A Look At... Rocksmith 2014

Rocksmith 2014 is the second iteration of the Rocksmith series, they are basically tools designed to help you learn and practice to play the guitar and/or a bass guitar, the 2014 version is a massive software update rather then a direct sequel, so playing the first isn't required, but there is enough new stuff and improvements in the second version to justify buying it if you do own the original. Now the game does run on a triple monitor setup, but it only renders a 16:9 aspect ratio, which as far as I'm concerned is probably for the best for this kind of game, the last thing you need when trying to learn something is to have distractions in your peripheral vision, but the ability to use the resolution is nice to have as it means it won't mess up your desktop every time you run it.
The game itself does require a few things before you can use it, firstly it requires a real guitar or bass, as how are you meant to learn how to play with them, the second thing it needs is a special cable called Rocksmith Real Tone Cable, unfortunately the game explicitly searches for this cable so without using some sort of work around you have to use there cable to connect your guitar to your PC.

The video itself is part analysis, part walkthough and part waffle, feel free to like or dislike my video and comment are always welcome too.

Direct Video Link: A Look At... Rocksmith 2014
Channel Link: http://www.youtube.com/user/n11skid

Some screenshots can be found here.

Anonymous (not verified) on

Halo: Spartan Assault

Halo: Spartan Assault is the first mobile game in the Halo series. Progress and achievements are synced between Windows 8, Windows RT and Windows Phone 8.

Review - Corsair Obsidian 750D Full Tower Case

The Obsidian 750D is Corsair’s third new case in the Obsidian line this year. It slots between the 350D microATX chassis and the 900D super-tower. The 750D continues the same elegant styling and refined look of the Obsidian line of cases, which feature brushed aluminum and steel construction.

The case offers an array of cooling configuration options (both air and liquid), and more than a dozen storage bays.

WSGF 10th Anniversary - Game Give Away

October 13th marked the 10th anniversary of the WSGF. On October 10th 2003, I registered widescreengamingforum.com. Three days later on the 13th, I had the phpBB2 forum up and running and waited on our first posts.

The last ten years have been a wild ride, and it wouldn't have been possible without this great community and our amazing volunteer staff. To help celebrate the anniversary, we are going to do a game giveaway (amongst other things).

For all the details, hit up this form thread - http://www.wsgf.org/forums/viewtopic.php?f=59&t=26722

Our AMD Radeon R7 & R9 Reviews

I wanted to let everyone know that we do have reviews in the works for the just announced Radeon R7 & R9 series. I have an R7 260X 2GB, R9 270X 2GB and R9 280X 3GB in my posession. I knew that AMD was having the Tech Day broadcast from Hawaii, but was surprised to learn soon after that I would be receiving cards. I actually got the cards delivered before I got the emails from AMD. Following the cards there was a press briefing last week, along with the usual slideshow press deck.

Prior to this I was neck deep in two articles for the WSGF. The first article was looking at the gaming power of the latest AMD A10 APUs. The second was a large CPU shoot-out to look at a range of CPU/APUs and their real-world impact on gaming. While I would have loved to jump into the new GPUs, I was simply too deep into the testing cycle on these existing platforms. That testing has completed, and I have updated my test rig to boot. I have migrated to an AMD FX-8350, and upgraded to a 480GB SSD as my primary drive.

Thanks for your patience, and please let me know if there are any particular titles you would like for me to test.

Terraria 1.2 (Triple Monitors / Eyefinity / Surround) [~4K]

Terraria is best described as a 2D adventurer game, you create a character, generate a random world and then explore, kill monsters collect loot, create weapons and kill bosses. Despite the very first version supporting multi-monitor resolutions, since one of the first patches this feature has been removed, and the game is limited to a 1920x1080 resolution max. However there is a external launcher available that allows you to override this limit and launch the game at a triple monitor resolution, you can find details of that fix here: http://www.wsgf.org/dr/terraria/en
The fix listed will allow you to run at a triple monitor resolution, however the HUD will be spanned across all 3 screens, otherwise the rendering is pixel base and will display 3 times as many.

The video itself is part analysis, part walkthough and part waffle, feel free to like or dislike my video and comment are always welcome too.

Direct Video Link: Terraria 1.2 (Triple Monitors / Eyefinity / Surround) [~4K]
Channel Link: http://www.youtube.com/user/n11skid

While this video can be watched on any screen it has been encoded to look best on a multi-monitor system, so if your running such a system, then select original quality from the drop down box and watch in fullscreen.

Some screenshots can be found here.

Anonymous (not verified) on

Giana Sisters: Twisted Dreams + Rise of the Owlverlord : The way is meant to be played

I got a request some time ago to take a look at this game + expansion (!?) (Thanks for Valcan_S for donating the games). Since I do love good platformers and I do enjoy Rayman very much I gave it a try;)) I will not make a review of this game but suffice to say that this game introduces some awesome mechanics and is enough to keep you hooked up (at least it did with me).

What I want to focus is the problem with Surround/Eyefinity Rendering.

By default, you can select the resolution just fine. Aspect Ratio from the config is locked between the regular values, but the game DOES however calculate the correct aspect ratio. However the game exhibits a Vert- behavior meaning everything is UBER zoomed...

I did played today with the games (expansion is stand-alone) and fixed this behavior, so now the game is acting as it should...in a HOR+ fashion.
I tested this only on 3 Monitors on Landscape, but I image it should work on all setups.

The engine comes with 2 renderers, a DX9 and DX10-11. Personally I haven't seen a difference but oh well... I fixed both of them.
The reason I did this is since the game is almost flawless in 3D Vision Surround but ONLY on DX9 rendering. Under DX 11 it has some weird halos and the likes..

helifax on

Lost Planet 3

Lost Planet 3 is a third-person shooter video game developed by Spark Unlimited and published by Capcom for Microsoft Windows, PlayStation 3 and Xbox 360. The game is the prequel to Lost Planet: Extreme Condition and Lost Planet 2 and takes place on the same planet of E.D.N. III. The game will take a more story-driven narrative approach to the campaign similar to the first game.

Shadow Warrior (2013)

Shadow Warrior is a reimagining of the classic 3D Realms’ shooter from independent developer Flying Wild Hog (Hard Reset) starring the legendary and quick-witted warrior Lo Wang. Combine the brute force of overwhelming firepower with the elegant precision of a katana to annihilate the merciless armies of the shadow realm.

Saints Row IV

Saints Row IV is an action-adventure video game set in an open world environment. It is developed by Volition, Inc. and published by Deep Silver. It was released for Microsoft Windows, PlayStation 3 and Xbox 360. It is the fourth installment in the Saints Row series, after the release of Saints Row: The Third in 2011. As in previous titles in the series, the player controls the leader of the Third Street Saints, who has now become the president of the United States.