wide·screen gam·ing fo·rum (wsgf):
[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
Anno 1800 is a city-building real-time strategy video game, developed by Blue Byte and published by Ubisoft, and launched on April 16, 2019 in North America. It is the seventh game in the Anno series, and returns to the use of a historical setting following the last two titles, Anno 2070 and Anno 2205, taking place during the Industrial Revolution in the 19th century.
Project Warlock is a 2018 first-person shooter video game developed by Polish/German studio Buckshot Software and published by Gaming Company. Project Warlock is notable for being created by 18-year-old Jakub Cislo, who developed the game while still attending high school.
RimWorld is an indie top-down construction and management simulation video game by Montreal-based developer Ludeon Studios. Originally called Eclipse Colony, it was initially released as a Kickstarter crowdfunding project in early access for Microsoft Windows, macOS, and Linux in November 2013, and was officially released on October 17, 2018.
Stonehearth features a procedurally-generated world where players manage a colony of people called "Hearthlings". Players are tasked with caring for their hearthlings including, feeding, sheltering, and defending them from the dangers like orcs and skeletons. Stonehearth was developed by Radiant Entertainment, a company founded by Tom and Tony Cannon, co-founders of the fighting game eSports event Evolution Championship Series. Described as a "passion project" by Tom Cannon, the brothers spent two years making a prototype before creating a Kickstarter campaign to fund the creation in 2013.
Rocksmith 2014 is a music video game produced by Ubisoft. It has been described as a replacement to the 2011 rhythm video game Rocksmith rather than a sequel. The game's main focus is the feature that allows players to plug in virtually any electric guitar or bass guitar and play. It was announced at Ubisoft's 2013 E3 presentation.
UnderMine is an action-adventure, roguelike with a few RPGish elements tossed in. Delve into the UnderMine as a lowly peasant seeking fortune and freedom. Each journey promises challenge, discovery, riches, and untimely death. That's okay though, because your belongings will be passed on to the next peasant, who will hopefully do a little better.
My Time at Portia is a video game developed by Chinese[1] studio Pathea Games and published by Team17. It combines aspects of role-playing video games and simulation games. The game takes place long after civilization has been destroyed, where humans have emerged from underground and begun rebuilding society. The goal of the game is to expand the city of Portia and become the best builder.
Factorio is a construction and management simulation game. Factorio began development in 2012 by the Prague-based Wube Software. It was released in early access in 2016, and fully on August 14, 2020. An Indiegogo campaign in 2013 raised more than its goal, and early access versions have been sold on Steam and other distributors to raise further funds. The game follows an engineer who crash-landed on an alien planet and must harvest resources and create industry to build a rocket; however, as an open-world game, players can continue the game past the end of the storyline.
Borderlands 3 is an action role-playing first-person shooter video game developed by Gearbox Software and published by 2K Games. It is the sequel to 2012's Borderlands 2, and the fourth main entry in the Borderlands series. Borderlands 3 was released on 13 September 2019 for Microsoft Windows, PlayStation 4, Xbox One and on 30 October 2019 for Apple macOS. A Stadia port was released on 17 December 2019.