America's Army: Proving Grounds

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America’s Army: Proving Grounds (AA:PG) is a first-person shooter computer/video game created using Unreal Engine 3, and is the most current game of the America’s Army FPS series. AA:PG was released in open beta on August 29, 2013. The game brings back many features from previous AA games and stresses small unit tactical maneuvers and training to reflect the current day U.S. Army.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Tested Version:Steam
Play Styles:Competitive
Setting:Military
Developer:U.S. Army

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

The Game is designed prior for 16:10.
Issues: Any other Aspect will end in a squeezed or stretched HUD. FOV cannot be changed!

Ultra/Super-Wide Specific Solution & Issues:

Issues: FOV is to small. Some Graphic glitches like the Face from the Soldier in the Menu is disappeared.

Eyefinity / Surround Specific Solution & Issues:

Issues: FOV is way to small.

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
4:3 Cutscene
16:10 Cutscene
16:9 Cutscene
21:9 Cutscene
Eyefinity / Surround Cutscene
4:3 FMV Cutscene
16:10 FMV Cutscene
16:9 FMV Cutscene
21:9 FMV Cutscene
Eyefinity / Surround FMV Cutscene
4:3 Menu
16:10 Menu
16:9 Menu
21:9 Menu
Eyefinity / Surround Menu
15:9 Resolutions:1280x768
16:10 Resolutions:
16:9 Resolutions:
Ultra/Super-Wide (21:9/32:9) Resolutions:
Eyefinity / Surround Resolutions:3072x768
Multi-Monitor Layouts:3x1-L