Shadow Warrior (2013)

Profile picture for user Revy

Shadow Warrior is a reimagining of the classic 3D Realms’ shooter from independent developer Flying Wild Hog (Hard Reset) starring the legendary and quick-witted warrior Lo Wang. Combine the brute force of overwhelming firepower with the elegant precision of a katana to annihilate the merciless armies of the shadow realm.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Tested Version:1.1.0
Play Styles:Single-Player
Setting:Fantasy
Genre:FPS
Developer:Flying Wild Hog

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

Native support.
Main menu backdrop is "Hor+" (16:9 video, cropped in lower aspects).

VFOV can be adjusted to the player's liking from the Video Options menu (default: 65, range: 50-90).
During gameplay, Wang's hands & weapons are unaffected by a custom FOV; however during cut-scenes, they are ! Watch out for funny stretching/shrinking arms on transitions...

Ultra/Super-Wide Specific Solution & Issues:

Native support.

Main menu backdrop is Vert-.
For most of chapter 12, Lo Wang has to wear a gas mask. In 21:9, it acts as 2:1 blinkers then is brutally pillarboxed.

Eyefinity / Surround Specific Solution & Issues:

Native support.

Main menu backdrop is pillarboxed.
The gas mask is as neatly bound to the central screen as the HUD. In 48:10 (with or without bezel comp) the view is identical to 16:10.
FMVs are basically anamorphic but can be windowboxed depending on the single-screen aspect.
Likewise, real-time cut-scenes are bound to the central screen; sadly this means pillarboxing instead of Hor+. Action cut-scenes use the same FOV as gameplay, though - minus the hands/weapons thingy.

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
4:3 Cutscene
16:10 Cutscene
16:9 Cutscene
21:9 Cutscene
Eyefinity / Surround Cutscene
4:3 FMV Cutscene
16:10 FMV Cutscene
16:9 FMV Cutscene
21:9 FMV Cutscene
Eyefinity / Surround FMV Cutscene
4:3 Menu
16:10 Menu
16:9 Menu
21:9 Menu
Eyefinity / Surround Menu
Uploaded by: Rose
FIXED in Version 1.03!! FSAA (x2 or x4) and high surround resolution bug.
Uploaded by: Rose
Gas Mask, 4:3
Uploaded by: Rose
Gas Mask, 16:10
Uploaded by: Rose
Gas Mask, 16:9
Uploaded by: Rose
Gas Mask, 21:9
Uploaded by: Rose
Gas Mask, 48:10
Uploaded by: Rose
Upgrades Menu, 4:3
Uploaded by: Rose
Upgrades Menu, 16:10
Uploaded by: Rose
Upgrades Menu, 16:9
Uploaded by: Rose
Upgrades Menu, 21:9
Uploaded by: Rose
Upgrades Menu, 48:10
Uploaded by: Rose
Action Cut-Scene, 4:3
Uploaded by: Rose
Action Cut-Scene, 16:10
Uploaded by: Rose
Action Cut-Scene, 16:9
Uploaded by: Rose
Action Cut-Scene, 21:9
Uploaded by: Rose
Action Cut-Scene, 48:10
Uploaded by: Rose
Loading Screen, 4:3
Uploaded by: Rose
Loading Screen, 16:10
Uploaded by: Rose
Loading Screen, 16:9
Uploaded by: Rose
Loading Screen, 21:9
Uploaded by: Rose
Loading Screen, 48:10
Uploaded by: Rose
FOV 85, gameplay: hands/weapons are unaffected.
Uploaded by: Rose
FOV 85, cut-scene: suddenly, body-a-weirdness.
15:9 Resolutions:1280x768
Ultra/Super-Wide (21:9/32:9) Resolutions:2560x1080
Eyefinity / Surround Resolutions:5760x1200
Multi-Monitor Types:Nvidia Surround
Multi-Monitor Layouts:3x1-L