surround

Elder Scrolls V: Skyrim - Surround Hack Feature Video

Kicking off a new sub-series of feature videos to supplement my current surround feature videos that I produce. The "Hack" series is focused on being more educational teaching how to use hacks and showing them in action to help newcomers of the community get on board with surround configurations.

Also I think this will help spread the attention and praise well deserved by our community members that dedicate there time and efforts into fixing these games for everybody's enjoyment.

Thanksgiving Donation Drive for WSGF Coders

The WSGF is very thankful for its members who volunteer their time to fix lacking Eyefinity and Surround support in current titles. Many of these are major releases such as Battlefield, Call of Duty, Elder Scrolls V: Skyrim and L.A. Noire.

The lack of developer implemented multi-monitor support means that these titles will provide much less enjoyment to Eyefinity and Surround users. Without the efforts of these community volunteers many of these titles would remain usable only on single screens.

As many countries and cultures enter into their Thanksgiving and Holiday seasons, please join us in expressing our thankfulness to this volunteer army of community coders by donating in our donation drive. All of the proceeds will be distributed to the active coders on the site. It will help them with acquiring hardware and software to improve their patch development.

Thank you very much for your help and support. You can donate through PayPal by using the Chip-In in this article or in the left nav.

Announcing the WSGF Edition Multi-Monitor Stand

I am pleased to announce the WSGF Edition of the Ergotech Heavy Duty Multi-Monitor Stand. The stand is based off existing heavy duty stand that I reviewed here on the WSGF. It is designed to convert from a three monitor (3x1L or 3x1-P), to a four (1+ 3x1-L) or five monitor (5x1-P) setup. The WSGF Edition offers several changes and upgrades, including:

  • Integrated power distribution and surge protection for up to four monitors.
  • Curved, five-segment monitor bar that allows for a truly parabolic curve in 3x1-P and 5x1-P. It also provides a smaller footprint for 3x1-L configurations.
  • Tall pole to accommodate "one over three" monitor configuration.
  • Two additional monitor pivots (for a total of five) for four and five monitor configurations.
  • In a "one over three" configuration the top monitor tilts down for easier viewing.


Below is a video I put together about the development and prototyping process I went through to arrive at the final design. The stand will be available exclusively through the Widescreen Gaming Forum, and I expect to have it available before Thanksgiving.

Skyrim - Multi-Monitor Solution (Menu Fix) is Available

Thanks to HaYDeN for this multi-monitor solution, it will fix the menu issues that would make Skyrim practically unplayable at eyefinity/surround resolutions, please check the game's Detailed Report, under Multi-Monitor Specific Solution, for all information.

Edit: Added another multi-monitor solution in the Detailed Report, by helifax (v 1.4.27.0.4 is supported).
Edit2: Added version 0.91 of HaYDeN's fix in the Detailed Report (v. 1.3.10 is supported).

Dungeon Defenders - Mutli Monitor Surround Feature Video

Check out Trendy Entertainments Action RPG & Tower Defense Hybrid Title - Dungeon Defenders when you expand your gaming experience across a multi-monitor setup and play in surround.

Feature videos are to display the current level of support a game title has and point out any game breaking flaws and share any hacks/patches needed to gain support for a multi-monitor setup.

Skyrim is Confirmed to have Native Hor+ Eyefinity/Surround Support: UPDATE: BROKEN MENUS

Forum member Sonicmixer posted screenshots proving native Hor+ support in Skyrim. It also appears that the minimalistic HUD is not stretched. Falcon1 followed up with a post on the Bethesda forum that onlines all the .ini tweaks, including FOV adjustments.
UPDATE: The Menus are zoomed in and distorted, severely crippling gameplay. See this thread: http://widescreengamingforum.com/forum/forums/multi-monitor-gaming/mult…