Stealth

Generally a sub-genre of first person or third-person shooters. These types of games hinge on overcoming obstacles and enemies through a stealth style of gameplay, rather than a full-tilt "guns blazing." Success often hinges on being undetected while progressing through a game's level or mission.

Far Cry 3

Far Cry 3 is an open world first-person shooter, which also features role-playing game elements including experience points, skill tree, and crafting system. The player has the ability to shoot enemies behind objects in crouch mode based on experience points. The player will also have the ability to perform "takedowns" by performing melee attacks from above or in crouch mode. The game's narrative director, Jason Vandenberghe, said that the story mode map will be around ten times larger than in the game's previous installments, indicating that it is still an open world sandbox game.

Assassin's Creed III

Assassin's Creed III is a historical action-adventure open world stealth video game developed by Ubisoft. It is the fifth major installment and the third numbered title in the Assassin's Creed series, and a direct sequel to 2011's Assassin's Creed: Revelations.

Hitman: Absolution

Hitman: Absolution is an action-adventure stealth game developed by IO Interactive and published by Square Enix. It is the fifth entry in the Hitman game series, and will run on IO Interactive's proprietary Glacier 2 game engine. The developers have confirmed that Absolution will be easier to play and more accessible, but will retain hardcore aspects
The game was released on November 20, 2012, which is the 47th week of the year (in reference to the protagonist, Agent 47).

Assassin's Creed: Revelations

Assassin's Creed: Revelations is the fourth title in the Assassin's Creed series. This entry will feature the three protagonists: Altaïr, Ezio and Desmond. This is the last title in the stealth series to be set in the Renaissance.

Batman: Arkham City

The main storyline revolves around Batman's imprisonment in Arkham City, a sprawling new super-prison five times bigger than the original asylum and enclosing a wide variety of industrial districts, iconic locations and Gotham City landmarks. He must now stop mishaps occurring around this chaotic enclosure, mainly caused by his arch-nemesis The Joker.

Assassin's Creed: Brotherhood

The story of Brotherhood takes place immediately after the events depicted in Assassin's Creed 2, following Ezio Auditore to 15th century Rome. New features include impressively refined graphics, VR training missions, and matchmaking-based multiplayer modes.

Manhunt 2

Escape the asylum and discover the truth in this sequel to the controversial first game.

Splinter Cell: Conviction

Tom Clancy's Splinter Cell: Conviction is the fifth installment (released in April 2010) in the Splinter Cell series of video games. The game was developed by Ubisoft Montreal, developers of Tom Clancy's Splinter Cell, Splinter Cell: Chaos Theory and the sixth generation versions of Splinter Cell: Double Agent. The game introduces a number of new gameplay features to the series, one of which is the "Mark & Execute" feature, which allows the player to mark specific targets, such as enemies or objects, and shoot them when they burst through a door or window.

Rogue Warrior

Rogue Warrior is a tactical first person shooter video game. It was developed by Rebellion Developments and published by Bethesda Softworks. In Rogue Warrior, the United States has sent in Richard Marcinko, a veteran Navy SEAL, on a mission into North Korea to disrupt ballistic missile launchers. As players progress, Marcinko will encounter numerous enemies and allies as he is sent from locations such as Korea, Russia, and others to pursue terrorists with dangerous missile capabilities. The plot is not based on the autobiography by the game's protagonist, Richard Marcinko.

Assassin's Creed II

I stalk him. He never suspects. My steps quicken, a futile attempt to catch the pace of my pounding heart. Like a fat child chasing its fleeing deadbeat parent. I smell the dirt, the flavors, the stink of humans. It violates my nose and teases my focus. Of no concern. I cradle the bracer with my free hand. Soon. Soon, it will be. He stops, unawares. Ripe. Exposed. I gather my nerve and prepare to...Connection to server lost. Trying to reconnect and reload last checkpoint.