




80 Days is an interactive fiction game released by Inkle on iOS platforms on July 31, 2014 and Android on December 16, 2014. It was released on Microsoft Windows and OS X on September 29, 2015. It employs branching narrative storytelling, allowing the player to make choices that impact the plot. The plot is loosely based on Jules Verne's novel Around the World in Eighty Days. The year is 1872 and Monsieur Phileas Fogg has placed a wager at the Reform Club that he can circumnavigate the world in eighty days or less. The game follows the course of this adventure, as narrated by Phileas Fogg's manservant Passepartout, whose actions and decisions are controlled by the player.
(Source: Wikipedia)
Support Summary
Game Information
Screenshots Comparison
Solutions & Issues
No issues noted.
Entire game is drawn at precisely 21:9 (2520x1080/3360x1440/etc), which was likely chosen for mobile device compatibility as the game initially launched on iOS, followed by Android platforms, then PC and lastly Ninendo Switch, which is exactly 21:9.
PC resolutions referred commonly referred to as "21:9" (2560x1080/3440x1440/etc) will experience thin black pillarboxing. All 32:9 resolutions will experience substantial pillarboxing.
Entire game is pillarboxed to 21:9, rendering outside monitors in a 3x1-L configuration entirely unused.
No issues noted.














