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SimCity Societies

SimCity Societies is a city-building simulation computer game developed by Tilted Mill Entertainment and published by Electronic Arts (EA), and is part of the Sim games series. The gameplay is significantly different from previous SimCity titles, with a greater focus on "social engineering".

Hellgate: London

Hellgate: London is the new third-person action game from the creators of the original Diablo. It is seen as a spiritual successor to the "just one more click" loot dropping mouse killer that was Diablo.

Indigo Prophecy

A.k.a Farenheit.
Players control multiple characters as the seek to uncover mysteries and stay alive. Actions taken in the game will have a significant impact on how the story plays out and flows. The game has many timed sequences which require players to think quickly and prioritize their actions. Always check the stalls before you take care of business.

Stubbs the Zombie in "Rebel Without a Pulse"

Stubbs the Zombie in Rebel Without a Pulse is a third-person action video game developed by Wideload Games and published by Aspyr Media, and built with the Halo engine. The game takes place in the fictional city of Punchbowl, Pennsylvania at its opening ceremony in 1959. It just so happens that the city, founded by Andrew Monday, Maggie's son, has been built directly on top of Stubbs' not-so-final resting place.

Civilization II

Civilization II is the second game in the legendary strategy game series by the legendary game designer Sid Meier. You must guide a small tribe to grow and become a great empire in competition with as many as seven other tribes. You must make decisions that affect exploration, war, diplomacy, city growth, and the discovery of new technologies, the results of which will ultimately define your empire and what it is capable of achieving. Civ2 was designed for Windows from the ground up, and the "original" version is designed for Windows, not DOS.

Divine Divinity

Developed by Larian Studios, Divine Divinity is an action RPG. This game employs a top-down perspective with mouse-based movement and actions. Combat is fast and geared towards experienced gamers.

The gameworld allows for nonlinear exploration and questing. Character development is a customizable class-based system.

Don't be put off by the goofy title, this game is a gem.

Shogo: Mobile Armor Division

Shogo was developed by Monolith productions. This game is a FPS with a supporting narrative. Players fight in giant "mecha" or on foot. A different selection of weapons is available for both combat modes. Player decisions made during the game can have an impact on the game's narrative and the opponents who will be encountered. Have fun stepping on the little humans.

BioShock

Bioshock is Ken Levine's vision of a paradise lost. This first person shooter is considered the spiritual successor to the System Shock series. The game takes place in the underwater utopian city Rapture as it is in a state of impending collapse. You must survive the horrors that await.

Bioshock is a FPS developed by 2K Boston/2K Australia. It is set in a 1960 that got a big dose of science fiction.

Star Wars: Knights of the Old Republic

The game details events that occurred thousands of years before any of the Star Wars movies. A Sith Lord called Darth Malak is intent on destroying the Republic and needs a lightsaber swatting. Players can recruit several different NPCs and have active parties of three characters. Battles are a mix of turn-based and real-time actions. NPCs are a collection of humans, droids, and other assorted alien things. Party members develop based on class and player customization decisions. A lovely array of Force powers is available for your adventuring pleasure.

Night Watch

Players take control of a party of supernatural Others. The Others are split into the two factions of Light and Dark. These two factions battle each other in a secret war admist the humans of the world. The game plays out with a top-down perspective allowing players to make tactical decisions during combat. Combat is turn-based with action points determining what each character can accomplish during a combat turn. With enough practice you will be able to jump into the Gloom and sneak by the kiosk vendors at your local mall.