




"In the year 2010, a malicious virus has infected a virtual reality machine, the FireStarter. The intruding program has caused the computer to malfunction. The rules of the simulation have been altered in a potentially deadly manner, with the player's consciousness trapped inside. There is only one possible way to escape, by completing the game with a period of 48 virtual hours. The penalty for failing to do so is the ultimate one – real death." - GOG.com description
Support Summary
Game Information
Screenshots Comparison
Solutions & Issues
Only a selection of 4:3, 5:4, and 16:10 resolutions are listed in-game; all other resolutions can be set by editing env_vars.cfg:
- Go to the installation folder.
- Go into the BASE folder.
- Edit env_vars.cfg.
- Set set reg ker_width INT and reg ker_height INT to the desired resolution.
Most HUD/UI elements keep the same dimensions rather than increasing in size as the resolution increases. The minimap becomes much larger at higher resolutions (the minimap can be set to a smaller size or disabled entirely to get around this issue).
FMV cutscenes use a borderless fullscreen window on the desktop rather than the in-game resolution (the video is letterboxed/pillarboxed with the correct aspect ratio).
Gameplay is Hor+ by default. FOV can be optionally adjusted in env_vars.cfg (screenshots on this report show the default FOV).
Set in env_vars.cfg (see widescreen solution). Minimap is very large.
Set in env_vars.cfg (see widescreen solution). Minimap is gigantic.











