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Forum: Multi-Monitor Gaming Topic: Dead Island |
| Tucson |
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Posted: 31 Aug 2011, 18:43
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Replies: 29 Views: 16095
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| Maybe I am just an optimist but I don't think this "doesn't sound very promising". This title sounds pretty good for ultra-widescreen gaming, imo. What were the previous Chrome5 issues and multi-monitor issues? If the case is just cut-scene support, although quite unfortunate for the cinematic looki... |
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Forum: Multi-Monitor Gaming Topic: Dirt 3 in PLP Configuration @ 4960x1600 |
| Tucson |
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Posted: 31 Aug 2011, 18:33
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Replies: 1 Views: 1290
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Was looking for updates on this oft requested configuration on found some new Dirt 3 footage examples.
http://v.youku.com/v_show/id_XMjk2ODkwNjA0.html |
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Forum: Other Multi-Monitor Solutions Topic: 3x3 Setup with 3xTH2Go and Eyefinity |
| Tucson |
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Posted: 31 Aug 2011, 18:22
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Replies: 4 Views: 3818
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I have a spare analog TH2G I will sell for cheap but this is not most people's preference.
I switch from 3xDVI output to the TH2G when I want to game but this is far from ideal for most people. |
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Forum: Other Multi-Monitor Solutions Topic: 3x3 Setup with 3xTH2Go and Eyefinity |
| Tucson |
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Posted: 30 Aug 2011, 14:34
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Replies: 4 Views: 3818
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There is an upper limit to the pixel count in an Eyefinity group but I don't think you are hitting it.
You might look at the custom resolution hack people are using to get mismatched monitors working in Eyefinity.
Is it possible to use 6 of these together? In lieu of the TH2G obv. |
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Forum: Other Multi-Monitor Solutions Topic: Pixelwix Enters Gaming Market w/ New Curved Screen Software and Screens |
| Tucson |
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Posted: 28 Aug 2011, 23:40
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Replies: 15 Views: 7883
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| $300 seems pretty affordable and I welcome more competition to this small market. Will this correct for the edge stretching seen on most every game when using 3 monitors? Is there anything else out there that will correct this? Anything for less than hundreds of dollars? That kind of money to fix a ... |
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Forum: Multi-Monitor Gaming Topic: NEC Diplay with Ultra Thin Bezels Announced |
| Tucson |
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Posted: 15 Jun 2011, 19:31
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Replies: 4 Views: 2219
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| From the article: NEC will introduces at InfoComm 2011 at the Orange County Convention Center in Orlando it latest 23” PVA Monitor the EX231Wp. Featuring an ultra-slim design with a 14.6mm bezel width and 14.2mm depth, the EX231Wp thanks to its PVA Panel and LED Backlight offers a 3000:1 constant co... |
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Forum: AMD Eyefinity Discussions Topic: PLP configurations eyefinity, Heres a little "trick" working |
| Tucson |
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Posted: 28 Apr 2011, 22:31
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Replies: 56 Views: 38461
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| GenericBeing, I think there is a "-window" or "-windowed" that you also need to set in order for it to not run fullscreen. |
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Forum: Hardware Discussions Topic: Interesting 3D Monitor Product |
| Tucson |
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Posted: 01 Apr 2011, 20:03
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Replies: 0 Views: 882
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| I found this product from Planar and thought others might be interested in looking at it. I've never seen this kind of configuration for enabling 3D so thought is might be worth posting, even though right now I'm personally not interested in the technology very much. http://www.planar3d.com/3d-produ... |
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Forum: AMD Eyefinity Discussions Topic: 2 screen eyefinity, with one screen being the "center" |
| Tucson |
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Posted: 31 Mar 2011, 21:52
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Replies: 5 Views: 3054
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| Heh, you must be playing a Nascar sim. I like Davros' suggestion. Althugh it's ineffiecent, I think it's the only way to achieve what you want. If you mention what software you are trying to run you might have more options depending on the app. Specifically, if you are using a game that isn't first-... |
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Forum: Multi-Monitor Gaming Topic: Solution for Mixed Landscape/Portrait Multimon Gaming |
| Tucson |
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Posted: 31 Mar 2011, 21:40
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Replies: 5 Views: 2483
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| Yeah unfortunately. You can actually transmit 2560x1600 over a SL-DVI at 30hz but pretty much any LCD won't take it, plus it means you're talking about 30fps max. I msged the manufacturer and they said there is no plan to release a version that I'd like at this time. Just have to hope Eyefinity deli... |
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Forum: Multi-Monitor Gaming Topic: Thinnest bezel? |
| Tucson |
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Posted: 21 Mar 2011, 20:52
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Replies: 12 Views: 6030
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| There's this as well: http://www.crunchgear.com/2010/11/03/lgs-new-lcd-display-has-worlds-thinnest-bezel/ These have actually been out for a while now, not only from LG but Samsung as well. However the panel size is not very conducive for computer gaming. I believe the bezel size is 2mm btw on the S... |
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Forum: Multi-Monitor Gaming Topic: Solution for Mixed Landscape/Portrait Multimon Gaming |
| Tucson |
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Posted: 21 Mar 2011, 19:10
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Replies: 5 Views: 2483
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| One common idea for triplehead gaming is to mix 2 20" LCDs (at 1600x1200) mounted vertically with a single 30" LCD mounted normally (2560x1600), resulting in a single 4960x1600 display. However none of the usual suspects allow for mixing landscaped and portrait mode LCDs into a single display. I am ... |
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Forum: Multi-Monitor Gaming Topic: Civilization 5 |
| Tucson |
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Posted: 26 Sep 2010, 01:33
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Replies: 22 Views: 22503
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| Triplehead2Go user here. Menu and UI work in DX9 but everything else is black and the resource icons streak crazily. DX10 works but the FoV is locked, stretching to your resolution. So the view is the same in triplehead as it would be one. Also zoom is slightly broken from capping you lower then in ... |
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Forum: Multi-Monitor Gaming Topic: Someone Test StarCraft 2 5760 x 1080 Support and Post Here! |
| Tucson |
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Posted: 24 Aug 2010, 23:33
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Replies: 151 Views: 67684
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| Hi I had trouble understanding the procedure you used. On mine, first set SC2 to 10x7 in fullscreen, then close the program. Start CustomRes, enter 1024x768 in the first field, and your desired res in the second, and then start SC2. The "cannot find resolution" was happening to be after the patch wi... |
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Forum: Multi-Monitor Gaming Topic: Alien Swarm - Great but not Perfect |
| Tucson |
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Posted: 22 Jul 2010, 20:02
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Replies: 10 Views: 3296
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| Also the night vision alt-fire on the marksman rifle does not work properly. The right most portion of the screen caps the night vision. It works properly on the most left though. |
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Forum: Other Multi-Monitor Solutions Topic: Gaming Room Circular Projection Build Log |
| Tucson |
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Posted: 20 Jul 2010, 00:56
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Replies: 202 Views: 73283
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| He may rip his content to his media player if HDCP disallows this kind of control of your playback, which is completely legitimate. |
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Forum: AMD Eyefinity Discussions Topic: disabling the "fisheye" effect. |
| Tucson |
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Posted: 10 May 2010, 21:31
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Replies: 15 Views: 18658
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| Think the peripheral distortion issue is one of optics, no? If one were to project straight onto a concave screen, the distortion would get rounded out, assuming the geometry of the surface was correct. I believe the "problem" with this type of rendering is that the view then only looks correct from... |
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Forum: AMD Eyefinity Discussions Topic: 12 screen Eyefinity? |
| Tucson |
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Posted: 30 Apr 2010, 02:23
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Replies: 10 Views: 4353
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| Yeah pretty sure you can only use eyefinity over 6 ports but I'd love to proven otherwise. |
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Forum: NVIDIA Surround Gaming Topic: New details about the GF100 Series |
| Tucson |
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Posted: 21 Apr 2010, 06:40
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Replies: 49 Views: 16266
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| Yeah guys the GF100 is a first gen card on a new fab and a new approach to graphics processing. Can't say I'm very surprised. Wait for the die shrink and things should come more into a value position. Hopefully it won't take as long as the GTX 8800 to gen2 GTS 8800s did. The benchmarks for the GTX 4... |
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Forum: NVIDIA Surround Gaming Topic: Tom Petersen - Geforce GTX 480 |
| Tucson |
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Posted: 21 Apr 2010, 06:29
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Replies: 5 Views: 3050
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| I've never understood the want for bezel compensation. You're just losing information and I don't feel the extra aesthetic improvement warrant the trade-off. In addition, the way your brain processes visual information makes bezel compensation doubly useless. Your brain processes signals from your e... |
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