Batman: Arkham Origins

The dark knight returns in what is in fact a prequel to the two Arkham games previously released. Not developed by Rocksteady Studios this time around, the weakest title in the series is also the first one not to be marred by GFWL-related issues, and to feature a multiplayer module.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Tested Version:Steam
Setting:Superhero

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

Native Hor+ support in singleplayer Story mode.

Online multiplayer is Vert- !
%USERPROFILE%\Documents\WB Games\Batman Arkham Origins\BmGame\Config\BmEngine.ini
Look for...
AspectRatioAxisConstraint=AspectRatio_MaintainXFOV

Replace with...
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

This is only required for MP and will also fix the MP menu's backdrop. Story mode is not affected by this setting.
(Playtesting matchmaking MP of a months-old game is a major pain, so only comparison screenshots for the main menu are available. Sorry.)

Ultra/Super-Wide Specific Solution & Issues:

Same as widescreen.

Eyefinity / Surround Specific Solution & Issues:

Negligible cosmetic glitches:

  • Detective mode: 'clue detected' highlight reticle is not aligned with actual clue in TripleWide.
  • Deadshot's game over taunt is Vert- (all others are Hor+).

If it weren't for multiplayer, the game would be certified.

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
4:3 Cutscene
16:10 Cutscene
16:9 Cutscene
21:9 Cutscene
Eyefinity / Surround Cutscene
4:3 FMV Cutscene
16:10 FMV Cutscene
16:9 FMV Cutscene
21:9 FMV Cutscene
Eyefinity / Surround FMV Cutscene
4:3 Menu
16:10 Menu
16:9 Menu
21:9 Menu
Eyefinity / Surround Menu
Uploaded by: Rose
Reticle over detected clue scales correctly in UWS and 15:4...
Uploaded by: Rose
...then shifts to the left in TripleWide.
Uploaded by: Rose
Game Over taunts are usually Hor+...
Uploaded by: Rose
Uploaded by: Rose
...except Deadshot's (Vert-).
Uploaded by: Rose
Uploaded by: Rose
Batcomputer, 4:3
Uploaded by: Rose
Batcomputer, 16:10
Uploaded by: Rose
Batcomputer, 16:9
Uploaded by: Rose
Batcomputer, 21:9
Uploaded by: Rose
Batcomputer, 48:10
Uploaded by: Rose
Multiplayer Menu, 4:3
Uploaded by: Rose
Multiplayer Menu, 16:10
Uploaded by: Rose
Multiplayer Menu, 16:9
Uploaded by: Rose
Multiplayer Menu, 21:9
Uploaded by: Rose
Multiplayer Menu, 41:10
15:9 Resolutions:1280x768
Ultra/Super-Wide (21:9/32:9) Resolutions:2560x1080
Eyefinity / Surround Resolutions:5760x1200
Multi-Monitor Types:Nvidia Surround
Multi-Monitor Layouts:3x1-L