Dead Island: Riptide

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Dead Island: Riptide is the sequel to Dead Island and just like the original game it is an open-world action game with role-playing elements.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Tested Version:Steam
Setting:Zombie
Developer:Techland

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

Native HOR+

Alternative FOV Option - use DIR-Helper .

Ultra/Super-Wide Specific Solution & Issues:

Gameplay is HOR+ but Menu\HUD is streched and zoomed.

You need to edit a lot of Menu and HUD Files (to many to m.) --> Use DI_riptide_21.9_by_sofaplayer2_fix_v01.zip - files available on PC Gaming Wiki

Alternative FOV Option - use DIR-Helper - files available from the PC Gaming Wiki Community Files (search there).

Eyefinity / Surround Specific Solution & Issues:

Gameplay is HOR+ but Menu\HUD is streched and zoomed.

You need to edit a lot of Menu and HUD Files (to many to m.) --> Use DI_riptide_48.9_by_jovechiere_fix_v04.zip - files available on PC Gaming Wiki

Alternative FOV Option - use DIR-Helper - files available from the PC Gaming Wiki Community Files (search there).

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
4:3 Cutscene
16:10 Cutscene
16:9 Cutscene
21:9 Cutscene
Eyefinity / Surround Cutscene
4:3 FMV Cutscene
16:10 FMV Cutscene
16:9 FMV Cutscene
21:9 FMV Cutscene
Eyefinity / Surround FMV Cutscene
4:3 Menu
16:10 Menu
16:9 Menu
21:9 Menu
Eyefinity / Surround Menu
15:9 Resolutions:1280x768
16:10 Resolutions:
16:9 Resolutions:
Ultra/Super-Wide (21:9/32:9) Resolutions:
Eyefinity / Surround Resolutions:
Multi-Monitor Types:
Multi-Monitor Layouts:3x1-L