Expeditions: Conquistador
Turn-based strategy meets survival: one does not simply gather armies and gallivant around the hostile, uncharted lands of the New World.
Turn-based strategy meets survival: one does not simply gather armies and gallivant around the hostile, uncharted lands of the New World.
Here is Episode 2 of the WSGF Podcast, featuring Simon "TheDestroyer" and Chris "peanut".
)
This week they take a look at:
Vietnam is a turning point in the Air Conflicts series, with jets and helicopters replacing the WW2-era aircraft of previous games. Unfortunately the new flight model comes with simplified controls and smallish maps, so Air Conflicts: Vietnam is not quite the definitive Vietnam War arcade flight sim it could have been. It is however not short on aircraft models or game modes, including a story-driven campaign, skirmish mode, and LAN & online multiplayer. A distinctive feature, squadron management lets you "jump" and take control of any unit under your command at any time.
Metal Gear Rising: Revengeance is a spectacle fighter with a heavy emphasise on the spectacle, you play as Raiden, a cyborg ninja, and must slice your way though all manor of other cyborgs and robots in your quest for revenge. The games default multi-monitor support is almost none existent, it basically allowed the resolution to run but letter boxed to a 16:9 aspect ratio. However after a lot of work HaYDeN has managed to fix the game and it is now no longer letter boxed, is horizontal plus, and he has managed to centre most of the UI and HUD. You can find the fix as part of Flawless Widescreen, which you can find here: http://www.wsgf.org/forums/viewtopic.php?f=63&t=24098
The video itself is part analysis, part walkthough and part waffle, feel free to like or dislike my video and comment are always welcome too.
Direct Video Link: Metal Gear Rising: Revengeance (Triple Monitors / Eyefinity / Surround) [~4K]
Channel Link: http://www.youtube.com/user/n11skid
While this video can be watched on any screen it has been encoded to look best on a multi-monitor system, so if your running such a system, then select 4K quality from the drop down box and watch in fullscreen.
Uncover the secrets of the Tyrants and their mysterious employers in this prequel to Deus Ex: Human Revolution. This game was originally released for iOS and Android devices.
I'm VERY pleased to share with everyone, the brand new WSGF Podcast. This is something that I've wanted to do for a long time, but have never had the time to devote to it. Luckily two local Houston-area members of the WSGF, Simon "TheDestroyer" and Chris "peanut" have taking up idea, and will produce a regular podcast that covers WSGF news, gaming in general, and a look at their favorite rigs from reddit/r/battlestations.
)
This week they take a look at:
The Elder Scrolls Online is a massively multiplayer online role-playing video game developed by ZeniMax Online Studios and released in 2014. It is a part of The Elder Scrolls video game franchise, of which it is the first open-ended multiplayer installment.
After March 16, 2015, the game has no more monthly subscription fee and is called by the sub title "Tamriel Unlimited".
Following on from my last video in this series this time I try to take a balanced look at how much of an advantage a multi-monitor system gives in first person shooters like Titanfall, Battlefield and Call of Duty, and whether or not it's reasonable to call it an unfair advantage. The game in the background is Titanfall, recorded during the beta, original resolution was 5040x1050 aspect ratio of (48:10). The video shows a replay that was original played on a single monitor, only the replay is being shown on a multi-monitor resolution.
Direct Video Link: Multi-Monitor Gaming, an Unfair Advantage?! (FPSs)
Channel Link: http://www.youtube.com/user/n11skid
While this video can be watched on any screen it has been encoded to look best on a multi-monitor system, so if your running such a system, then select 4K quality from the drop down box and watch in fullscreen.
Empirical Extraterrestrial Environment Exploitation: that's 4 Es for one 2.5D game of seed-tossing, jetpack-powered SCIENCE.
Ah, archeology: the millenia-old-yet-fully-functional trapped temples to ransack, the countless mummies and nazis to mow down, the mandatory female sidekick to flirt with.