cell: Blacklist
- Replies: 7
- Views: 7713
Re: Tom Clancy's Splinter Cell: Blacklist
Excuse my ignorance for asking, perhaps I am blind and just missed the explanation, but what do those executables fix? The singleplayer was superbly supported so, The Multiplayer? The Co-Op missions from the SMI, both, or something else entirely? Also, out of the few people that post fixes here I ...
- 11 Jul 2017, 17:28
- Forum: Detailed Widescreen Reports
- Topic: Mass Effect: Andromeda
- Replies: 153
- Views: 125510
Re: Mass Effect: Andromeda
I would love to have a new fix ! The cutscene are fucked up in 21:9.
As far as I know the only functional fix is the one from Helifax you will find a page or two back, yet that might only be for surround. For some reason it appears Bioware went a very strange (or at least incompatible) route when ...
As far as I know the only functional fix is the one from Helifax you will find a page or two back, yet that might only be for surround. For some reason it appears Bioware went a very strange (or at least incompatible) route when ...
- 26 Apr 2017, 07:24
- Forum: Detailed Widescreen Reports
- Topic: Mass Effect: Andromeda
- Replies: 153
- Views: 125510
Re: Mass Effect: Andromeda
If those with that problem would give a bit more information than just "duh, it's not working, help me...", maybe, just maybe, you could get a proper answer...
lol
I extract the folders to the ME:A directory. This causes the game to not launch. Remove files, game will then launch.
Thats it ...
- 01 Apr 2017, 07:23
- Forum: Detailed Widescreen Reports
- Topic: Mass Effect: Andromeda
- Replies: 153
- Views: 125510
Re: Mass Effect: Andromeda
I'm enjoying this game for the most part. I liked DA:I a bit more, nevertheless this has the potential to be great. Digital Illusions have always had good technical skill as far as the development and evolution of the engine. That being said I'm not sure the Bioware guys are as capable. In DA:I they ...
- 04 Jan 2017, 17:17
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Dark Souls III - 21:9 Broken
- Replies: 234
- Views: 241861
Re: Dark Souls III - 21:9 Broken
Has anyone found a way to remove the vignetting?
I don't suppose we can expect to see a fix from someone at least this year?
Well, it must be a simple HLSL Post shader; almost certainly in a .fx/.h(etc..), file. It might be by itself, or in a shader file with some of the other post effects. So ...
I don't suppose we can expect to see a fix from someone at least this year?
Well, it must be a simple HLSL Post shader; almost certainly in a .fx/.h(etc..), file. It might be by itself, or in a shader file with some of the other post effects. So ...
- 20 Dec 2016, 06:23
- Forum: NVIDIA Surround Gaming
- Topic: Flawless WS Skyrim fix broken by nVidia update
- Replies: 2
- Views: 3725
Re: Flawless WS Skyrim fix broken by nVidia update
I've added a GeForce GTX 980 Ti to my triple screen system (had been 780), and it ran Flawless WIdescreen flawlessly UNTIL I updated the Nvidia GeForce Experience. Now the game turns OFF the L & R screens and runs only on the center screen as if 1920x1080 is all there is. When the game terminates ...
- 12 Dec 2016, 15:39
- Forum: Detailed Widescreen Reports
- Topic: Mass Effect 2
- Replies: 39
- Views: 59870
Re: Mass Effect 2
In my case, Flawless Widescreen doesn't recognize Mass Effect 2 & 3. However I have not this problem with Mass Effect 1. I configured FW just like Saturn 2888 & it's works fine for the 1, but when I launch ME 2 or ME 3, the message on status window is the same: "Searching for Mass Effect 2/3 ...
- 08 Dec 2016, 20:07
- Forum: Detailed Widescreen Reports
- Topic: Dragon's Dogma: Dark Arisen
- Replies: 21
- Views: 31347
Re: Dragon's Dogma: Dark Arisen
change values hexa DDDA.exe ( 398ee33f ) to 0.7 but is my first work (0.65 or 0.6 better.....)
What does this mean exactly? I don't quite get it. Change 16:9's hex string to 0.7? Maybe it's because I am fiendishly sick with the flu, but this isn't registering anything in my brain. Is anyone ...
- 06 Dec 2016, 17:21
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Would someone please post FlawlessWidescreen plugins?
- Replies: 1
- Views: 4219
Re: Would someone please post FlawlessWidescreen plugins?
I need the plain url for downloading plugins.
Ah, I see what you mean. the plugins won't download when you click on them. That's abnormal; there must be some weird issue right now, or maybe he's migrating the hosting or, any other million reasons.
I uploaded a copy of ALL the plugins to my google ...
Ah, I see what you mean. the plugins won't download when you click on them. That's abnormal; there must be some weird issue right now, or maybe he's migrating the hosting or, any other million reasons.
I uploaded a copy of ALL the plugins to my google ...
- 02 Dec 2016, 11:09
- Forum: Detailed Widescreen Reports
- Topic: Mass Effect 3
- Replies: 52
- Views: 58118
Re: Mass Effect 3
doubleDizz wrote:Has anyone tried editing the HEX in the .exe file to get the cutscenes to present in 21:9?
I tried editing the .exe like is done in the Witcher 3 .exe (explained here: http://www.wsgf.org/forums/viewtopic.ph ... 43#p160343) but it hasn't worked.
If you use Widescreen Fixer instead of Flawless Widescreen the cutscenes are not pillarboxed
- 04 Nov 2016, 22:52
- Forum: Multi-Monitor Gaming
- Topic: Call of Duty Infinite Warfare
- Replies: 8
- Views: 13281
Re: Call of Duty Infinite Warfare
Yes, its incredible.
Downloading right now. But the FOV in SP is that issue only for the Remaster?
As far as I've seen. It's the Advanced Warfare engine but with (as far as I can tell) all of the 2D calculations corrected. I don't believe even the crosshair was stretched, there is an option ...
- 04 Nov 2016, 17:40
- Forum: Multi-Monitor Gaming
- Topic: Call of Duty Infinite Warfare
- Replies: 8
- Views: 13281
Re: Call of Duty Infinite Warfare
Jezuz Crap..
I just made an INSTABUY!
Unlocked res scale like in Batllefield1! I love that!
Thx for this!
I know right? Clearly we've passed into a new dimension. The Modern Warfare Remaster is in even better shape. It uses the engine revision Advanced Warfare used, but has all the AR bugs ...
I just made an INSTABUY!
Unlocked res scale like in Batllefield1! I love that!
Thx for this!
I know right? Clearly we've passed into a new dimension. The Modern Warfare Remaster is in even better shape. It uses the engine revision Advanced Warfare used, but has all the AR bugs ...
- 04 Nov 2016, 08:50
- Forum: Multi-Monitor Gaming
- Topic: Call of Duty Infinite Warfare
- Replies: 8
- Views: 13281
Call of Duty Infinite Warfare
So I had so very little faith that Infinity Ward would deliver anything resembling a playable experience for Surround/Eyefinity. Yet instead they released a polished game that runs better than Black Ops 3 by significant amount.
Menus all scaled correctly and centered
https://s11.postimg ...
Menus all scaled correctly and centered
https://s11.postimg ...
- 28 Oct 2016, 21:21
- Forum: Detailed Widescreen Reports
- Topic: Call of Duty: World at War
- Replies: 11
- Views: 9806
Re: Call of Duty: World at War
Got it, thanks! I won't have a chance to try until sometime Sunday.
Good deal. Have fun. WaW is still my favorite of the series. The SP campaign is so good. Plus there are still thousands of players in the multiplayer. With many of them even running modded maps and modes. This came out while I ...
Good deal. Have fun. WaW is still my favorite of the series. The SP campaign is so good. Plus there are still thousands of players in the multiplayer. With many of them even running modded maps and modes. This came out while I ...
- 28 Oct 2016, 21:08
- Forum: Detailed Widescreen Reports
- Topic: Call of Duty: World at War
- Replies: 11
- Views: 9806
Re: Call of Duty: World at War
OK, that's great then! It seems that the site is down however. Do you know how I could get a copy of the software?
Here is a copy of version712 from my backup archives on my home server. Let me know when you get it and have it working so I can remove the link. I don't know how Dopefish would feel ...
Here is a copy of version712 from my backup archives on my home server. Let me know when you get it and have it working so I can remove the link. I don't know how Dopefish would feel ...
- 28 Oct 2016, 20:55
- Forum: Detailed Widescreen Reports
- Topic: Call of Duty: World at War
- Replies: 11
- Views: 9806
Re: Call of Duty: World at War
hmmmm, so there are no options for Steam then......crummy
No there are. Just use the Widescreen Fixer plugin it works perfectly fine for Steam. I think he was speaking of the retail copy.
These were taken @7680x1440 w/4xMSAA+4xSGSSAA && HBAO+
Main Menu
http://i1368.photobucket.com ...
No there are. Just use the Widescreen Fixer plugin it works perfectly fine for Steam. I think he was speaking of the retail copy.
These were taken @7680x1440 w/4xMSAA+4xSGSSAA && HBAO+
Main Menu
http://i1368.photobucket.com ...
