The Chronicles of Riddick: Assault on Dark Athena

Chronicles of Riddick: Assault on Dark Athena is the sequel to Chronicles of Riddick: Escape From Butcher Bay from Starbreeze Studios in association with Vin Diesel's Tigon Studios. The game includes the original Butcher Bay game with enhanced visuals to match the sequel. Gameplay focuses on first-person stealth, melee combat and shooting, along with a strong focus on story, dialogue and cinematic moments. One of the most overlooked shooters in recent years, Dark Athena deserves a purchase from all FPS fans.

Note: This report uses screenshots from the Butcher Bay campaign, but Dark Athena was tested and works exactly the same way.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Tested Version:US Retail
Setting:Sci-Fi

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

Widescreen resolutions supported natively through menu system.
16:10 users wishing to remove the letterboxing, download jackfuste's loader (see attachments)

Fix available from the PC Gaming Wiki Community Files (search there)

There is a resolution line in the game's config file, located in AppData>Local>Atari>Chronicles of Riddick - Assault on Dark Athena>Enviornment, but altering the line to an unsupported resolution results in the game loading the closest officially supported resolution.

Riddick has an interesting "Pixel Aspect" option in the video menu that has the ability to alter the image to display in other aspect ratios, but it uses stretching to accomplish this. This can be used to remove the black bars in the image, but only by distoring the image slightly. The option is mostly used for display devices with abstract aspect ratios.

Refer to additional images for screenshots of the game on "normal" and "auto" Pixel Ratio settings using 16:9 anamorphic gameplay. Note that NO extra parts of the scene are visible, it is just stretching the image.

The game menu is a large 3D cube which renders properly in widescreen resolutions (and is independent of the anamorphic gameplay, as can be seen in the 4:3 shot, which means it supports all aspect ratios).

Ultra/Super-Wide Specific Solution & Issues:

Native support. A few 2D elements stretch.

Eyefinity / Surround Specific Solution & Issues:

Riddick has native support for triplehead resolutions and is Hor+ in these resolutions.

When in one of the game's many mech vehicle levels however there is a lack of visual on the left and right screens, but this is the result of being in the mech itself and works for the scene, and is not a blemish.

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
4:3 Cutscene
16:10 Cutscene
16:9 Cutscene
21:9 Cutscene
Eyefinity / Surround Cutscene
4:3 Menu
16:10 Menu
16:9 Menu
21:9 Menu
Eyefinity / Surround Menu
Uploaded by: skipclarke
16:10 without black bars... courtesy of jackfuste
Uploaded by: skipclarke
The game on "normal" and "auto" Pixel Ratio settings using 16:9 anamorphic gameplay
Uploaded by: skipclarke
Now in "16:10->16:9" mode, which stretches the image vertically to the height of a 16:10 image
Uploaded by: skipclarke
16:10 Mech Gameplay Shot
Uploaded by: skipclarke
3x1 Mech Gameplay Shot
Uploaded by: skipclarke
4:3 for comparison with 3x1
Uploaded by: skipclarke
3x1 for comparison with 4:3
Uploaded by: skipclarke
Assault On Dark Athena - Intro, 4:3
Uploaded by: skipclarke
Assault On Dark Athena - Intro, 16:10
Uploaded by: skipclarke
Assault On Dark Athena - Intro, 16:9
Uploaded by: skipclarke
Assault On Dark Athena - Intro, 21:9
Uploaded by: skipclarke
Assault On Dark Athena - Intro,
Uploaded by: skipclarke
Assault On Dark Athena - Gameplay, 4:3
Uploaded by: skipclarke
Assault On Dark Athena - Gameplay, 16:10
Uploaded by: skipclarke
Assault On Dark Athena - Gameplay, 16:9
Uploaded by: skipclarke
Assault On Dark Athena - Gameplay, 21:9
Uploaded by: skipclarke
15:9 Resolutions:1280x768
16:9 Resolutions:
Ultra/Super-Wide (21:9/32:9) Resolutions:
Eyefinity / Surround Resolutions:5760x1200
Multi-Monitor Types:Nvidia Surround
Multi-Monitor Layouts:3x1-L