RPG

A genre of computer games derived from pen & paper RPGs such as Dungeons & Dragons. Some are adaptations of pen & paper RPGs, and some are designed from the ground up as computer games but retain certain aspects of roleplaying.

Star Wars: Knights of the Old Republic II: The Sith Lords

Players control a party of characters using a third-person perspective. Battles are fought using a real-time/turn-based hybrid system. Players can recruit different characters into their party depending on decisions they make during the game. Additional character customization options can also be unlocked based on player decisions. Gameplay is the same as the previous KOTOR game spiced with additional content such as new Force powers. There is no Prime Directive in this universe. Bend worlds to your will!

Pirates of the Burning Sea

Pirates of the Burning Sea is a new MMO based in the Carribean during the 1600s

Tabula Rasa

Tabula Rasa is a sci-fi MMO that went online in October 2007. The official servers closed on Feb 28, 2009.

Divine Divinity

Developed by Larian Studios, Divine Divinity is an action RPG. This game employs a top-down perspective with mouse-based movement and actions. Combat is fast and geared towards experienced gamers.

The gameworld allows for nonlinear exploration and questing. Character development is a customizable class-based system.

Don't be put off by the goofy title, this game is a gem.

Star Wars: Knights of the Old Republic

The game details events that occurred thousands of years before any of the Star Wars movies. A Sith Lord called Darth Malak is intent on destroying the Republic and needs a lightsaber swatting. Players can recruit several different NPCs and have active parties of three characters. Battles are a mix of turn-based and real-time actions. NPCs are a collection of humans, droids, and other assorted alien things. Party members develop based on class and player customization decisions. A lovely array of Force powers is available for your adventuring pleasure.

Night Watch

Players take control of a party of supernatural Others. The Others are split into the two factions of Light and Dark. These two factions battle each other in a secret war admist the humans of the world. The game plays out with a top-down perspective allowing players to make tactical decisions during combat. Combat is turn-based with action points determining what each character can accomplish during a combat turn. With enough practice you will be able to jump into the Gloom and sneak by the kiosk vendors at your local mall.

The Witcher

Set in a world created by best-selling Polish author Andrzej Sapkowski, The Witcher combines spectacular action and an intriguing storyline. You are aWitcher, a warrior who has been trained to fight since childhood, subjected to mutations and trials that have transformed you. You earn a living killing monsters, and are a member of a brotherhood founded long ago to protect people from werewolves, the undead, and a host of other beasts.

Gothic II

The second game of the Gothic series continues the third-person RPG goodness. Gothic II was developed by Piranha Bytes. The Night of the Raven expansion is integrated into the original Gothic II game. This expansion adds additional game content and features. Players choose different character specializations which will determine how their character develops. Training points are earned through gaining experience which can be spent to increase character stats or learn new abilities. This game is focused towards hardcore, experienced gamers.

Ultima VII

Ultima 7 is an RPG from Origin Systems. You play as the Avatar, and are once again summoned to the world of Britannia. 200 years have passed in Britannia since your previous adventures, and the land is plagued by troubles occuring all at once. A bizzarre series of ritualistic murders have been committed, magic is crumbling, mages are going insane, and a zealous cult called "The Fellowship" is becoming widely accepted to the point where it holds much political power.

Grandia II

Grandia II is a role-playing video game developed by Game Arts originally for the Dreamcast console as part of their Grandia series. It was developed by many of the same staff members who worked on the original Grandia, including music composer Noriyuki Iwadare but was designed around the idea of creating a more "mature" product than the previous title, as well as the first in the series to feature fully three-dimensional graphics.