Search found 75 matches

by Peer_Review
13 Mar 2018, 17:25
Forum: Multi-Monitor Gaming
Topic: Final Fantasy 15 Demo, nvidia surround = low FPS?
Replies: 11
Views: 16675

Re: Final Fantasy 15 Demo, nvidia surround = low FPS?

None of you are having that obscene lod issue with the grass in Surround? If I stand in one place and move the mouse left and right; so many static meshes are popping in and out of existence the world changes topography like a DMT trip.
by Peer_Review
12 Nov 2017, 13:48
Forum: 21:9 & Ultra-Wide Gaming
Topic: Assassin's Creed Origins has Native Ultra-Widescreen 21:9
Replies: 18
Views: 22381

Re: Assassin's Creed Origins has Native Ultra-Widescreen 21:

Great game, glad I bought it. I don't even remember Assassin's Creed any more, and that's a good thing.

So some HUD elements are not centered to the middle display. Hope Ubisoft can correct this mistake, and if not someone from the WSGF.

How awesome, I actually can't wait to play it. I had been ...
by Peer_Review
27 Oct 2017, 06:22
Forum: Multi-Monitor Gaming
Topic: Wolfenstein II: The New Colossus
Replies: 7
Views: 10376

Wolfenstein II: The New Colossus

Unsurprisingly this game mirrors Doom's Vert- problems. So unplayable @ any 16:3 resolutions. A true shame, it looks like it turned out to be a decent sequel.
by Peer_Review
13 Jul 2017, 12:09
Forum: Detailed Widescreen Reports
Topic: Tom Clancy's Splinter Cell: Blacklist
Replies: 7
Views: 7713

Re: Tom Clancy's Splinter Cell: Blacklist

jackfuste wrote:
Peer_Review wrote:edits to expand the viewport to 16:3 or 21:9 respectively in said modes

This.
Aspect ratio override; centred HUD; centred FMV; FOV recalculation; LOD recalculation; menu reaction recalculation; markers recalculation.


Grazie, signore
by Peer_Review
11 Jul 2017, 22:56
Forum: Detailed Widescreen Reports
Topic: Tom Clancy's Splinter Cell: Blacklist
Replies: 7
Views: 7713

Re: Tom Clancy's Splinter Cell: Blacklist

Excuse my ignorance for asking, perhaps I am blind and just missed the explanation, but what do those executables fix? The singleplayer was superbly supported so, The Multiplayer? The Co-Op missions from the SMI, both, or something else entirely? Also, out of the few people that post fixes here I ...
by Peer_Review
11 Jul 2017, 17:28
Forum: Detailed Widescreen Reports
Topic: Mass Effect: Andromeda
Replies: 153
Views: 125510

Re: Mass Effect: Andromeda

I would love to have a new fix ! The cutscene are fucked up in 21:9.

As far as I know the only functional fix is the one from Helifax you will find a page or two back, yet that might only be for surround. For some reason it appears Bioware went a very strange (or at least incompatible) route when ...
by Peer_Review
26 Apr 2017, 07:24
Forum: Detailed Widescreen Reports
Topic: Mass Effect: Andromeda
Replies: 153
Views: 125510

Re: Mass Effect: Andromeda



If those with that problem would give a bit more information than just "duh, it's not working, help me...", maybe, just maybe, you could get a proper answer...

lol

I extract the folders to the ME:A directory. This causes the game to not launch. Remove files, game will then launch.

Thats it ...
by Peer_Review
01 Apr 2017, 07:23
Forum: Detailed Widescreen Reports
Topic: Mass Effect: Andromeda
Replies: 153
Views: 125510

Re: Mass Effect: Andromeda

I'm enjoying this game for the most part. I liked DA:I a bit more, nevertheless this has the potential to be great. Digital Illusions have always had good technical skill as far as the development and evolution of the engine. That being said I'm not sure the Bioware guys are as capable. In DA:I they ...
by Peer_Review
04 Jan 2017, 17:17
Forum: 21:9 & Ultra-Wide Gaming
Topic: Dark Souls III - 21:9 Broken
Replies: 234
Views: 241861

Re: Dark Souls III - 21:9 Broken

Has anyone found a way to remove the vignetting?

I don't suppose we can expect to see a fix from someone at least this year?

Well, it must be a simple HLSL Post shader; almost certainly in a .fx/.h(etc..), file. It might be by itself, or in a shader file with some of the other post effects. So ...
by Peer_Review
20 Dec 2016, 06:23
Forum: NVIDIA Surround Gaming
Topic: Flawless WS Skyrim fix broken by nVidia update
Replies: 2
Views: 3725

Re: Flawless WS Skyrim fix broken by nVidia update

I've added a GeForce GTX 980 Ti to my triple screen system (had been 780), and it ran Flawless WIdescreen flawlessly UNTIL I updated the Nvidia GeForce Experience. Now the game turns OFF the L & R screens and runs only on the center screen as if 1920x1080 is all there is. When the game terminates ...
by Peer_Review
12 Dec 2016, 15:39
Forum: Detailed Widescreen Reports
Topic: Mass Effect 2
Replies: 39
Views: 59870

Re: Mass Effect 2

In my case, Flawless Widescreen doesn't recognize Mass Effect 2 & 3. However I have not this problem with Mass Effect 1. I configured FW just like Saturn 2888 & it's works fine for the 1, but when I launch ME 2 or ME 3, the message on status window is the same: "Searching for Mass Effect 2/3 ...
by Peer_Review
08 Dec 2016, 20:07
Forum: Detailed Widescreen Reports
Topic: Dragon's Dogma: Dark Arisen
Replies: 21
Views: 31347

Re: Dragon's Dogma: Dark Arisen



change values hexa DDDA.exe ( 398ee33f ) to 0.7 but is my first work (0.65 or 0.6 better.....)

What does this mean exactly? I don't quite get it. Change 16:9's hex string to 0.7? Maybe it's because I am fiendishly sick with the flu, but this isn't registering anything in my brain. Is anyone ...
by Peer_Review
06 Dec 2016, 17:21
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Would someone please post FlawlessWidescreen plugins?
Replies: 1
Views: 4219

Re: Would someone please post FlawlessWidescreen plugins?

I need the plain url for downloading plugins.
Ah, I see what you mean. the plugins won't download when you click on them. That's abnormal; there must be some weird issue right now, or maybe he's migrating the hosting or, any other million reasons.

I uploaded a copy of ALL the plugins to my google ...
by Peer_Review
02 Dec 2016, 11:09
Forum: Detailed Widescreen Reports
Topic: Mass Effect 3
Replies: 52
Views: 58118

Re: Mass Effect 3

doubleDizz wrote:Has anyone tried editing the HEX in the .exe file to get the cutscenes to present in 21:9?

I tried editing the .exe like is done in the Witcher 3 .exe (explained here: http://www.wsgf.org/forums/viewtopic.ph ... 43#p160343) but it hasn't worked.


If you use Widescreen Fixer instead of Flawless Widescreen the cutscenes are not pillarboxed
by Peer_Review
04 Nov 2016, 22:52
Forum: Multi-Monitor Gaming
Topic: Call of Duty Infinite Warfare
Replies: 8
Views: 13281

Re: Call of Duty Infinite Warfare



Yes, its incredible.
Downloading right now. But the FOV in SP is that issue only for the Remaster?

As far as I've seen. It's the Advanced Warfare engine but with (as far as I can tell) all of the 2D calculations corrected. I don't believe even the crosshair was stretched, there is an option ...
by Peer_Review
04 Nov 2016, 17:40
Forum: Multi-Monitor Gaming
Topic: Call of Duty Infinite Warfare
Replies: 8
Views: 13281

Re: Call of Duty Infinite Warfare

Jezuz Crap..
I just made an INSTABUY!
Unlocked res scale like in Batllefield1! I love that!
Thx for this!


I know right? Clearly we've passed into a new dimension. The Modern Warfare Remaster is in even better shape. It uses the engine revision Advanced Warfare used, but has all the AR bugs ...
by Peer_Review
04 Nov 2016, 08:50
Forum: Multi-Monitor Gaming
Topic: Call of Duty Infinite Warfare
Replies: 8
Views: 13281

Call of Duty Infinite Warfare

So I had so very little faith that Infinity Ward would deliver anything resembling a playable experience for Surround/Eyefinity. Yet instead they released a polished game that runs better than Black Ops 3 by significant amount.

Menus all scaled correctly and centered
https://s11.postimg ...
by Peer_Review
28 Oct 2016, 21:21
Forum: Detailed Widescreen Reports
Topic: Call of Duty: World at War
Replies: 11
Views: 9806

Re: Call of Duty: World at War

Got it, thanks! I won't have a chance to try until sometime Sunday.

Good deal. Have fun. WaW is still my favorite of the series. The SP campaign is so good. Plus there are still thousands of players in the multiplayer. With many of them even running modded maps and modes. This came out while I ...
by Peer_Review
28 Oct 2016, 21:08
Forum: Detailed Widescreen Reports
Topic: Call of Duty: World at War
Replies: 11
Views: 9806

Re: Call of Duty: World at War

OK, that's great then! It seems that the site is down however. Do you know how I could get a copy of the software?

Here is a copy of version712 from my backup archives on my home server. Let me know when you get it and have it working so I can remove the link. I don't know how Dopefish would feel ...
by Peer_Review
28 Oct 2016, 20:55
Forum: Detailed Widescreen Reports
Topic: Call of Duty: World at War
Replies: 11
Views: 9806

Re: Call of Duty: World at War

hmmmm, so there are no options for Steam then......crummy

No there are. Just use the Widescreen Fixer plugin it works perfectly fine for Steam. I think he was speaking of the retail copy.
These were taken @7680x1440 w/4xMSAA+4xSGSSAA && HBAO+

Main Menu
http://i1368.photobucket.com ...