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The Town of Light

The foggy memories of a girl institutionalized in the 1930s intertwine with the present-day ruins of Volterra asylum. Follow Renée through her countless traumas (and a few branching quizzes) to reveal all the facets of her pathetic fate. An intimate investigation dangling between didactic reconstruction and lurid fiction.

BeamNG.Drive

A dynamic soft-body physics vehicle simulator capable of doing just about anything.

Alekhine's Gun

The covert exploits of a Russian agent lead him to cross paths with a CIA operative between WW2 and the Cuban Missile Crisis... An engaging albeit dated stealth-action game that's basically Death To Spies 3 knocking publishing hardships out, changing clothes and emerging unconspicuous, against all odds.

Deadlight

Despite the zombies and the guns, this silhouetted action-platformer has a definite Prince Of Persia vibe.

Hitman (2016)

The sixth opus in the stealth-action series sets out to reconcile recent additions like Contracts Mode and challenges with the sandboxy openness of earlier games.

Devil Daggers

A bare-bones throwback to a darker, faster era of FPS - or is it a wishful vision of how cool 90s arena shooters could have been ? See how long you can survive the mumbling, stumbling hordes spewing from the abyss and share replays with other players on the leaderboards.

Underrail

No map or fast travel in this isometric RPG with turned-based combat. Underrail values exploration so much that the default progression system relies solely on finding special items (called oddities) instead of piling up experience points for every critter killed or quest completed. The game is not shy on dialog and characterization, but its heart beats for combat, crafting and the endless possibilities of stealth, brute force, traps or psychic warfare in a subterranean wasteland rife with loot and danger.

Assassin's Creed IV: Black Flag

Assassin's Creed IV: Black Flag is the sixth major installment in the series. While it introduces a new historical protagonist, its modern-day story continues the overarching plot, particularly the arc that started in Assassin's Creed III. Most of the familiar elements from the previous installments return, including free-form movement, the possibility to climb on buildings, a mission-based system with main and secondary quests, weapon management, collecting, etc. Besides a few tweaks, combat system largely remains unchanged as well.

Coffin Dodgers

Coffin Dodgers sees you take on the role of saving one of seven quirky retirement village residents, each racing for their soul in "pimped up" mobility scooters against none other than the Grim Reaper himself. Our old heroes are armed with a variety of homemade weapons and gadgets to take on anything the Grim Reaper and his Zombie army may throw at them. Can you survive the retirement village?

Assassin's Creed Syndicate

This game takes place in London in 1868 during the Industrial Revolution. Like many of the earlier games it is told as a simulation played in the present using the Animus technology from the Abstergo company from the viewpoint of an anonymous Assassin initiate. In the present Rebecca Crane and Shaun Hastings clash with the Templars who are searching for a Piece of Eden in modern day London. There are regularly short sequences in modern times, but the game is almost entirely played in the simulation of London following the Assassin twins Jacob and Evie Frye who look for Pieces of Eden.