Wolfenstein II: The New Colossus

Discussions about getting games to run in a Multi-Mon setup.
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Peer_Review
Posts: 76
Joined: 11 Jun 2014, 02:54

Wolfenstein II: The New Colossus

Post by Peer_Review »

Unsurprisingly this game mirrors Doom's Vert- problems. So unplayable @ any 16:3 resolutions. A true shame, it looks like it turned out to be a decent sequel.
kiax0001
Posts: 47
Joined: 21 May 2011, 01:58

Re: Wolfenstein II: The New Colossus

Post by kiax0001 »

Bummer....I too was also looking to play this in triple wide. Using the same engine as DOOM, I can't say I'm surprised it has issues out of the box. The Bethesda forum FAQ also says the game doesn't support Eyefinity or Nvidia Surround....go figure.

I'm hopeful someone in the WSGF community will be able to provide a solution in the upcoming few weeks. This definitely will be a contender for one of the best FPS of 2017. Hopefully Hayden will resurface again soon :) I know he's a big fan of FPS genre.
Nechrotic
Posts: 2
Joined: 08 Nov 2009, 20:22

Re: Wolfenstein II: The New Colossus

Post by Nechrotic »

Flawless Widescreen allowed DOOM 2016 to be played triple wide/5076x1080 and this new Wolfenstein uses the same engine, so why wouldn't it work? I just don't want to spend the money to be the guinea pig!

There are Reddit posts and an official post on Bethesda's site that confirm 21:9 and Ultra Widescreen (native)... Quoted from Bethesda site:

Aspect Ratios
With such a wide range of tastes in aspect ratios among PC gamers, it was important for us to ensure compatibility with as many as possible. Here are a few of the big ones, but it’s by no means all of them.

4:3
16:9
16:10
21:9 (ultra widescreen)
Resolution
Supports 4K resolution

Field of View Slider
70 FOV to 120 FOV
HWGuy
Posts: 8
Joined: 29 Oct 2017, 19:28

Re: Wolfenstein II: The New Colossus

Post by HWGuy »

There's some significant stretching however, the same problem DOOM had with aspect ratio correction.

https://imgur.com/Rag7hqQ 16:9

https://imgur.com/qyQkw9f 32:9 with Hor+ but obvious stretching (notice the NPC)



Much better demonstration of the stretching

https://imgur.com/c4QlM6Q Correct

https://imgur.com/OMyROBp Stretched
hyp36rmax
Posts: 22
Joined: 29 Oct 2016, 00:32

Re: Wolfenstein II: The New Colossus

Post by hyp36rmax »

Yea I wonder if we can get Flawless widescreen to work with this also
Amon Amarth
I Donated
I Donated
Posts: 513
Joined: 18 Jul 2007, 04:19

Re: Wolfenstein II: The New Colossus

Post by Amon Amarth »

The fix is probably going to be similar to Hayden's DOOM fix.
stangflyer
Posts: 280
Joined: 10 May 2009, 19:46

Re: Wolfenstein II: The New Colossus

Post by stangflyer »

No triple screen: No purchase for me. I will wait till it goes to 24.99 to $29.99. If I have to play on single screen the game is only worth half price.
Amon Amarth
I Donated
I Donated
Posts: 513
Joined: 18 Jul 2007, 04:19

Re: Wolfenstein II: The New Colossus

Post by Amon Amarth »

Ahh man, this game is pretty cool at the intro. However the stretched image is driving me crazy. Please help Hayden, Jackfuste, Helifax!

:WWTH2Go:
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