Search found 17 matches

by zig
19 Apr 2007, 04:47
Forum: Request/Discuss Game Solutions
Topic: Alpha Prime DEMO ... and full version ...
Replies: 24
Views: 8682

Alpha Prime DEMO ... and full version ...

Curious what you did to fix the problem eZ, I'm trying to run it at 1680x1050 and getting the black screen. Every other res works fine.
by zig
24 Dec 2006, 06:18
Forum: Request/Discuss Game Solutions
Topic: Rainbow Six Las Vegas
Replies: 108
Views: 44317

Rainbow Six Las Vegas

[-3rd] - A simple fix, but requires the use of a third party program, such as the solution for Morrowind.
by zig
11 Dec 2006, 21:13
Forum: Request/Discuss Game Solutions
Topic: Rainbow Six Las Vegas
Replies: 108
Views: 44317

Rainbow Six Las Vegas

Yeah there's no stretching and the FOV is right, pretty nice.

by zig
11 Dec 2006, 20:17
Forum: Request/Discuss Game Solutions
Topic: Rainbow Six Las Vegas
Replies: 108
Views: 44317

Rainbow Six Las Vegas

Very nice, thanks. But the standard 16:10 resolution is 1680x1050, not 1650x1080. This appears to be correct in the edited config file, just not in your post.
by zig
11 Dec 2006, 19:42
Forum: Request/Discuss Game Solutions
Topic: Rainbow Six Las Vegas
Replies: 108
Views: 44317

Rainbow Six Las Vegas

Yeah I started playing this on my PC but about 10 minutes in I decided if I'm going to play a 360 game I might as well play it on my 360. Sick of these quick ports.
by zig
30 Oct 2006, 01:19
Forum: Request/Discuss Game Solutions
Topic: NFS: Carbon widescreen request/solutions
Replies: 199
Views: 105838

NFS: Carbon widescreen request/solutions

Maybe if you spelled words out fully and used proper grammar people could understand you a little better.
by zig
07 Sep 2006, 02:13
Forum: Detailed Widescreen Reports
Topic: Company of Heroes
Replies: 25
Views: 12917

Company of Heroes: Detailed Report

One thing to note is that all the widescreen modes are optimized for 16:9 resolutions. You can see in the 16:10 screenshot that the HUD is slightly squished (most noticeably with the minimap circle in the lower left corner). This doesn't occur with 16:9 resolutions. It didn't bother me enough to ...
by zig
25 Aug 2006, 04:42
Forum: Request/Discuss Game Solutions
Topic: Finally Battlefield 2 in Widescreen with correct FOV ?
Replies: 110
Views: 39107

Finally Battlefield 2 in Widescreen with correct FOV ?

Yeah I was playing the beta of 2142 just now, no WS option at all. Have to do WS the same way as BF2. But for some reason when I change it to WS the map loads then throws me back to the multiplayer screen saying something about modified content, this sucks. Another good job by EA. EA you suck, you ...
by zig
14 Aug 2006, 16:43
Forum: Detailed Widescreen Reports
Topic: Call of Duty 2
Replies: 17
Views: 9987

Call of Duty 2: Detailed Report

The FMVs are 4x3, they maintain that ratio in widescreen resolutions.
1280x800


1024x768
by zig
26 Jul 2006, 22:45
Forum: Request/Discuss Game Solutions
Topic: CivCity: Rome
Replies: 10
Views: 12387

CivCity: Rome

Editing the xml file works for me, 1680x1050 resolution. Unfortunately there's stretching HUD/FMV and vert- FOV. Kind of odd since this is supposedly using the same engine as Civ4, which had pretty good widescreen support.

1024x768


1680x1050


1024x768


1680x1050
by zig
27 Apr 2006, 17:43
Forum: Request/Discuss Game Solutions
Topic: Ghost Recon Advanced Warfighter Demo
Replies: 54
Views: 20508

Ghost Recon Advanced Warfighter Demo

I think the demo is pretty fun and runs as well as I would expect for what the game looks like. I've seen people on other forums really hating on the PC version and I can't figure out why. The only issue I've had is crashing to desktop for no apparent reason.
by zig
07 Apr 2006, 01:43
Forum: Request/Discuss Game Solutions
Topic: SiN (Steam version)
Replies: 5
Views: 3566

SiN (Steam version)

If you preorder Sin Episode 1 on Steam you can download the original SiN right away. Pretty neat bonus, unfortunately the game has no custom resolution support, and no widescreen resolutions by default. I was kinda disapopinted by this so I figured I'd let others know.
However there is an ...
by zig
03 Apr 2006, 20:23
Forum: General Gaming Discussions
Topic: Tomb Raider Legends Discusion
Replies: 63
Views: 22634

Tomb Raider Legends Discusion

Yeah unfortunately the PC version bears little resemblance to that 3dgamers screenshot even with "next generation content" enabled.

Here's my comparison, using the full game. All screenshots are taken using identical resolutions/settings/position, with the only difference being the next-gen ...
by zig
22 Mar 2006, 09:09
Forum: Request/Discuss Game Solutions
Topic: ES4 Oblivion WS?
Replies: 14
Views: 6499

ES4 Oblivion WS?

Yeah, 1440x900 is available if your system has that resolution. Just tested it.
by zig
20 Mar 2006, 12:48
Forum: Request/Discuss Game Solutions
Topic: The Godfather, Will it have WS support?
Replies: 23
Views: 10050

The Godfather, Will it have WS support?

Not for me, but then that's not a resolution I have on my system.
by zig
20 Mar 2006, 01:30
Forum: Request/Discuss Game Solutions
Topic: The Godfather, Will it have WS support?
Replies: 23
Views: 10050

The Godfather, Will it have WS support?

Sure, here ya go.
1024x768


1680x1050
by zig
19 Mar 2006, 20:05
Forum: Request/Discuss Game Solutions
Topic: The Godfather, Will it have WS support?
Replies: 23
Views: 10050

The Godfather, Will it have WS support?

1680x1050 is my native resolution and was selectable from the options menu. However, it's not true widescreen, they cut off the top and bottom. The cut-scenes are letterboxed yet even there they didn't give true widescreen. But hey, at least I didn't have to search and hack some file to get the ...