




The "Director's Cut" version of the 2012 game Deadlight is a graphically enhanced remastered version, which maintains the complete story/background content of the original game. New features include: enhanced controls and improved animations, the new difficulty mode "Nightmare" and the introduction of the "Survival Arena". In this latter game mode, the player must take it up against hordes of undead in a test of endurance.
Support Summary
Widescreen | Ultra/Super‑Wide | Multi-Monitor | 4K Ultra HD | |
Support | ||||
Method | ||||
HUD | ||||
Cutscenes | ||||
FMVs |
Game Information
Screenshots Comparison
Solutions & Issues
Native Anamorphic
Hex edited engine.upk file is needed, and available on PC Gaming Wiki
The Game is VERT- in Ultra Widescreen - Solution: FOV via ini edit.
FOV: Go to C:\Users\...\Documents\my games\UnrealEngine3\LOTDGame\Config\LOTDInput.ini
Add this Lines under [LOTDGame.LOTDPlayerInput]
Bindings=(Name="F1",Command="FOV 70",Control=False,Shift=False,Alt=False)
Bindings=(Name="F2",Command="FOV 86",Control=False,Shift=False,Alt=False)
Bindings=(Name="F3",Command="FOV 100",Control=False,Shift=False,Alt=False)
Bindings=(Name="F4",Command="FOV 110",Control=False,Shift=False,Alt=False)
Bindings=(Name="F5",Command="FOV 124",Control=False,Shift=False,Alt=False)
Press F2 for 21:9 ingame.
Same Solution as in Ultra Widescreen.
Press F5 for Surround ingame.
Native



















