FIFA 15

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FIFA 15 is an association football simulation video game developed by EA Canada and published by Electronic Arts. It was released on 23 September 2014 in North America, 25 September in Europe and 26 September in the United Kingdom and Ireland[1] for the PlayStation 3, PlayStation 4, PlayStation Vita, Nintendo 3DS, Wii, Xbox One, Xbox 360, Microsoft Windows, iOS, Android and Windows Phone.[2] On PC for the first time, FIFA 15 runs on EA’s Ignite engine with the same features as the PlayStation 4 and Xbox One editions.[3][4] This was the last FIFA title to see a release on any Nintendo system until three years later in 2017, when EA announced that FIFA 18 would be released for the Nintendo Switch later that year. It is also the last Electronic Arts game to be available on the Wii, the 3DS and the Vita.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Tested Version:1.8.0.0
Developer:Electronic Arts

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

Both 16:9 and 16:10 resolutions work without any issues. 1280x720 and any resolution greater than it works in the game.

However, for some reason 4:3 is letter-boxed with black bars on top and bottom. To play in 4:3 without black bars, open fifa15.exe with XVI32 hex editor. Then search for "39 8E E3 3F" and there will be several of them. Replace all of them with "AB AA AA 3F" to remove black bars.

Menus, gameplay and cutscenes get Hor- but it works just like it should on a 4:3 monitor and doesn't hamper gameplay, cutscenes or menus.

Ultra/Super-Wide Specific Solution & Issues:

See Eyefinity / Surround Specific Solution & Issues and replace the hex codes with 21:9 Aspect Ratio values found here: http://www.wsgf.org/article/common-hex-values

No issues other than stretched HUDs and menus.

Eyefinity / Surround Specific Solution & Issues:

Open fifa15.exe with XVI32 hex editor. Then search for "39 8E E3 3F" and there will be several of them. Replace all of them with the hex values for multi-monitors listed here: http://www.wsgf.org/article/common-hex-values

The HUD and menus will be stretched. But cutscenes and gameplay work pretty well.

4K UHD Specific Solution & Issues:

Works natively. HUDs scale properly.

But the level of depth of field gets lower at 4k. So there's less DOF blur. The more you increase the resolution, the lower it gets.

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
4:3 Cutscene
16:10 Cutscene
16:9 Cutscene
21:9 Cutscene
Eyefinity / Surround Cutscene
4:3 FMV Cutscene
16:10 FMV Cutscene
16:9 FMV Cutscene
21:9 FMV Cutscene
Eyefinity / Surround FMV Cutscene
4:3 Menu
16:10 Menu
16:9 Menu
21:9 Menu
Eyefinity / Surround Menu
15:9 Resolutions:1280x768
16:10 Resolutions:
Ultra/Super-Wide (21:9/32:9) Resolutions:2560x1080
Eyefinity / Surround Resolutions:5760x1080
4K UHD Resolutions:3840x2160
Multi-Monitor Types:Nvidia Surround
Multi-Monitor Layouts:3x1-L