Glare 2013 Manual PLP Instructions

Submitted by imusrt on 21 November, 2015 - 09:36

Game spreads perfect, except stretched loading screens. Hor+, FOV & sparse HUD are proper. Rendered cutscenes & menu are letterboxed, FMVs pillarboxed. All text proper.


(PLP screenshot with bezel effect)

Fullscreen:
SoftTH (fullscreen, DX9 x86). In-game select massive resolution.

OR Borderless:
Shortcut/launcher argument -popupwindow (makes native borderless). In-game Fullscreen Off, apply. ShiftWindow (your fullscreen resolution & to position).



(rendered cutscene)

NOTE:
If game stutters despite decent FPS (likely in fullscreen), choose one fix: A. Quit MSI Afterburner (or similar program). B. Run game in compatability mode WinXP SP3 (likely breaks borderless spread).


(main menu)


(loading screen, stretched full)

View guide for general help with the instructions.

AttachmentSize
Glare 2013.jpg698.72 KB
Glare 2013 2.jpg632.55 KB
Glare 2013 3.jpg683.38 KB
Glare 2013 4.jpg546.77 KB
Glare 2013 5.jpg142.07 KB
Glare 2013 6.jpg184.02 KB