




Deus Ex: Mankind Divided is a cyberpunk-themed action role-playing stealth video game developed by Eidos Montreal and published by Square Enix. Set two years after Human Revolution, Mankind Divided features the return of Adam Jensen from the previous game, Deus Ex: Human Revolution, with new technology and body augmentations.
Quote: Wikipedia
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Solutions & Issues
No issues reported
Markers for things such as enemies, objectives and grenades appear a good distance to the right of the actual object. Problem gets worse the further from center the object is.
Full screen HUD elements such as screen reddening when taking damage, fogging when in gas, and some scene transitions cover 16:9 areas of the screen only.
3D models in cutscenes are not optimized for 21:9, meaning objects can clip into the camera, or appear while on the periphery of the shot, before entering the 16:9 section of the screen
Fixed in Patch 542.7
FMV and in Game Cutscenes still Pillarboxed.





























