




Northern Canada, 1970. A strange blizzard ravages Atamipek Lake. Step into the shoes of a detective to explore the eerie village, investigate surreal events, and battle the elements to survive. Kona is a chilly, narrative-driven interactive tale you won't soon forget.
Support Summary
Game Information
Screenshots Comparison
Solutions & Issues
Native Hor+ suppport.
FOV slider: 65-90 (default 70), affects both the world and body/weapons.
UI scale slider: only affects contextual icons/tooltips, not the HUD & menus.
Cinematics and menus are letterboxed. Oddly enough the wider the screen, the thicker the black bars. So screen change is "vastly Hor+ and slightly Vert-" in these areas.
Viewfinder overlay issues: aiming with the photo camera shows no viewfinder in widescreen resolutions over 1920x1080. When visible, the viewfinder also stretches.
Native Hor+ support.
Black bars are still thicker than in 16:9.
Viewfinder is not displayed, aiming with the photo camera looks like regular zoom.
Native Hor+ support.
Menus are slightly cut-off because of the thick letterboxing overlapping the magnified UI. Typically the number of items at the top & bottom of the inventory wheels is not visible.
Viewfinder is not displayed, aiming with the photo camera looks like regular zoom.
Native support.
Viewfinder is not displayed, aiming with the photo camera looks like regular zoom.































