Fairlight is not an executable for sonic generations. it's a dll.
i have test with it but no change..
(just lost my saves if i don't use the original dll)
Search found 44 matches
- 12 Nov 2011, 19:17
- Forum: YouTube Links
- Topic: Sonic Generations PC (Triple Monitors Test and 16:9 Gameplay)
- Replies: 32
- Views: 16629
- 12 Nov 2011, 10:17
- Forum: YouTube Links
- Topic: Sonic Generations PC (Triple Monitors Test and 16:9 Gameplay)
- Replies: 32
- Views: 16629
FL executable ???
FL executable ???
- 11 Nov 2011, 23:36
- Forum: YouTube Links
- Topic: Sonic Generations PC (Triple Monitors Test and 16:9 Gameplay)
- Replies: 32
- Views: 16629
if i do that on the main
if i do that on the main menu, when the level finish to load, the game crash.
if i do that inside the level, no change.
i have the steam version
if i do that inside the level, no change.
i have the steam version
- 11 Nov 2011, 22:19
- Forum: YouTube Links
- Topic: Sonic Generations PC (Triple Monitors Test and 16:9 Gameplay)
- Replies: 32
- Views: 16629
i'm blocked to this step:"-
i'm blocked to this step:
"- Go to Memory view and select the 002F2358 memory entry"
how to do that ?
i clic on "Search/Find memory" and i past 002F2358 but i have an error
"- Go to Memory view and select the 002F2358 memory entry"
how to do that ?
i clic on "Search/Find memory" and i past 002F2358 but i have an error
- 08 Nov 2011, 22:46
- Forum: YouTube Links
- Topic: Sonic Generations PC (Triple Monitors Test and 16:9 Gameplay)
- Replies: 32
- Views: 16629
i have allready try to have
i have allready try to have something with cheat engine.
i have followed the tutorial but after that, it's really difficult to find how to make this hack.
i think a standalone software is better than a tool case like CE.
but i'm not a programmer :P
i have followed the tutorial but after that, it's really difficult to find how to make this hack.
i think a standalone software is better than a tool case like CE.
but i'm not a programmer :P
- 08 Nov 2011, 19:00
- Forum: YouTube Links
- Topic: Sonic Generations PC (Triple Monitors Test and 16:9 Gameplay)
- Replies: 32
- Views: 16629
someone can explain me how to
someone can explain me how to apply this hack ?
i don't understand anything :(
i don't understand anything :(
- 13 Aug 2010, 11:31
- Forum: Request/Discuss Game Solutions
- Topic: James Bond - Quantum of Solace
- Replies: 14
- Views: 6214
Re: James Bond - Quantum of Solace
someone has found a solution for this game ?
- 01 May 2010, 16:38
- Forum: Request/Discuss Game Solutions
- Topic: GTA Episodes from liberty city stories (EFLC ) fov and hud
- Replies: 0
- Views: 938
GTA Episodes from liberty city stories (EFLC ) fov and hud
hello, does someone have a solution about a hud correction on GTA EFLC ?
and maybe also a FOV tweak...
it's pretty hard to always turn the head on right or left for seeing ammo and map :-x
and maybe also a FOV tweak...
it's pretty hard to always turn the head on right or left for seeing ammo and map :-x
- 29 Mar 2010, 22:39
- Forum: Detailed Widescreen Reports
- Topic: Battlestations: Midway
- Replies: 4
- Views: 2825
Re: Battlestations: Midway
hi ! someone have a solution for eyefinity ?
i have a resolution of 5040*1080 dans my game is vert-
it's really bad to play without all of instruction at the top and the down of the screen... :(
i have a resolution of 5040*1080 dans my game is vert-
it's really bad to play without all of instruction at the top and the down of the screen... :(
- 28 Dec 2009, 13:33
- Forum: Multi-Monitor Gaming
- Topic: Avatar the Game in TripleHead ...
- Replies: 31
- Views: 10787
Re: Avatar the Game in TripleHead ...
classical, yawn...
jump, fire, walk, and again jump, walk, fire ...
many guys with guns, always gun and shoots... ok there is pandora's people but not really innovative in fact in the gameplay.
this game is good for a testing of 3d effects and eyefinity/triple head compatibility. but not ...
jump, fire, walk, and again jump, walk, fire ...
many guys with guns, always gun and shoots... ok there is pandora's people but not really innovative in fact in the gameplay.
this game is good for a testing of 3d effects and eyefinity/triple head compatibility. but not ...
- 28 Dec 2009, 10:01
- Forum: Multi-Monitor Gaming
- Topic: Avatar the Game in TripleHead ...
- Replies: 31
- Views: 10787
Re: Avatar the Game in TripleHead ...
the game is really nice with 3d effects and triple head compatibility. but if we speak only about the quality of the gameplay. it's really classical... we can count innovation on only one hand.
- 15 Dec 2009, 23:34
- Forum: Multi-Monitor Gaming
- Topic: Avatar the Game in TripleHead ...
- Replies: 31
- Views: 10787
Re: Avatar the Game in TripleHead ...
thanks for this tip ! it works fine now with eyefinity and in stereo3D with my zalmans screens ! :D
without fov modification, the game is not playable...
without fov modification, the game is not playable...
- 12 Dec 2009, 19:11
- Forum: Multi-Monitor Gaming
- Topic: Mini Ninjas [Eidos] ?
- Replies: 5
- Views: 2431
Re: Mini Ninjas [Eidos] ?
someone have found a solution for this game ?
- 03 Dec 2009, 06:51
- Forum: AMD Eyefinity Discussions
- Topic: Where to get DP-DVI Active Adaptors (& what to look for)
- Replies: 137
- Views: 71022
Re: Where to get DP-DVI Active Adaptors (& what to look for)
it can be a problem of cable. on zalman trimon, pin 15 and 16 on the dvi cable must be inverted.
call this problem with your screen manufacturer and maybe they will send to you a new cable.
call this problem with your screen manufacturer and maybe they will send to you a new cable.
- 21 Nov 2009, 00:32
- Forum: Multi-Monitor Gaming
- Topic: call of duty: modern warfare 2
- Replies: 305
- Views: 94820
call of duty: modern warfare 2
Well I don't know how well it will play with IWnet. It uses the same method that I used for CoD4 and CoD5, which PB doesn't detect. And from my experience, PB is better than any other anti-cheat solution online. So if PB doesn't pick it up, there's a pretty good chance that IWnet/VAC won't do any ...
- 20 Nov 2009, 11:27
- Forum: Multi-Monitor Gaming
- Topic: call of duty: modern warfare 2
- Replies: 305
- Views: 94820
call of duty: modern warfare 2
no problem, the fixer works great ! but i'm searching what is the mothod of this fixer to correctly displaying the aspect ratio.
memory is hacked ? config.cfg is edited before the game starting ?
and what parameters was used ?
i post this question because i have bought my game on ...
memory is hacked ? config.cfg is edited before the game starting ?
and what parameters was used ?
i post this question because i have bought my game on ...
- 20 Nov 2009, 10:35
- Forum: AMD Eyefinity Discussions
- Topic: Where to get DP-DVI Active Adaptors (& what to look for)
- Replies: 137
- Views: 71022
Where to get DP-DVI Active Adaptors (& what to look for)
it's DVI TO display port converter.
you must have Display port TO DVI converter
you must have Display port TO DVI converter
- 19 Nov 2009, 21:00
- Forum: Multi-Monitor Gaming
- Topic: call of duty: modern warfare 2
- Replies: 305
- Views: 94820
call of duty: modern warfare 2
can you explain the method which use widescreen fixer for correctly change aspect ratio ?
- 18 Nov 2009, 18:04
- Forum: Multi-Monitor Gaming
- Topic: call of duty: modern warfare 2
- Replies: 305
- Views: 94820
call of duty: modern warfare 2
thanks dopfish ! you rocks !
- 16 Nov 2009, 20:07
- Forum: Multi-Monitor Gaming
- Topic: call of duty: modern warfare 2
- Replies: 305
- Views: 94820
call of duty: modern warfare 2
it's a good thing i think !
thanks for your report !
thanks for your report !
