Hindrance

The House of the Dead III

It was later ported to the Xbox in 2003, Microsoft Windows in 2005, the Wii in 2008 in a compilation with The House of the Dead 2, and PlayStation 3 in 2012 with PlayStation Move support. The game continues the story of the previous games and introduces new gameplay concepts such as story branching. The game's protagonist is Lisa Rogan, daughter of Thomas Rogan, the first game's main character, and players control Lisa (player 1) or G (player 2) During the final stage, players control Daniel Curien as a Player 2 character.

Shroud of the Avatar: Forsaken Virtues

SotA is a fantasy role-playing video game. Described as being a spiritual successor to the Ultima series, Shroud of the Avatar is primarily developed by Richard Garriott as creative director, Starr Long as executive producer, Chris Spears as lead technical designer, and Tracy Hickman as lead story designer. Shroud of the Avatar is currently estimated for release in Q4 of 2014.

Shroud of the Avatar: Forsaken Virtues will have a dual-scale over-view world map, player housing, crafting, an active virtue system, and "selective multiplayer", which allows players to choose whether to play online or offline. The entire game can be played offline.

The Suffering: Ties That Bind

The Suffering: Ties That Bind is the sequel to The Suffering, and picks up after the ending of that game. Players who have a game save of the different endings of The Suffering can decide with which morality to start with, starting with a different morality changes the dialogue and intro of the game. Ties That Bind features a number of gameplay changes from the original The Suffering.

Spore

Spore is a multi-genre single-player god game developed by Maxis and designed by Will Wright. The game was released for the Microsoft Windows and Macintosh operating systems in September 2008 as Spore. Covering many genres including action, real-time strategy, and RPG, the game allows a player to control the development of a species from its beginnings as a microscopic organism, through development as an intelligent and social creature, to interstellar exploration as a spacefaring culture.

Grand Theft Auto: Vice City

Grand Theft Auto: Vice City is a sandbox-style action-adventure computer and video game designed in Britain by Rockstar North (formerly DMA Design) and published by Rockstar Games. It is the second 3D game in the Grand Theft Auto video game franchise and sixth original title overall. Vice City draws much of its inspiration from 1980s American culture. Set in 1986 in Vice City, a fictional city modeled after Miami, the story revolves around Mafia hitman Tommy Vercetti, who was recently released from prison.