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Dead Space 3

Dead Space 3 pits player character Isaac Clarke against the Necromorphs, human corpses reanimated by the signal of a Marker. The Resource Integration Gear (RIG) suit also returns, using holographic displays projected from the players' suit and weapons to display health and ammo count, respectively. In vacuum areas a timer will appear on the player's right shoulder, indicating how much oxygen that character has left before they suffocate.

Syndicate (2012)

Trust no one, just hack'em to bits. Or bytes.

The Cave

The Cave is a platform/adventure game that follows the underground journey of three characters to choose from a cast of seven, each with a special ability. Gameplay revolves around the team-based resolution of puzzles.

Ignite

Ignite is an arcade racing game with a distinctive scoring system. A demo is available both as a DRM-free download and in Steam.

Costume Quest

Costume Quest combines turn-based QTE-like combat with object-collecting adventure and a few minigames.

Mischievous siblings Wren and Reynold are getting ready to celebrate Halloween. When suddenly - monsters ! Abduction ! Candy-snatching big evil ?

As trick-or-treat turns into a desperate rescue mission, it's time to unleash the full mystical power of hand-made kiddie costumes to face the nasty Grubbins and give'em what for.

DETOUR

DETOUR is an exciting construction-based war game in which players pit their minds and their might against one another in order to safely guide a hapless delivery truck across a deadly battlefield! With DETOUR, Sandswept Studios puts a colorful twist on the RTS genre, creating a game that is both simple to learn, and complex to master — like a chess game with bombs! DETOUR sports endless amounts of unique strategies, a built-in map editor, AI opponents, 5 distinct modes of play, 27 singleplayer challenges, unlockables, online play, an epic soundtrack, and much, much more!

Far Cry 3

Far Cry 3 is an open world first-person shooter, which also features role-playing game elements including experience points, skill tree, and crafting system. The player has the ability to shoot enemies behind objects in crouch mode based on experience points. The player will also have the ability to perform "takedowns" by performing melee attacks from above or in crouch mode. The game's narrative director, Jason Vandenberghe, said that the story mode map will be around ten times larger than in the game's previous installments, indicating that it is still an open world sandbox game.