Search found 33 matches

by r9800pro
15 Mar 2019, 12:00
Forum: 21:9 & Ultra-Wide Gaming
Topic: Devil May Cry 5 no 21:9 support
Replies: 211
Views: 280081

Re: Devil May Cry 5 no 21:9 support

Can anyone select the 5760x1080 or any surround resolution in the game?
For me it's simply stuck at 3840x720 and doesn't go above
DMC5_steam_48x9_new.7z
DMC5_clean_48x9_new.7z

Thank you very much for the excellent work.

Any chance for a clean exe patch for 6048x1080 resolution? (bezel ...
by r9800pro
15 May 2016, 22:35
Forum: Detailed Widescreen Reports
Topic: Doom (2016)
Replies: 171
Views: 219947

Re: Doom (2016)

The fix works fine in Single Player Campaign mode. Excellent work as always HaYDeN.

Unfortunately The Multiplayer part of the game has a big weird issue for me as weapons don't appear and don't work at all! I mean they are not effective!
This is even at 1920x1080 single monitor resolution as long ...
by r9800pro
09 Oct 2015, 01:30
Forum: Request/Discuss Game Solutions
Topic: Starwars BattleFront Open Beta
Replies: 10
Views: 10922

Re: Starwars BattleFront Open Beta

Selecting Windowed Borderless fixes most of the problems but some of the HUD elements appear on left and right screens instead of the middle screen.

http://i.imgur.com/zULtQCk.jpg
http://i.imgur.com/YUEMAvO.jpg
http://i.imgur.com/nA11vTN.jpg ...
by r9800pro
06 Sep 2015, 16:47
Forum: 21:9 & Ultra-Wide Gaming
Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
Replies: 868
Views: 791719

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Hey All,

I just wanted to let you know that I put together a quick little program that should make it easier to patch your mgsvtpp.exe

Screen_Hex_Patch.zip

All you need to do is extract Screen_Hex_Patch.exe to the same directory as the game's executable, run it, and choose your options. It ...
by r9800pro
29 May 2015, 00:37
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Flawless Widescreen
Replies: 1251
Views: 1123876

Re: Flawless Widescreen

I have been struggling to make Mortal Kombat X work in Eyefinity but no matter what I do, it just won't go over 1920x1080.

I've tried options.ini edit and it has no effect at all.

Could you tell me how to get it work in 6048x1080? I am using an AMD R9 290 card.
by r9800pro
26 Oct 2014, 09:55
Forum: Request/Discuss Game Solutions
Topic: FIFA 15
Replies: 16
Views: 28138

Re: FIFA 15

Still no solution :(
by r9800pro
04 Oct 2014, 19:17
Forum: Request/Discuss Game Solutions
Topic: Middle-earth: Shadow of Mordor
Replies: 133
Views: 106748

Re: Middle-earth: Shadow of Mordor

This fix though working with nVidia surround does not seem to work with Eyefinity.

If I launch the game with the fix turned on I get the 21:9 default like the game would do without the fix. I then go into the settings and change to 5760x1080 apply, relaunch game and it will fill the whole 3 ...
by r9800pro
07 May 2014, 00:44
Forum: Request/Discuss Game Solutions
Topic: The Amazing Spiderman 2 (Black Boxes)
Replies: 20
Views: 24913

Re: The Amazing Spiderman 2 (Black Boxes)

Excellent work as always HaYDeN :clap:

What I find really weird is that the game in 6048x1080 Eyefinity resolution has way less stuttering than in 1920x1080 :shock:
by r9800pro
27 Apr 2014, 13:12
Forum: Request/Discuss Game Solutions
Topic: Eyefinity for Batman: Arkham Origins Blackgate Deluxe Editio
Replies: 1
Views: 3354

Eyefinity for Batman: Arkham Origins Blackgate Deluxe Editio

Batman: Arkham Origins Blackgate - Deluxe Edition is a 2.5D game that was released April 1st and yesterday I got it for $5 after 75% off from Uplay Store (it gives a Steam key so it activates fine on Steam)

Multi-monitor resolutions are available but selecting any would result in a black screen ...
by r9800pro
20 Nov 2013, 02:27
Forum: Multi-Monitor Gaming
Topic: Need For Speed Rivals
Replies: 24
Views: 24301

Re: Need For Speed Rivals

What are the _exact_ issues you want fixed?

Decoupling gameplay speed from the renderer?
Eyefinity doesnt work but surround does?

The most important issue that needs fixing is Vert- and from what I can see it is game related not Eyefinity related and it should be the same with nVidia Surround ...
by r9800pro
19 Nov 2013, 18:03
Forum: Multi-Monitor Gaming
Topic: Need For Speed Rivals
Replies: 24
Views: 24301

Re: Need For Speed Rivals

The game is indeed capped@30fps and using -GameTime.MaxSimFps 60 with the shortcut doubles the game rendering speed lol

I can live with 30fps till the patch it but Vert- makes the game totally unplayable with Eyefinity for me
by r9800pro
19 Nov 2013, 16:38
Forum: Multi-Monitor Gaming
Topic: Need For Speed Rivals
Replies: 24
Views: 24301

Need For Speed Rivals

Eyefinity works with the game and HUD is perfectly centered but the game is Vert- it seems!

Image

EA screws anything it touches!

Any fix for this ?
by r9800pro
07 Jul 2013, 00:10
Forum: Request/Discuss Game Solutions
Topic: Mortal Kombat Komplete Edition FOV fix
Replies: 7
Views: 15727

Mortal Kombat Komplete Edition FOV fix

The game uses Unreal Engine and although menus seem fine, when in game it is zoomed in so much, it is unplayable

I tried to look for ini files but couldn't find it

Any help would be much appreciated

Some screenshots:

http://img571.imageshack.us/img571/4227/v3e4.jpg


http&#58 ...
by r9800pro
30 Jun 2013, 19:24
Forum: Request/Discuss Game Solutions
Topic: [Request] Deadpool FoV fix
Replies: 18
Views: 14096

Re: [Request] Deadpool FoV fix

HaYDeN wrote:The fix is hacking the SafeZone value to the "correct" value - which is normally unattainable without the fix, your limited to about a 25% reduction, you need more like a 70% reduction.


Does this mean this menu issue can not be fixed ?

It is not a big deal anyway actually
by r9800pro
30 Jun 2013, 15:33
Forum: Request/Discuss Game Solutions
Topic: [Request] Deadpool FoV fix
Replies: 18
Views: 14096

Re: [Request] Deadpool FoV fix

r9800 can you goto the options where it says display and you can set the SafeZone, can you take a screenshot of that?

Safe Frame doesn't seem to affect menus at all but it does affect in-game HUD and leaving Safe frame on default is best

http://img24.imageshack.us/img24/4367/pwlr ...
by r9800pro
30 Jun 2013, 06:30
Forum: Request/Discuss Game Solutions
Topic: [Request] Deadpool FoV fix
Replies: 18
Views: 14096

Re: [Request] Deadpool FoV fix

Fix is now released, click "Update Plugins" in Flawless Widescreen, the new fix will show up under "Available Plugins" down the bottom.

HUD Fix is experimental - will back port the HUD fix to Transformers series time permitting, HUD fix is experimental from a Bezel compensation perspective.

Fix ...
by r9800pro
29 Jun 2013, 16:17
Forum: Request/Discuss Game Solutions
Topic: [Request] Deadpool FoV fix
Replies: 18
Views: 14096

Re: [Request] Deadpool FoV fix

HaYDeN wrote:Image


Awesome, thanks!

When will you release the fix ?
by r9800pro
29 Jun 2013, 00:53
Forum: Request/Discuss Game Solutions
Topic: [Request] Deadpool FoV fix
Replies: 18
Views: 14096

Re: [Request] Deadpool FoV fix

After some search, it seems the game should be fixed the same way as Transformers FOC. Same Engine, same studio, and same files.

I don't know how to do it myself but I'm sure it would be very easy for Widescreen Fixer or Flawless Widescreen pros to do it
by r9800pro
27 Jun 2013, 19:15
Forum: Request/Discuss Game Solutions
Topic: [Request] Deadpool FoV fix
Replies: 18
Views: 14096

Re: [Request] Deadpool FoV fix

Yeah, game's config files seem to be encrypted. Any help would be much appreciated
by r9800pro
13 Jun 2013, 22:51
Forum: Mods, Tweaks, Tools & Tutorials
Topic: "Remember Me" - Any fix for Eyefinity/Surround?
Replies: 74
Views: 51652

Re: "Remember Me" - Any fix for Eyefinity/Surround?

The game was updated again on Steam yesterday to 1.0.2056.0. The fix is not working anymore