




The dark knight returns in what is in fact a prequel to the two Arkham games previously released. Not developed by Rocksteady Studios this time around, the weakest title in the series is also the first one not to be marred by GFWL-related issues, and to feature a multiplayer module.
Support Summary
Game Information
Screenshots Comparison
Solutions & Issues
Native Hor+ support in singleplayer Story mode.
Online multiplayer is Vert- !%USERPROFILE%\Documents\WB Games\Batman Arkham Origins\BmGame\Config\BmEngine.iniLook for...AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
Replace with...AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
This is only required for MP and will also fix the MP menu's backdrop. Story mode is not affected by this setting.
(Playtesting matchmaking MP of a months-old game is a major pain, so only comparison screenshots for the main menu are available. Sorry.)
Same as widescreen.
Negligible cosmetic glitches:
- Detective mode: 'clue detected' highlight reticle is not aligned with actual clue in TripleWide.
- Deadshot's game over taunt is Vert- (all others are Hor+).
If it weren't for multiplayer, the game would be certified.





































