Hindrance

Sifu

Sifu is a martial arts game from the creators of Absolver.

Elderborn

Metal AF* Slasher with brutal FPP melee combat and souls-like/RPG character progression. In the times of legend, barbarian tribes need a new dark messiah. Be that merciless slayer. Uncover ancient secrets in the city of doom. Forge your own destiny! *Action Fantasy. A

Nimbatus

Command the Nimbatus and craft drones out of hundreds of different parts. Survive unknown threats in a fully destructible, procedural universe, compete against other players in different arenas or enjoy complete creative freedom in the sandbox.

My Friend Pedro: Blood Bullets Bananas

My Friend Pedro is a shoot 'em up video game developed by DeadToast Entertainment and published by Devolver Digital. The game was released for Microsoft Windows on 20 June 2019. My Friend Pedro is based on an Adobe Flash game named MFP: My Friend Pedro that was released by Adult Swim Games in 2014.

Anno 1800

Anno 1800 is a city-building real-time strategy video game, developed by Blue Byte and published by Ubisoft, and launched on April 16, 2019 in North America. It is the seventh game in the Anno series, and returns to the use of a historical setting following the last two titles, Anno 2070 and Anno 2205, taking place during the Industrial Revolution in the 19th century.

Project Warlock

Project Warlock is a 2018 first-person shooter video game developed by Polish/German studio Buckshot Software and published by Gaming Company. Project Warlock is notable for being created by 18-year-old Jakub Cislo, who developed the game while still attending high school.

Stonehearth

Stonehearth features a procedurally-generated world where players manage a colony of people called "Hearthlings". Players are tasked with caring for their hearthlings including, feeding, sheltering, and defending them from the dangers like orcs and skeletons. Stonehearth was developed by Radiant Entertainment, a company founded by Tom and Tony Cannon, co-founders of the fighting game eSports event Evolution Championship Series. Described as a "passion project" by Tom Cannon, the brothers spent two years making a prototype before creating a Kickstarter campaign to fund the creation in 2013.

Don't Starve Together

Don't Starve Together made its debut on Steam's Early Access program on December 15, 2014. It supports up to six players at a time, who can be either existing friends or strangers and can play in public or private games. The expansion contains most, if not all, features of the single-player game, but with ongoing balance patches being made for multiplayer. The game was released out of early access on April 21, 2016. If the game is purchased, by itself, two copies are given: one for the purchaser, and one stored as a gift for a friend.

UnderMine

UnderMine is an action-adventure, roguelike with a few RPGish elements tossed in. Delve into the UnderMine as a lowly peasant seeking fortune and freedom. Each journey promises challenge, discovery, riches, and untimely death. That's okay though, because your belongings will be passed on to the next peasant, who will hopefully do a little better.

My Time at Portia

My Time at Portia is a video game developed by Chinese[1] studio Pathea Games and published by Team17. It combines aspects of role-playing video games and simulation games. The game takes place long after civilization has been destroyed, where humans have emerged from underground and begun rebuilding society. The goal of the game is to expand the city of Portia and become the best builder.