Invisible, Inc.

Turn-based infiltration on procedurally-generated maps arranged into a self-contained story.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Tested Version:DRM-free 2.3.0.5
Play Styles:Single-Player

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

Native pixel-based support. 16:9 anamorphism is also on by default.

In lower-than-16:9 aspect ratios, disable 'Enforce Widescreen' during missions to remove the black bars and push the HUD toward the top and bottom of the screen.

  • menus and loading screens are either letterboxed (Enforced Widescreen on) or vertically stretched (Enforced Widescreen off).
  • FMVs remain letterboxed when Enforce Widescreen is off, so the stretching is moderate.
Ultra/Super-Wide Specific Solution & Issues:

Native pixel-based support. Disable 'Enforce Widescreen' during missions to remove the pillarboxing and push the HUD toward the egdes of the screen.

With 'Enforce Widescreen' enabled:

  • Menus and loading screens are pillarboxed.
  • FMVs are windowboxed.
Eyefinity / Surround Specific Solution & Issues:

Native support is... problematic.

  1. disable 'Enforce Widescreen' at the beginning of a mission for Hor+ gameplay. The HUD spans.
  2. enable 'Enforce Widescreen' before you exit the level to fix menus, loading screens and FMVs.

Another option is to define your own pillarboxing once and for all in %USERPROFILE%\Documents\Klei\InvisibleInc\settings\settings.lua:
Look for the line table [ "aspectConstraint" ] = and edit the value to your liking (a good starting point is table [ "aspectConstraint" ] = 3).
This results in part pillarboxed, part Hor+ gameplay; see Additional screenshots.

4K UHD Specific Solution & Issues:

Native pixel-based support: max zoom-in is pretty far, HUD is tiny.

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
4:3 Cutscene
16:10 Cutscene
16:9 Cutscene
21:9 Cutscene
Eyefinity / Surround Cutscene
4:3 FMV Cutscene
16:10 FMV Cutscene
16:9 FMV Cutscene
21:9 FMV Cutscene
Eyefinity / Surround FMV Cutscene
4:3 Menu
16:10 Menu
16:9 Menu
21:9 Menu
Eyefinity / Surround Menu
4K Gameplay Screenshot
4K In-Game Cutscene
4K FMV Cutscene
4K Menu Screenshot
Uploaded by: skipclarke
Gameplay, 2560x1440
Uploaded by: skipclarke
aspectConstraint 3: Gameplay (6060x1200)
Uploaded by: skipclarke
aspectConstraint 3: FMV (6060x1200)
Uploaded by: skipclarke
aspectConstraint 3: Menu (6060x1200)
Uploaded by: skipclarke
Management Phase, 4:3
Uploaded by: skipclarke
Management Phase, 16:10
Uploaded by: skipclarke
Management Phase, 16:9
Uploaded by: skipclarke
Management Phase, 21:9
Uploaded by: skipclarke
Management Phase, 48:10
15:9 Resolutions:1280x768
Ultra/Super-Wide (21:9/32:9) Resolutions:
Eyefinity / Surround Resolutions:
4K UHD Resolutions:3840x2160
Multi-Monitor Types:Nvidia Surround
Multi-Monitor Layouts:3x1-L