




Toy Soldiers is an action and strategy video game by Signal Studios.
Players control one of two armies of miniature toy soldiers on a World War I model diorama with wooden and plastic landscapes. The diorama is set in various locations, such as a child's bedroom, library and lounge, and objects such as dressers and reading lamps are at times visible in the background.
The game features 50 different controllable units including machine guns, mortars and tanks, with the fixed emplacements being upgradable to more powerful versions.
Players can create and control numerous units from a strategic command perspective or one unit on the field from a third-person action perspective. They can also command fixed emplacements that they create such as howitzers, mortars and machine guns, or drive various vehicles such as tanks, biplanes and bombers. When the player takes control of a single unit, the other emplacements are automatically controlled by artificial intelligence. When shot, the toy soldiers explode into plastic chunks but do not display blood, in order to keep the game family-friendly.
A tower defense-style single-player campaign is available, which involves defending a base from British or German soldiers. The player receives money for destroying enemies, which can be used to equip greater defenses. The single-player game features British and German campaigns among 24 unique levels. Once a campaign is finished, the player unlocks Survival Mode, which involves fighting continuous streams of enemies to last as long as possible. There are four difficulty settings.
In October 2012 a full-Steamworks version of Toy Soldiers was deployed, making it possible to play without logging in to a Games For Windows - Live account.
On March 1, 2014 Toy Soldiers: Complete appeared on Steam Early Access. This new title will include all the contents from the original Toy Soldiers plus its sequel Toy Soldiers: Cold War, all DLCs and new multiplayer modes.
Support Summary
Game Information
Screenshots Comparison
Solutions & Issues
Only a handful of hard-coded resolutions are supported out of the box ([url=http://www.signalstudios.net/forums/showthread.php?121-Toy-Soldiers-pat… list here[/url]). If your monitor's native res is not in the list, the nearest lower supported res will be used and fit to the screen regardless of the aspect ratio.
A hex edit is required to run the game at a custom resolution:
- navigate to the game's install folder, basically C:\Program Files (x86)\Steam\SteamApps\common\toy soldiers\ (or click Browse local files... from Steam's game properties)
- open GameSW.exe in a hex editor (make a backup copy !) - not Game.exe, which is the GFWL version
- search for 80 07 at offset 3ae0, this is the formatted value for 1920 (hex 780)
- two lines above you should see a 38 04, this is 1080 (hex 438)
- confused yet ? See Basic Hex Help Info for a list of common display widths & heights, and their hexadecimal bigEndian values
- replace 80 07 and 38 04 with the formatted values for your desired width and height respectively
- save changes, launch game
- under Video settings, 1920x1080 has been replaced with your custom resolution. Victory !

The FOV is "Vert+".
Loading FMVs are 16:9 designs that get squished in lower aspects.
The sniper tower's scope sight has a fixed diameter of ~600pixels, so aquiring targets gets harder as the display height gets higher (see Additional screenshots).
Using the same method, at offset 3ae0 simply replace 80 07 with 00 0a then select 2560x1080 in-game.
Loading FMVs stretch.
The custom res trick works, but the Vert- FOV makes the game unplayable.
(Untested, but sniping targets through a pin hole must be fun...)







































